Notorious^

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About Notorious^

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  1. local spawns = { { 5, 1270.63086, -795.69354, 1084.17188 }, { 5, 1272.81873, -808.30115, 1084.00781 }, { 5, 1234.19507, -807.81671, 1084.00781 }, { 5, 1245.26343, -778.87067, 1084.00781 } } function spawn( player ) local rnd = math.random( 1, #spawns ) setElementInterior( player, spawns[rnd][1], spawns[rnd][2], spawns[rnd][3] ) end addCommandHandler("duel",spawn) ı want make random teleport to in madd dogg's house for duel but what is my wrong ? its not work .. can you help me ? i
  2. Headshot Dead Animation

    thanks guys
  3. Headshot Dead Animation

    addEvent "onPlayerHeadshot" addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if result == true then killPed(source, attacker, weapon, bodypart) end end end ) Hello Guys You know this is basic headshot script.but ı want add dead animation when he dying with headshot ? which can ı add some stuff ? can you help me ?