JustinMTA

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About JustinMTA

  • Rank
    Punk-@ss B*tch
  • Birthday 11/11/1996

Details

  • Gang
    Xtreme 5 Gaming
  • Location
    Thug Palace
  • Occupation
    Co-owner/3D modeller for Xtreme 5 Gaming.
  • Interests
    Code, 3D modeling, organisms, entheogens, sociology, philosophy, biology, physics, chemistry, religion, art, science, health

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  1. Add me to a chat program and I'll help you understand further You can use 2 methods, Shaders, which can sync to multiplayer. Or .TXD files, to locally replace the texture for individual clients.
  2. Download this or this and slightly modify, apply it to the road texture instead of the billboard.
  3. You can check for error messages things that cause FPS drop using /debugscript 3 while in-game. /debugscript 0 will hide the messages, 1-2 are different types of error messages. Also, it's very cheap to buy a FTP, if you need help I'm willing to guide you in the right direction if you add me to a chat program or message me or ask me here.
  4. Is the car body and the windows both using the shader code you provided? If so this is could be a model related issue regarding the DFF file. Let me know👍
  5. I still don't quite understand what you're asking for. Read this it can help you maybe: Vehicle component manipulation
  6. You can open the DFF in zModeler, unless you insist using scripts.
  7. I can do the models for you if that's what you need. I'll change the texture names of the lights textures for you to reference them individually. It'll be an easy thing to do just contact me.
  8. Maybe put something like an invisible ped or object behind the door to block it from opening
  9. JustinMTA

    Image World

    The "Chat bubble" scripts on MTA Resources have a function that resizes them according to distance, you could try and rip it from them. https://community.multitheftauto.com/index.php?p=resources&s=details&id=7254 https://community.multitheftauto.com/index.php?p=resources&s=details&id=14295 https://community.multitheftauto.com/index.php?p=resources&s=details&id=12008 You could also use this if you really wanted too.
  10. I'll show you how on screen share if you add me
  11. Check where the player you're shooting at is located on the globe compared to where you or your server host is located. For example, if he's from France and you're hosting in the USA, you'll have lag issues, especially if you're located far from the host too. Good luck👍
  12. (OMG) Object Movement Generator
  13. You have to open the vehicles .TXD file and find which texture the paint job is. In these scripts you can easily adjust which texture the paint jobs apply to.
  14. Search function brotha Or click here to be directed to an example on the MTA resources
  15. I can screen share tomorrow and show you how if you still need help by then. Add me on something, my username's in my signature.