Jump to content

Taurus

Members
  • Content Count

    24
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Taurus

  • Rank
    Civilian

Recent Profile Visitors

853 profile views
  1. I have a new monitor. there is a huge amount of input lag because of MTA locking the refreshrate to 60hz. If i get 60 fps at 144hz then the input lag is gone (experience from other games). So is there anyway to make the refreshrate at 144hz?
  2. Vertex's that are not lined up correctly wont do anything. The texture that you have applied should be called X, that X texture name should be also the same name in TXD editor. Also keep in mind, gta sa will bug for some reason if you dont have the correct texture resolution. Correct ones are 16x16, 32x32 64x64 128x128 256x256 512x512 ect. But normally the texture X that you applied to your model doesnt have the same name in TXD.
  3. Holy :~ nice! Will it support vertex illumimation, alpha, lighting in the near future?
  4. Basically stuck with this problem, since we have an amazing map editor which is so great, it wont delete map objects. I want to delete these lights, but they dont have an object ID nor can you select them. If you have encountered this problem and you have a solution, can you post down below please? Thanks. https://imgur.com/a/qDPTgtW
  5. What is your discord again? It doesn't work. I'd like to get in contact with you.
  6. I could recommend you using kams script 2018, from goldfish on gtaforums. Try that one out, most of the known bugs are fixed.
  7. You could be stuck at a few points. Either you have a bad script or a bad export tool which could result in a error message.
  8. Quick tutorial on how to import files. Programs I use: - IMG tool (just search it up on google and use the one from gtainside) - Kams script. And 3ds max 2019 (don't recommend 2019) 1. How to extract .dff and .txd from gta3. - First of all open IMG tool, go to file and then click on open. Then find your gta3, you will have a list open. Find the .dff you want to have and right click on it and click one extract, and then put it on your desktop. Same goes for .txd files (You can use txd workshop for this. don't recommend it but I use it. Magic txd is a good one to use.) https
  9. So first question: what script are you using? 2nd: are you importing a player model?or just a object? If its a dff, you should be able to import it, or its corrupted. Im not home right now, but when i get home i can give you a quick tutorial on how to import files and which programs i use.
  10. Can you post a link to your dff file? Ill check it out.
  11. Hey guys, I am searching a scripter who has great knowledge of english language. I am searching for someone who knows lua language aswell. He/she needs to be experienced. I will pay the person (actually he will get a part of the income, but I will discuss that later). But we need to setup the scripts first. Fyi, all the moddels are done and some other stuff. We just need a scripter who can put a dot on the i. Add me on discord if you want to talk with me about this subject. TR1ppl3#2221
  12. What is ur discord. I wanna talk with you.
  13. you should try to reinstall that script, also it should work normally. ill explain how to export collision. first go to your Utillities, go to Kam's GTA script. press on collision IO, once you have done that. you should see on your left hand side a bar, click on Collision mesh and click on your object (it doesnt matter which object as long as they are connected, also check if your objects x y z are at 0,0,0) and then if you have a car (for example) you can press on shadow mesh and do the same. COL3 should be selected. and then write a name above export. and then export the file. PS: downl
  14. First of all smd, but there you go I found the answer: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax-Tutorial/files/GUID-5BA72891-97EC-4688-8B50-9FACCF1FF040-htm.html
×
×
  • Create New...