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KOTRM(&

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. PLZ tell me why the GUI is not opening
  2. Hello in this script the gui window is not opening in my server. before it was opening but the object is not moving and i had updated some things and then the gui is not opening Please fix the problem SERVER: --Creating Of The Parts local hull1 = createObject(1680, 139.78, -1919.66, 17.07, 0, 0, 180) --Hull1 local sail1 = createObject(1683, 140.56, -1912.22, 20.16, 0, 0, 180) --Sails1 --Attachments Of The Parts attachElements(sail1, hull1, 0, 0, 0) function GUIness(source) local taccount = getPlayerAccount ( source ) if isAdminAccount(taccount) then triggerClientEvent(source, "makeGUI1", root) end end addCommandHandler("balloon", GUIness) --Command for opening GUI function goToballoon(source) local taccount = getPlayerAccount(source) if isAdminAccount(taccount) then local x,y,z = getElementPosition(hull1) setElementPosition(source, x, y + 5, z - 9) end end addCommandHandler("gotoballoon", goToballoon) --Command for warping to the balloon function setballoonHeightFunc(playerSource, commandName, height) if (height) then local taccount = getPlayerAccount(source) if isAdminAccount(taccount) then local x,y,z = getElementPosition(hull1) setElementPosition(hull1, x, y, tonumber(height)) end end end addCommandHandler("balloonheight", setballoonHeightFunc) function stopballoonFunc() stopObject(hull1) end addEvent("stopballoon", true) addEventHandler("stopballoon", root, stopballoonFunc) --balloon Ship Raise/Lower/Reset function balloonHeightFunc(theValue) local x,y,z = getElementPosition(hull1) if theValue == 17 then moveObject(hull1, 0, x, y, 17) else moveObject(hull1, 5000, x, y, z + theValue) end end addEvent("balloonHeight", true) addEventHandler("balloonHeight", root, balloonHeightFunc) --balloon Ship Warper function balloonWarper(x, y, z, rx, ry, rz) moveObject(hull1, 0, x, y, z, rx, ry, rz) end addEvent("moveToBut1", true) addEventHandler("moveToBut1", root, balloonWarper) --Directional Movement Controls function balloonMove(xD, yD, zD) local x,y,z = getElementPosition(hull1) moveObject(hull1, 20000000, x + xD, y + yD, z + zD) end addEvent("balloonMoveEvent", true) addEventHandler("balloonMoveEvent", root, balloonMove) --Rotational Movement Controls function balloonRotateFunc(rX, rY, rZ) local x,y,z = getElementPosition(hull1) moveObject(hull1, 5000, x, y, z, rX, rY, rZ) end addEvent("balloonRotate", true) addEventHandler("balloonRotate", root, balloonRotateFunc) --Stop Bind function BindM() if (not isKeyBound(source, "m")) then bindKey(source, "m", "down", createM) end end addEventHandler("onPlayerSpawn", getRootElement(), BindM) function createM(player, commandName) local account = getPlayerAccount(player) if isAdminAccount(account) then stopObject(hull1) end end addCommandHandler("m", createM) function isAdminAccount(account) local nick = "" local group = aclGetGroup("Admin") if (account and group) then nick = string.lower(getAccountName(account) or "") for _, object in ipairs(aclGroupListObjects(group) or {}) do if (gettok(object, 1, string.byte('.')) == "user") then if (nick == string.lower(gettok(object, 2, string.byte('.')))) then return true end end end end return false end CLIENT: local resX, resY = guiGetScreenSize() function createGUI(thePlayer) cWindow = guiCreateWindow((resX/2)-315,(resY/2)-100,629,200,"Balloon Controls",false) buttonSAC = guiCreateButton(0.3418,0.485,0.0668,0.195,"Stop",true,cWindow) NW = guiCreateButton(0.2655,0.255,0.0668,0.195,"NW",true,cWindow) N = guiCreateButton(0.3418,0.255,0.0668,0.195,"N",true,cWindow) NE = guiCreateButton(0.4213,0.26,0.0668,0.195,"NE",true,cWindow) W = guiCreateButton(0.2671,0.485,0.0668,0.195,"W",true,cWindow) E = guiCreateButton(0.4213,0.49,0.0668,0.195,"E",true,cWindow) SW = guiCreateButton(0.2671,0.73,0.0668,0.195,"SW",true,cWindow) S = guiCreateButton(0.3434,0.73,0.0668,0.195,"S",true,cWindow) SE = guiCreateButton(0.4213,0.725,0.0668,0.195,"SE",true,cWindow) NWr = guiCreateButton(0.5119,0.26,0.0668,0.195,"45",true,cWindow) GoUp = guiCreateButton(0.5919,0.26,0.0668,0.195,"Up",true,cWindow) resetH = guiCreateButton(0.6750,0.12,0.0600,0.1,"Reset",true,cWindow) NEr = guiCreateButton(0.6693,0.26,0.0668,0.195,"45",true,cWindow) Wr = guiCreateButton(0.5119,0.49,0.0668,0.195,"90",true,cWindow) GoDn = guiCreateButton(0.5919,0.49,0.0668,0.195,"Down",true,cWindow) Er = guiCreateButton(0.6693,0.495,0.0668,0.195,"90",true,cWindow) button1 = guiCreateButton(0.7663,0.26,0.213,0.150,"Move To LS",true,cWindow) button2 = guiCreateButton(0.7663,0.440,0.213,0.150,"Move To SF",true,cWindow) button3 = guiCreateButton(0.7663,0.620,0.213,0.150,"Move To LV",true,cWindow) button4 = guiCreateButton(0.5175,0.725,0.213,0.195,"Close",true,cWindow) TiltUp = guiCreateButton(0.0143,0.49,0.1113,0.195,"Tilt Up",true,cWindow) TiltDown = guiCreateButton(0.0143,0.72,0.1113,0.195,"Tilt Down",true,cWindow) TiltRight = guiCreateButton(0.1430,0.49,0.1113,0.195,"Tilt Right",true,cWindow) TiltLeft = guiCreateButton(0.1430,0.72,0.1113,0.195,"Tilt Left",true,cWindow) GUIEditor_Label1 = guiCreateLabel(0.2766,0.125,0.2051,0.075, "Movement Controls",true,cWindow) guiLabelSetColor(GUIEditor_Label1,255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label1,"top") guiLabelSetHorizontalAlign(GUIEditor_Label1,"left",false) GUIEditor_Label2 = guiCreateLabel(0.5158,0.125,0.1781,0.08,"Rotation Controls",true,cWindow) guiLabelSetColor(GUIEditor_Label2,255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label2,"top") guiLabelSetHorizontalAlign(GUIEditor_Label2,"left",false) GUIEditor_Label3 = guiCreateLabel(0.806,0.125,0.1669,0.0739,"Warp Controls",true,cWindow) guiLabelSetColor(GUIEditor_Label3,255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label3,"top") guiLabelSetHorizontalAlign(GUIEditor_Label3,"left",false) GUIEditor_Label4 = guiCreateLabel(0.0525,0.135,0.1669,0.0739,"Tilt Controls",true,cWindow) guiLabelSetColor(GUIEditor_Label4,255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label4,"top") guiLabelSetHorizontalAlign(GUIEditor_Label4,"left",false) addEventHandler("onClientGUIClick", GoUp, function() triggerServerEvent("balloonHeight", root, 3) end, false) addEventHandler("onClientGUIClick", GoDn, function() triggerServerEvent("balloonHeight", root, -3) end, false) addEventHandler("onClientGUIClick", resetH, function() triggerServerEvent("balloonHeight", root, 17) end, false) addEventHandler("onClientGUIClick", buttonSAC, function() triggerServerEvent("stopballoon", root) end, false) addEventHandler("onClientGUIClick", button1, function() triggerServerEvent("moveToBut1", root, 139.78, -1919.66, 17.07, 0, 0, 0) end, false) addEventHandler("onClientGUIClick", button2, function() triggerServerEvent("moveToBut1", root, -1716.25, 1457.45, 17.07, 0, 0, 0) end, false) addEventHandler("onClientGUIClick", button3, function() triggerServerEvent("moveToBut1", root, 2289.28, 516.86, 17.07, 0, 0, 90) end, false) addEventHandler("onClientGUIClick", button4, closeCgui, false) addEventHandler("onClientGUIClick", NW, function() triggerServerEvent("balloonMoveEvent", root, -9999, 9999, 0) end, false) addEventHandler("onClientGUIClick", N, function() triggerServerEvent("balloonMoveEvent", root, 0, 9999, 0) end, false) addEventHandler("onClientGUIClick", NE, function() triggerServerEvent("balloonMoveEvent", root, 9999, 9999, 0) end, false) addEventHandler("onClientGUIClick", E, function() triggerServerEvent("balloonMoveEvent", root, 9999, 0, 0) end, false) addEventHandler("onClientGUIClick", SE, function() triggerServerEvent("balloonMoveEvent", root, 9999, -9999, 0) end, false) addEventHandler("onClientGUIClick", S, function() triggerServerEvent("balloonMoveEvent", root, 0, -9999, 0) end, false) addEventHandler("onClientGUIClick", SW, function() triggerServerEvent("balloonMoveEvent", root, -9999, -9999, 0) end, false) addEventHandler("onClientGUIClick", W, function() triggerServerEvent("balloonMoveEvent", root, -9999, 0, 0) end, false) addEventHandler("onClientGUIClick", NWr, function() triggerServerEvent("balloonRotate", root, 0, 0, 45) end, false) addEventHandler("onClientGUIClick", NEr, function() triggerServerEvent("balloonRotate", root, 0, 0, -45) end, false) addEventHandler("onClientGUIClick", Er, function() triggerServerEvent("balloonRotate", root, 0, 0, -90) end, false) addEventHandler("onClientGUIClick", Wr, function() triggerServerEvent("balloonRotate", root, 0, 0, 90) end, false) addEventHandler("onClientGUIClick", TiltUp, function() triggerServerEvent("balloonRotate", root, 3, 0, 0) end, false) addEventHandler("onClientGUIClick", TiltDown, function() triggerServerEvent("balloonRotate", root, -3, 0, 0) end, false) addEventHandler("onClientGUIClick", TiltRight, function() triggerServerEvent("balloonRotate", root, 0, 3, 0) end, false) addEventHandler("onClientGUIClick", TiltLeft, function() triggerServerEvent("balloonRotate", root, 0, -3, 0) end, false) guiSetVisible (cWindow, false) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),createGUI) function openGUI(thePlayer) if (cWindow ~= nil) then guiSetVisible(cWindow, true) showCursor(true) end end
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