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Tut

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Everything posted by Tut

  1. @certifiedjawir .mse files are "maxscript encrypted" which cannot be read. .ms files are regular maxscripts which can be opened in any text editor. "DFFimp.ms" exists only in the file path that I mentioned in my previous post (ships with Goldfish's scripts).
  2. Thanks for posting this It's usually at C:\Program Files\Autodesk\3ds Max xxxx\scripts\GTA_Tools(GF)
  3. Have you typed /login name password ? Prior to logging in for the first time you may have to type /register name password
  4. Are you testing this on GTA or MTA? If on MTA, use a local server and load the model with Lua script shown on
  5. Hey Nicolas Sounds like you've got some great plans and you are always welcome to get involved with the folks over at our Github repositories, which is the place that we make/propose changes to the multiplayer mod https://github.com/multitheftauto , or of course pop in to our discord and forums and feel right at home - perhaps one day we might have a spot for you!
  6. Sometimes it can just be because the opacity of the map is 0, to increase this, press the + button on your numpad (moved into a better forum section for you) As vezes, isso apenas acontece pois a opacidade do mapa é 0, para aumentar a opacidade, pressione o botão + no seu teclado numérico.
  7. As this thread is seeking server staff rather than wanting to teach Lua programming, it has been moved into the appropriate section
  8. This should have you covered
  9. Tut

    helicopter

    Can you confirm that there is a sphere covering the cockpit? If that is true, then it must be because there is a special flag that is set for the Hunter model which lets you headshot the flyer, or perhaps that flag is set for all vehicles if the issue persists across multiple aircraft/vehicles.
  10. Tut

    helicopter

    Advice would have been to add a collision sphere at the cockpit, but it looks like it's already sufficiently covered by spheres, that is, unless you are working with a model completely unrelated to Hunter. Primitive spheres covering the cockpit means bullets will hit the spheres rather than what's behind them (the player) in other words creating a bulletproof glass.
  11. If you're wanting something like this you may have to convert it to a mod yourself, but keep in mind the two games run on much different engines and have different limitations.
  12. Las Venturas Gym enterable interior
  13. Zero's RC Shop enterable interior
  14. Tut

    inventory

    @kukimuki this forum section is strictly for receiving help and guidance with scripting, and not for requests of this scale. If you are wanting someone to create a server resource for you please post an advert looking for a programmer at https://forum.multitheftauto.com/forum/149-looking-for-staff/ or browse the community resources site for existing resources https://community.multitheftauto.com/index.php?p=resources
  15. Sindacco Abattoir enterable interior
  16. Alhambra Nightclub enterable interior
  17. Triad Casino enterable interior
  18. San Fierro Police Department enterable interior
  19. Los Santos Police Department enterable interior
  20. I have a guide coming for this soon possibly after the current "enterable interiors" video series, keep your eyes peeled at https://forum.multitheftauto.com/topic/139441-tutorials-index/page/2/#comment-1022895
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