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Posts posted by MrKAREEM
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I bought a laptop recently and I'm facing a problem with the game,
the problem is the low fps
The fps rate is between 10 to 24 and it may be less.
This problem causes me problems and I feel that I do not play the game at all.
I do not know if the problem is due to the capabilities of the laptop or Windows because I searched for about two months
and did not find a solution.
- Laptop Capabilities:
- hp laptop 15-ra0xx
- processor : intel(R) Celeron(R) CPU N3060 @ 1.60GHz 1.60 GHz
- Ram : 4gb
- 64×bit
- windows : wnidows 10 pro
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.ايه علاقة التايمر بالداتا بالموضوع لو تعرض محاولتك يكون أسهل
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in the lines 8 and 9 change getLocalPlayer() with getElementsByType('player')
6 hours ago, redditing said:My goal is that when the player clicks on the first button, the function for this button is to change for each player in his team, but unfortunately the function changes only for the person who clicked.
--client side local Button1 = guiCreateButton(--There are no valid arguments ) addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1) function OnTeamPlayerClickLVL1() for i, v in pairs(getPlayersInTeam(getPlayerTeam(getElementsByType('player')))) do outputChatBox("U bought level 1 for your TEAM ^^", 0, 255, 0) removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1) addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2) end end function OnTeamPlayerClickLVL2() for i, v in pairs(getPlayersInTeam(getPlayerTeam(getElementsByType('player')))) do outputChatBox("U bought level 2 for your TEAM ^^", 0, 255, 0) removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2) end end -- server side RED = createTeam("Red Team", 255, 0, 0) BLUE = createTeam("Blue Team", 0, 0, 255)
Here is my code that works only for ONE person and I want for the current team
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sim você pode fazer isso usando:
FileOpen :
file fileOpen ( string filePath [, bool readOnly = false ])
- filePath : ": resourceName / path". 'resourceName' é o nome do recurso em que o arquivo está e 'path' é o caminho do diretório raiz do recurso para o arquivo. Por exemplo, se houver um arquivo chamado 'coolObjects.txt' no recurso 'objectSearch', ele poderá ser aberto a partir de outro recurso da seguinte maneira: fileOpen (": objectSearch / coolObjects.txt"). Se o arquivo estiver no recurso atual, apenas o caminho do arquivo será necessário, por exemplo fileOpen ("coolObjects.txt").
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19 hours ago, Laith. said:
بدي اصنع مود التاكسي
شرح المود: انه تكتب /taxi
و يجي لأصحاب التاكسي لوحة انه يقبل أو لا
ممكن تعلموني كيف أو إذا في مود أعطني اياه
حمل سكربت وشوف بيشتغل ازاي واتعلم منه لان صعب واحد يشرحلك سكربت طويل زي دا
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وتحتاج تستخدم
او
من اجل التحقق المستمر ان كان موجود الابجيكت وتغير مكانه بوقت مستمر الي أن تقوم بالغاء التحرك
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2 minutes ago, FabianRs said:
Hmmm ok tienes razón, es más fácil y el código más corto
buen trabajo hermano, has hecho un buen trabajo, pasa un buen rato
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12 minutes ago, FabianRs said:
Creo que así es más fácil y más "económico" que andar tomando a todos los jugadores del sv cada vez que alguien habla por el chat customizado.
addCommandHandler("lchat", function(player,cmd,...) local msg = table.concat( {...}, " " ) if msg then local x,y,z = getElementPosition(player) local name = getPlayerName(player) for k,v in ipairs(getElementsByType("player")) do local pos = Vector3(getElementPosition(v)) if getDistanceBetweenPoints3D ( x, y, z, pos.x, pos.y, pos.z ) < 20 then outputChatBox( "* "..name..": "..msg, v, 200, 250, 200, true ) end end end end ) addEventHandler("onPlayerJoin", root, function() bindKey(source, "U", "down", "chatbox", "lchat") end )
es mas facil es más fácil a menos que cree formas de colls
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2 hours ago, FabianRs said:
Puedes empezar asi...
--SERVER SIDE addCommandHandler("lchat", function(player,cmd,...) local msg = table.concat( {...}, " " ) if msg then local x,y,z = getElementPosition(player) local sp = createColSphere( x, y, z, 20 ) setTimer( destroyElement, 100, 1, sp ) local name = getPlayerName(player) for k,v in ipairs(getElementsWithinColShape(sp,"player")) do outputChatBox( "* "..name..": "..msg, v, 200, 250, 200, true ) end end end ) addEventHandler("onPlayerJoin", root, function() bindKey(source, "U", "down", "chatbox", "lchat") end )
¿Por qué creas coll? puedes recorrer todos los jugadores y usar GetDistanceBetweenPoints3D
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al crear un objeto o una coll en el servidor de esa manera, debe usar la tabla porque si otro jugador envía un mensaje, la coll será destruida por él o causará algunos errores
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5 hours ago, Jercko said:
سويت كل الي قله وظبط معي بس في مشكلة واحدة
انا عملت Attach للعلم وركبت التكسشر عليه بس ماطلع في اللعبة والعلم لونه اسود في البرنامج
ممكن العيب في المجسم نفسه أحيانا المشكلة دي بتحصل حاول تشيله من الاتاك وتخليه في قائمة CHASSIS
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server :
local chat = 'Local' local command = 'chat' addCommandHandler(command, function(player,_,...) if not player then return end if isPlayerMuted ( player ) then return outputChatBox('you are muted!',player,255,255,0) end local arg = {...} local count = #arg if count < 1 then return outputChatBox('the messeage must be 1 line at least!',player,255,0,0) end local string = table.concat( arg, " " ) local r,b,g = getPlayerNametagColor(player) if r and b and g then outputChatBox ( '('..chat..'): '..string.format("#%.2X%.2X%.2X", r, g, b)..''..string.gsub(getPlayerName(player),'#x%x%x%x%x%x%','')..'#FFFFFF : '..string, root, 255,255,255, true ) else outputChatBox ( '('..chat..'): '..string.gsub(getPlayerName(player),'#x%x%x%x%x%x%','')..' : '..string, root, 255,255,255, true ) end end)
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Vea este recurso y vea cómo funciona
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veja esta função útil e verifique os códigos de operação como funciona
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you can create your custom chat with :
make the script in server and the message will appear to all players
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você pode usar a renderização do cliente e verificar se o mouse está na posição, para mudar de cor, aqui está um exemplo
local sX, sY = guiGetScreenSize() local r, b, g, alpha = 0, 0, 0, 0 local visible = false local state function isMouseInPosition ( x, y, width, height ) if ( not isCursorShowing( ) ) then return false end local sx, sy = guiGetScreenSize ( ) local cx, cy = getCursorPosition ( ) local cx, cy = ( cx * sx ), ( cy * sy ) return ( ( cx >= x and cx <= x + width ) and ( cy >= y and cy <= y + height ) ) end function draw() if visible = true then dxDrawRectangle(sX * 0.0154, sY * 0.3008, sX * 0.2284, sY * 0.3242, tocolor(r, b, g, alpha)) if isMouseInPosition(sX * 0.0154, sY * 0.3008, sX * 0.2284, sY * 0.3242) then r,b,g = 255,0,0 else r,b,g = 0,0,0 end end end function fadeIN_FadeOut() if state == 'increase' then if alpha < 1 then alpha = alpha + 5 end if alpha > 254 then removeEventHandler('onClientRender',fadeIN_FadeOut) end elseif state == 'decrease' then if alpha > 254 then alpha = alpha - 5 end if alpha < 1 then removeEventHandler('onClientRender',fadeIN_FadeOut) end end end bindKey('F2','down', function() if visible == false then visible = true addEventHandler("onClientRender", root, draw) addEventHandler("onClientRender", root, fadeIN_FadeOut) state = 'increase' else visible = false removeEventHandler("onClientRender", root, draw) addEventHandler("onClientRender", root, fadeIN_FadeOut) state == 'decrease' end end)
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just use WordWrap
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great tool !
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math.ceil (x)
Returns the smallest integer larger than or equal to
x
.math.floor (x)
Returns the largest integer smaller than or equal to
x
.both of them are better use what you need
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58 minutes ago, Hexon said:
I think replace math.ceil to math.floor because rounding down returning a little bit real information for the player (if the player HP is 99.32 then dxDrawText display 100 but if you use .floor then displaying 99 . I think my solution is a little bit exact)
math.floor will returns a less value if the speed 100 it will display 99
[HELP] dxDrawLine3D
in Scripting
Posted
OnClientClick
IsMouseInPosition
for the color here's an example
local r = 255 local b = 0 local g = 0 addEventHandler("onClientRender", root, function() dxDrawLine3D ( 0, 0, 0, 0, 0, 0, tocolor ( r, b, g, alpha )) end) addCommandHandler('green', function() r = 0 b = 255 g = 0 end)