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Caracatus1

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  1. 1.2.1 Bug fixes, improvements and new callouts. Changelog: Bug Fixes: Fixed detain anti spam not working properly. General Improvements: Updated Prisoner Van's capacity from 2 to 6 making it actually have a purpose for the players. Added money reward when extinguishing fire for firefighters. Added /revokehelper command for Head Admin+. Markers are now actually removed when a random occurance happens on callout peds which means players will no longer be able to stop them from running away by stepping into the marker. Detain now has an anti spammer that's properly functioning, you can only detain a ped once in 1.5 seconds which should prevent players from spamming it to trigger a ped to either attack or escape. Added 8 new locations to Street Race in Progress, entire San Andreas map is now covered. Updated frisking, illegal items are now colored red in the chatbox, there are less illegal peds as well as added lots of new items. Added lots of new possible ped name combinations. Added 1 more locations to Armed Robbery (Fort Carson). Player's name is now colored red in the chatbox if they're in the EMS / FD branche. Callouts: Added new callout: Public Indecency. Added new callout: Security Requesting Assistance (only available at 1 location as a test for now!). FORUMS
  2. 1.1.5 1.1.5 is here! Minor bug fixes and lots of new features & improvements. Changelog below: Bug Fixes: Fixed Burrito spawning in Vehicle Theft & Armored Truck Robbery callouts Added a possible fix for player blips not deleting after quitting Fixed ELS panel popping up while /hidehud was enabled Fixed EXP rewards sometimes giving weird decimal numbers for donators with exp bonuses Fixed the unwanted guest which usually brought a stretcher with himself staying at your vehicle after using /spawn General Improvements: Added /getvehicle (alt: /getveh, /gv) for Moderator+ which teleports player's personal vehicle to them Added Head Administrator rank. Added /setadmin command for Head Admin+ Added 2 new radio stations: Nightwave Plaza (thanks @Joel9309 for the suggestion) & Old School R&B [Experimental] Added a new endless pursuit system as well as made peds generate more dynamic routes (Bone County shouldn't be the hot spot anymore) Improved vehicle pursuits by making the AI drive a lot faster than before (they're no longer stuck to ~80 km/h and can reach top speed) Increased exp reward for patient drop off by 5 exp. Decreased exp reward for subject neutralized by 5 exp, increased arrest reward by 5 exp (please move your finger from the trigger, thanks!) Changed All Saints Hospital's medic position so it's no longer close to the rude boxes that did nothing but damage your bumper. Added /setvol command for radios, it ranges from 0 - 100, default volume is 50. Spray can and tear gas are now functional, big thanks to Zorgman for the idea on how to make it work! Added the missing tear gas HUD icon. Adjusted rotations of ambulances at the Los Santos spawn. Added a lot of new possible ped names. New Features: Added new callout: Street Race in Progress. This is the 20th callout in SAPD:FR Online and is only available at one place for now just so we could see if there are any bugs in it that we need to eliminate first, more locations will be added after. Vehicles can be either exotic or sport and have a random chance of spawning modified as well. They'll always make a run for it so make sure you're well prepared because they're not an easy catch with the updated pursuits system! FORUMS
  3. 1.1.4 1.1.4 is now live! Minor bug fixes, some improvements and new features! Changelog: Bug Fixes: Fixed patrol zones sometimes not properly setting up after entering which resulted in no patrol zone active until you re-enter it Fixed player A not getting exp when partnered after arresting suspect(s) Fixed multiple vehicle spawn locations for medics, it no longer just spawns at 1 location which usually resulted in vehicle pile-up if a lot of players spawned at once General Improvements: AI vehicles are now collision-less and transparent for 5 seconds after spawning, players should no longer crash into them on highways when they spawn near you Increased traffic density from 0.25 to 0.50 Updated F9 menu, big thanks to Nick for this! Added an elevator at RCSD station for the roof Moved Bone County EMT spawn location to Fort Carson as well as added a medic point at Fort Carson Added /gethere (alt: /gh) command for Moderators New Features: Added EMT Burrito vehicle, it serves as a faster alternative to the Ambulance and is unlocked at rank 6 (Medical Lieutenant) Added a radio system which plays radio streams when you're in vehicle Added /song command which gets the current radio song Added new callout: Food Poisoning (medic) FORUMS
  4. Update 1.1.3 Update 1.1.3 is here! Some bug fixes to the medic branch, minor changes on the mod loader, prices, donator ranks and a few additions: Fixed medics unable to enter vehicles after server refresh if they had a stretcher on them Fixed medics able to spawn with police officer's skins and vice versa after /spawn Fixed donators receiving "bonus" on negative exp value Fixed players being told to provide CPR on patients with inflated lungs in the medic menu Added a elevator script which teleports player from point A to point B Increased Pay 'n' Spray price from 15$ to 35$ Increased vehicle repair kit price from 0$ to 35$ at vendors as well as spike strips from 0$ to 20$ New callout added: Drug Overdose (medics) SAPD:FR Mod installer: Seperated each mod into it's own folder category, from now on vehicles will only work if they're placed in the "vehicles" folder, same for skins, weapons, etc. Added ability to install TXD hack by placing their images into the "txdhack" folder. Fixed "firetruck" mod name to "firetruk", thanks to Caracatus1 and Nick for reporting this Full changelog and information can be found here.
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