delta1337
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Everything posted by delta1337
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Its not what i want either, its for trafficlights, not street lamps
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Hello, so i have a tree texture, that changes its alpha in diffrent angles, does anybody now what does it cause? Screens below - Good texture https://imgur.com/guX3qMehttps://imgur.com/guX3qMehttps://imgur.com/guX3qMehttps://imgur.com/a/BHJ1NZO - Bad texture https://imgur.com/a/KoIjCpo
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I didnt mean the house lights, i already got it deleted, but i mean the street lights
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Hello, i tried to remove street lights using code down below, but it doesnt work, i know you can apply invisible texture on it, but then you dont have vehicle lights etc, so i want to remove it from entire map, but i want to keep the corona texture removeWorldModel (corona, 10000, 0, 0, 0) https://imgur.com/a/81EzO3C
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Hello, ive been looking for solution to change Grass alpha to a normal one, but i cant find any thread about it so far or any script which changes it, so i need any tips or any kind of help with it, to make u guys understand what grass i mean is the one posted on screenshot, i was thinking about replacing it by a model but i dont think its possible with it, since its only a shader texture. Screenshots: https://imgur.com/a/1knjarR
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Hello, im currently trying to make the map look more dead, but the only thing that really annoy's me is that glow at night, is there any possible way to remove it? https://imgur.com/UufRwPe https://imgur.com/dLuK6dZ
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They are part of the default map created by official map editors from GTA SA, and yes i have same issue in Bone County
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(Update), i've tried same code on other object and it worked, but these trees are the problem, i tried it to delete with editor and using this codes, unpossible, any ideas? https://imgur.com/a/TSqMkLn
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Hello, so im trying to delete fast way all trees from the map wich cannot be deleted by using standart editor, so i tried this, and it didnt work, can anybody help me? removeWorldModel(858, 10000, 0, 0, 0) removeWorldModel(881, 10000, 0, 0, 0) removeWorldModel(882, 10000, 0, 0, 0) removeWorldModel(883, 10000, 0, 0, 0) removeWorldModel(884, 10000, 0, 0, 0) removeWorldModel(885, 10000, 0, 0, 0) removeWorldModel(886, 10000, 0, 0, 0) removeWorldModel(887, 10000, 0, 0, 0) removeWorldModel(889, 10000, 0, 0, 0) removeWorldModel(890, 10000, 0, 0, 0) removeWorldModel(891, 10000, 0, 0, 0) removeWorldModel(892, 10000, 0, 0, 0) removeWorldModel(893, 10000, 0, 0, 0) removeWorldModel(894, 10000, 0, 0, 0) removeWorldModel(895, 10000, 0, 0, 0) removeWorldModel(904, 10000, 0, 0, 0) removeWorldModel(674, 10000, 0, 0, 0) removeWorldModel(676, 10000, 0, 0, 0) removeWorldModel(680, 10000, 0, 0, 0) removeWorldModel(681, 10000, 0, 0, 0)
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[Poll?]What would you like to see in a new map editor?
delta1337 replied to Captain Cody's topic in Resources
You can add option to put multiple objects at once, for example trees. -
You can replace the lights with object wich has colisions and then delete it
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Hello, so ive been editing on mta for a quiet long time, but im starting getting bugs with auto save i explain whats the kind of bug, so while autosaving some times its like saving whole the time and i cant abort it or do something else, ,,Cant quick save while save is in progress" and i need to start from begining, please help me how to fix it because its annoying.
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Anyone would help me?
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Hello guys, im trying to make firstperson shooting with my friend but when we shoot at the same time, we kill us each other without aiming on any one of us. We showed it on the video down below, is it a MTA Bug? Or we just forgot to add something to the code? setWeaponProperty(31,"pro", "flags", 0x000004) https://youtu.be/0v2NU7u1fdU
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It worked, thank you very much +rep 4 you
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Hello, so ive decided to edit the Military Docks in San fierro, i deleted the whole building and ive replaced it with some little buildings, airport and other stuff, and problem is that i deleted the whole building and cause of it i have texture render bugs, can anyone help me with that, how can i fix it? Btw, and its not causing any editor problem, or objects or mods that i have, ive deleted only the building on fresh freeroam server with any turned on scripts, so it has to be something with this building (i have the same problem with bigger skycrappers) ( Screens https://imgur.com/a/DH9MOEL )
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Hi, I'm trying to make a script like in this movie, but I do not know how to do a free aiming so that I can aim normally, will someone help me? : /
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What do you mean with any more? You can chek out some blogspots to seek for custom animations, if you find some of them, i can tell you how you need to add them
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Here, https://community.multitheftauto.com/index.php?p=resources&s=details&id=15603 take this, i think it is what ur lookin for
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Okay, i found other option to make it fly like that, but my next question is how can i make the heli rotors switch like that? I mean the textures
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511 is the beagle id but if i changed it to 520 (hydra id) then it worked
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Why does it works only in hydra?
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Any ideas? Cause im out