fortynigguh
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How to make command who changes your password [ROLEPLAY]
fortynigguh replied to fortynigguh's topic in Scripting
Hello @Egekan i dont think your code will work, because i dont see any exports to mysql dude. Maybe u didnt understand me, i mean i need changepw command for server who basing on MYSQL, Roleplay server. Anyone else can help me with that? -
Hello Community! I'm asking for help - idk how to make command, that changes player password, someething like chgmypass, but for roleplay server who basing on mysql database. PLEASE, CAN ANYONE HELP ME WITH THAT??????
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Map is adding to queue but doesnt fit [RACE]
fortynigguh replied to fortynigguh's topic in Scripting
nobody can help with it? -
Map is adding to queue but doesnt fit [RACE]
fortynigguh replied to fortynigguh's topic in Scripting
yupp i made this, but witta little friend help (he helped me witta functions) -
I made userpanel, with shop... I made a code for userpanel, to buy a map for cash, but map is just adding to queue.. Like map doesnt fit.. Im an amateur on lua code, so please help me sb -- Buy a next map // wolfeens function buyMap(thePlayer,mapName,command) if not PVP[thePlayer] then local account = getPlayerAccount(thePlayer) if not (isGuestAccount(account)) then local playerCash = tonumber(getAccountData(account,"cash")) if not (mapName == "") then if playerCash >= mapCost then if command then mapName = getMapName(mapName) else mapName = tostring(mapName) end if not mapTimer[mapName] then table.insert(mapQueue,mapName) local freeMaps = tonumber(getAccountData(account,"freeMaps")) if freeMaps ~= 0 then addStat(account,"freeMaps",-1) else setAccountData(account,"cash",playerCash - mapCost) end addStat(account,"buyedMaps",1) scoreboardRefresh(thePlayer) mapTimer[mapName] = true setTimer(resetMapTimer,900000,1,mapName) if #mapQueue == 1 then triggerEvent("onUseranelWantSetMap",getRootElement(),mapQueue[1]) end callClientFunction(thePlayer,"setFreeMapPurchase",getAccountData(account,"freeMaps")) unlockAchievement(thePlayer,18) unlockAchievement(thePlayer) showServerMsg(getRootElement(),"Map queue",getPlayerName(thePlayer).." #ffffffbought and add "..mapName.." to map queue") callClientFunction(getRootElement(),"updateMapQueueList",mapQueue) else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou can't set this map now, wait some time to set!") end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou don't have enough money to set a map!") end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFPlease select a map from the list first!") end end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou can't buy maps because you're playing a PVP match now!") end end
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:~ sorry for disturbing again, now bout something other.. I made a code for userpanel, to buy a map for cash, but map is just adding to queue.. Like map doesnt fit.. I see you have big experience with lua, maybe you can help me with this error. Code -- Buy a next map // wolfeens function buyMap(thePlayer,mapName,command) if not PVP[thePlayer] then local account = getPlayerAccount(thePlayer) if not (isGuestAccount(account)) then local playerCash = tonumber(getAccountData(account,"cash")) if not (mapName == "") then if playerCash >= mapCost then if command then mapName = getMapName(mapName) else mapName = tostring(mapName) end if not mapTimer[mapName] then table.insert(mapQueue,mapName) local freeMaps = tonumber(getAccountData(account,"freeMaps")) if freeMaps ~= 0 then addStat(account,"freeMaps",-1) else setAccountData(account,"cash",playerCash - mapCost) end addStat(account,"buyedMaps",1) scoreboardRefresh(thePlayer) mapTimer[mapName] = true setTimer(resetMapTimer,900000,1,mapName) if #mapQueue == 1 then triggerEvent("onUseranelWantSetMap",getRootElement(),mapQueue[1]) end callClientFunction(thePlayer,"setFreeMapPurchase",getAccountData(account,"freeMaps")) unlockAchievement(thePlayer,18) unlockAchievement(thePlayer) showServerMsg(getRootElement(),"Map queue",getPlayerName(thePlayer).." #ffffffbought and add "..mapName.." to map queue") callClientFunction(getRootElement(),"updateMapQueueList",mapQueue) else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou can't set this map now, wait some time to set!") end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou don't have enough money to set a map!") end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFPlease select a map from the list first!") end end else showServerMsg(thePlayer,"Buy nextmap","#FFFFFFYou can't buy maps because you're playing a PVP match now!") end end
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I tryed like this, but i need to reward player only on finishing marker. Like when he finishes race, 3rd for example. then math.random for reward....
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solved thanks
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But this is possible to open this file successfully?
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Hello! I have a question, I've never done anything like that, but I'm interested in it.. Can i open and view registry.db or internal.db files?!! Some way, like .lua files. For this is some specific program? Help me please guys
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I need it dude. I made userpanel by myself and made rewards only for DD, i cant made same for race by hittin marker. Like 1st place more money, 2nd less, 3rd, less etc... Please help me dude, i will be very grateful
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Thanks but, can we do this like onPlayerBlip(when players takes finish blip) and then gradually awarding prizes (taking into account the players place) please help me someoneee
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Hi all! I have one problem, can you please help me to solve it? Can you please make me an function, for race server like.... Player drives a race and wins map, and server gives player money for victory with math.random (100-500$) i tried to make this by myself using this wiki page - https://wiki.multitheftauto.com/wiki/GivePlayerMoney but i failed Please MTA:SA Community, help me someone :(((