s2sk
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That means what developer mta stupid, created MP with ideal sync and anticheat and make f*k sh*t under name LUA
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can you tell me, ragul, how does this help if everything goes perfectly without her?
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OK, I did as you said. you know what now? got error which was not destroyElement(getElementData(player, "elementCheckpointBus")) local marker = createMarker(busRoad[roadName][countCheckpoint][1], busRoad[roadName][countCheckpoint][2], busRoad[roadName][countCheckpoint][3], "checkpoint", 5.0, 59, 144, 244, 200, player) setMarkerTarget(marker, busRoad[roadName][countCheckpoint + 1][1], busRoad[roadName][countCheckpoint + 1][2], busRoad[roadName][countCheckpoint + 1][3]) setElementData(player, "elementCheckpointBus", marker) "ERROR: Bad argument @ 'destroyElement' [Expected element at argument 1, got bolean]" though an error, but the marker destroy normally thx developer mta for wonderful scripting lang and very wonderful api
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I MAKE SO setElementData(source, "countCheckpoitBusRoad", 0) -- somewhere in the code local countCheckpoint = getElementData(player, "countCheckpoitBusRoad") + 1 -- callback hit marker -- AND HERE ERROR setElementData(player, "countCheckpoitBusRoad", countCheckpoint) AND HAVE "ERROR: attempt to perform arithmetic on a boolean value 'countCheckpoint '" WHY??? MY SYSTEM-BUS WORK, BUT IN CONSOLE MORE ERROR
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Hello. (sry for english and stupid question) I created window and input field on DGS win = DGS:dgsDxCreateWindow(0.18, 0.27, 0.22, 0.3," ",true,0xFF000000,25,nil,0xFFFFFFFF,nil,0xFFFFFFFF,5,true) -- window emailBoxReg = DGS:dgsCreateEdit( 0.1, 0.36, 0.8, 0.1, "INPUT FIELD", true, win, 0xFF000000, 0.5, 0.5, nil, 0xFFEBEBEB, false) -- input field DGS:dgsDxGUISetVisible( winReg, true) -- show DGS:dgsDxWindowSetMovable(winReg, false) DGS:dgsDxWindowSetSizable(winReg, false) guiSetInputEnabled(true) -- input showCursor(true) -- cursor why if i click on input field, later click on window - next clicks everywhere not work?
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tupie deffki scyk... i know basics. i asked about optional params and skip params...
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Hi. I have 2 problem. In Pawn (sa-mp hello) i can write stock Function(value1, value2 = 5, value3 = 10) // value2 and value3 optional parameters { return 1; } how make it in Lua (i talking about optional parameters)? if make so function Function(value1, value2 = 5, value3 = 10) { } i have error from interpreter and more question... how skip argument? again in Pawn i can write stock Function(value1, value2 = 5, value = 10) { return 1; } public OnPlayerConnect(playerid) { Function(value1, .value3 = 20); // <<<----------- skip value2 } how make it on Lua? thx.
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Hi. I want to create object in front of the coordinates for the angle. createObject(objectid, x + DISTANCE * -math.sin(angle + 90.0, degrees), y + DISTANCE * math.cos(angle + 90.0, degrees), z) It code WORK in SAMP. And not work in MTA. Since when are the sinuses and cosines different?
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nice bug. admins fix pls in 1.5.6
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when the streamer you can attach.... more API in the MTA they said....
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But, in vehicle attach - work. If i use offset in attachElemnts and me lazy to consider the rotation angle?
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Yes