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Lord_of_VW

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  1. ... Sry but i dont understand that fuck
  2. Need help pls, i need a example for this
  3. pls help, i dont know what i must do now ... can you give ma an example how to do this ?
  4. like this? p = getLocalPlayer(p) function gamembox () if guiGetVisible(gamemm) then guiSetVisible(gamemm,false) showCursor(false) else gamemm = guiCreateWindow(0.325,0.350,0.350,0.350,"Rio Grande Gamemode v0.5",true) guiWindowSetSizable(gamemm,false) guiWindowSetMovable(gamemm,false) tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, gamemm ) ls = guiCreateTab( "Los Santos", tabPanel ) sf = guiCreateTab( "San Fierro", tabPanel ) lv = guiCreateTab( "Las Vanturas", tabPanel ) listls = guiCreateGridList(0.01,0.02,0.4,0.96,true,ls) teamsls = guiGridListAddColumn(listls,"Choose A Team",0.9) local row1 = guiGridListAddRow ( listls ) local row2 = guiGridListAddRow ( listls ) local row3 = guiGridListAddRow ( listls ) local row4 = guiGridListAddRow ( listls ) local row5 = guiGridListAddRow ( listls ) local row6 = guiGridListAddRow ( listls ) lspdt = guiGridListSetItemText ( listls, row1, teamsls, "LSPD", false, false ) lbt = guiGridListSetItemText ( listls, row2, teamsls, "Los Banditos", false, false ) grvt = guiGridListSetItemText ( listls, row3, teamsls, "Grove", false, false ) lcnt = guiGridListSetItemText ( listls, row4, teamsls, "La Costa Nostra", false, false ) ballt = guiGridListSetItemText ( listls, row5, teamsls, "Ballas", false, false ) medlst = guiGridListSetItemText ( listls, row6, teamsls, "Medic", false, false ) lsok = guiCreateButton(0.79,0.83,0.2,0.15,"OK",true,ls) guiSetProperty( lsok, "HoverTextColour", "FF0064FF" ) addEventHandler ( "onClientGUIClick", lsok, team , false ) end end function team() guiGridListGetItemText ( listls, guiGridListGetSelectedItem ( listls ) ) end function teamgrov () guiSetVisible(gamemm,false) showCursor(false) triggerServerEvent("onTeamGrov", getRootElement(), p) end function teamLSPD () guiSetVisible(gamemm,false) showCursor(false) triggerServerEvent("onTeamLSPD", getRootElement(), p) end function teamlcn () guiSetVisible(gamemm,false) showCursor(false) triggerServerEvent("onTeamlcn", getRootElement(), p) end function teamlb () guiSetVisible(gamemm,false) showCursor(false) triggerServerEvent("onTeamLB", getRootElement(), p) end function teambal () guiSetVisible(gamemm,false) showCursor(false) triggerServerEvent("onTeamBal", getRootElement(), p) end addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), gamembox ) addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), gamembox ) sry but i dont understand it what i have to do now? server side : function createTeamsOnStart () teamMedic = createTeam ( "Medic", 255, 0, 0 ) teamLSPD = createTeam ( "LSPD", 0, 0, 255 ) teamSFPD = createTeam ( "SFPD", 0, 0, 255 ) teamLVPD = createTeam ( "LVPD", 0, 0, 255 ) teamArmy = createTeam ( "Army", 34,139,34 ) --gangs teamTune = createTeam ( "Tunestars", 34,139,34 ) teamCivi = createTeam ( "Civilan", 255,222,173 ) teamLCN = createTeam ( "LCN", 65,105,225 ) teamLB = createTeam ( "LB", 32,178,170 ) teamYak = createTeam ( "Yakuzza", 105,105,105 ) teamCob = createTeam ( "The Cobras", 97,97,97 ) teamBal = createTeam ( "Ballas", 139,0,0 ) teamWA = createTeam ( "The Warriors", 250,235,215 ) teamGrov = createTeam ( "Groves", 0,255,0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function civi ( source, weapon, ammo) setPlayerTeam ( source, teamCivi ) spawnPlayer ( source, 414, 2536, 19 ) takeAllWeapons ( source ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 255,222,173 ) setPlayerSkin ( source, randInt(18, 26) ) setPlayerArmor ( source, 0 ) end addEvent("onTeamCivi", true) addEventHandler("onTeamCivi", getRootElement(), civi) function tune ( source, weapon, ammo) setPlayerTeam ( source, teamTune ) spawnPlayer ( source, -1952, 280, 35 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 31, 500 ) giveWeapon ( source, 41, 1000 ) giveWeapon ( source, 39, 50 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 0,100,255 ) setPlayerSkin ( source, randInt(46,48) ) setPlayerArmor ( source, 100 ) end addEvent("onTeamTune", true) addEventHandler("onTeamTune", getRootElement(), tune) --Staatsdiener function Medic ( source, weapon, ammo) setPlayerTeam ( source, teamMedic ) spawnPlayer ( source, 1172.7, -1320.04, 15.4 ) takeAllWeapons ( source ) giveWeapon ( source, 3, 1 ) giveWeapon ( source, 24, 300 ) giveWeapon ( source, 29, 300 ) giveWeapon ( source, 41, 100 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 255, 0, 0 ) setPlayerSkin ( source, randInt (274, 276) ) setPlayerArmor ( source, 0 ) end addEvent("onTeamMed", true) addEventHandler("onTeamMed", getRootElement(), Medic) function LSPD ( source, commandName ) setPlayerTeam ( source, teamLSPD ) spawnPlayer ( source, 1580,-1635,13 ) takeAllWeapons ( source ) giveWeapon ( source, 3, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 29, 500 ) giveWeapon ( source, 31, 500 ) giveWeapon ( source, 17, 500 ) giveWeapon ( source, 41, 1000 ) setPlayerArmor ( source, 0 ) setPlayerSkin ( source, 280 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 0, 0, 255 ) end addEvent("onTeamLSPD", true) addEventHandler("onTeamLSPD", getRootElement(), LSPD) function SFPD ( source, commandName ) setPlayerTeam ( source, teamSFPD ) spawnPlayer ( source, -1614.8, 687, 7 ) takeAllWeapons ( source ) giveWeapon ( source, 3, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 29, 500 ) giveWeapon ( source, 31, 500 ) giveWeapon ( source, 17, 500 ) giveWeapon ( source, 41, 1000 ) setPlayerArmor (source, 0 ) setPlayerSkin ( source, 283 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 0, 0, 255 ) end addEvent("onTeamSFPD", true) addEventHandler("onTeamSFPD", getRootElement(), SFPD) function LVPD ( source, commandName ) setPlayerTeam (source, teamLVPD ) spawnPlayer ( source, 2293, 2451.8, 11 ) takeAllWeapons ( source ) giveWeapon ( source, 3, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 29, 500 ) giveWeapon ( source, 31, 500 ) giveWeapon ( source, 17, 500 ) giveWeapon ( source, 41, 1000 ) setPlayerArmor ( source, 0 ) setPlayerSkin ( source, 282 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 00, 0, 255 ) end addEvent("onTeamLVPD", true) addEventHandler("onTeamLVPD", getRootElement(), LVPD) function Army ( source, commandName ) setPlayerTeam ( source, teamArmy ) spawnPlayer ( source, -1342, 491.8, 11.2 ) takeAllWeapons ( source ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 22, 500 ) giveWeapon ( source, 27, 500 ) giveWeapon ( source, 32, 500 ) giveWeapon ( source, 16, 500 ) giveWeapon ( source, 44, 500 ) setPlayerArmor ( source, 100 ) setPlayerSkin ( source, 287 ) setElementHealth ( source, 100 ) setPlayerNametagColor ( source, 34,139,34 ) end addEvent("onTeamArm", true) addEventHandler("onTeamArm", getRootElement(), Army) --Gangs function warri ( source, commandName ) setPlayerTeam ( source, teamWA ) spawnPlayer ( source, 1956, 742, 14 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (227, 228) ) setPlayerNametagColor ( source, 250,235,215 ) end addEvent("onTeamWarri", true) addEventHandler("onTeamWarri", getRootElement(), warri) function bike ( source, commandName ) setPlayerTeam ( source, teamCob ) spawnPlayer ( source, 2578, 2346, 18 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (247,248) ) setPlayerNametagColor ( source, 97,97,97 ) end addEvent("onTeamBike", true) addEventHandler("onTeamBike", getRootElement(), bike) function yak ( source, commandName ) setPlayerTeam ( source, teamYak ) spawnPlayer ( source, 2633, 1824, 11 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (117, 120) ) setPlayerNametagColor ( source, 105,105,105 ) end addEvent("onTeamYAK", true) addEventHandler("onTeamYAK", getRootElement(), yak) function lcn ( source, commandName ) spawnPlayer ( source, 1123, -2044, 74 ) setPlayerTeam ( source, teamLCN ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (111, 113) ) setPlayerNametagColor ( source, 65,105,225 ) end addEvent("onTeamlcn", true) addEventHandler("onTeamlcn", getRootElement(), lcn) function lb ( source, commandName ) setPlayerTeam ( source, teamLB ) spawnPlayer ( source, 2789, -1628, 10.9 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (173, 175) ) setPlayerNametagColor ( source, 32,178,170 ) end addEvent("onTeamLB", true) addEventHandler("onTeamLB", getRootElement(), lb) function Grov ( source, commandName ) setPlayerTeam ( source, teamGrov ) spawnPlayer ( source, 2492.394, -1692.6, 15 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 ) setElementHealth ( source, 100 ) setPlayerSkin ( source, randInt (105, 107) ) setPlayerNametagColor ( source, 0, 255,0 ) end addEvent("onTeamGrov", true) addEventHandler("onTeamGrov", getRootElement(), Grov) function Ballas ( source, commandName ) setPlayerTeam ( source, teamBal ) spawnPlayer ( source, 1803.66, -2140.165, 13.54 ) takeAllWeapons ( source ) giveWeapon ( source, 1, 1 ) giveWeapon ( source, 4, 1 ) giveWeapon ( source, 24, 500 ) giveWeapon ( source, 28, 500 ) giveWeapon ( source, 30, 500 ) giveWeapon ( source, 18, 100 ) giveWeapon ( source, 41, 500 )
  5. must it GuiGridListGetSelectedItem in a function ...?and what i must wirte in there? GuiGridListGetSelectedItem(??,??,???)
  6. Do you have ICQ or Xfire to help me?? I want to send you my files ... I dont understand it... pls help
  7. Hi, i have a problem, how i can use gridlists. i have create one (name:choose a team) and a button (name: OK) how i can do it, when i click the team in the gridlist and then i click the button, that i will spawn...? please help me if you know what i mean listls = guiCreateGridList(0.01,0.02,0.4,0.96,true,ls) teamsls = guiGridListAddColumn(listls,"Choose A Team",0.9) local row1 = guiGridListAddRow ( listls ) local row2 = guiGridListAddRow ( listls ) local row3 = guiGridListAddRow ( listls ) local row4 = guiGridListAddRow ( listls ) local row5 = guiGridListAddRow ( listls ) local row6 = guiGridListAddRow ( listls ) lspdt = guiGridListSetItemText ( listls, row1, teamsls, "LSPD", false, false ) lbt = guiGridListSetItemText ( listls, row2, teamsls, "Los Banditos", false, false ) grvt = guiGridListSetItemText ( listls, row3, teamsls, "Grove", false, false ) lcnt = guiGridListSetItemText ( listls, row4, teamsls, "La Costa Nostra", false, false ) ballt = guiGridListSetItemText ( listls, row5, teamsls, "Ballas", false, false ) medlst = guiGridListSetItemText ( listls, row6, teamsls, "Medic", false, false ) lsok = guiCreateButton(0.79,0.83,0.2,0.15,"OK",true,ls) guiSetProperty( lsok, "HoverTextColour", "FF0064FF" )
  8. function clicks ( ) helpbutton = guiCreateButton(337,9,38,41,"?",false) infobutton = guiCreateButton(338,83,38,41,"Info",false) addEventHandler ( "onClientGUIClick", helpbutton, help ) addEventHandler ( "onClientGUIClick", infobutton, info ) end function help ( ) helpwindow = guiCreateWindow(649,232,388,513,"Help",false) guiWindowSetMovable(helpwindow,false) guiWindowSetSizable(helpwindow,false) buttonclosehelp = guiCreateButton(0.0335,0.9376,0.9356,0.0448,"Close",true,helpwindow) memohelp = guiCreateMemo(0.0232,0.0429,0.9536,0.8791,"fdgsdfg\",true,helpwindow) guiSetAlpha(memohelp,0.5) guiMemoSetReadOnly(memohelp,true) addEventHandler ( "onClientGUIClick", buttonclosehelp, guiExitHelp ) end function info ( ) infowindow = guiCreateWindow(649,232,388,513,"Info",false) guiWindowSetMovable(infowindow,false) guiWindowSetSizable(infowindow,false) buttoncloseinfo = guiCreateButton(0.0335,0.9376,0.9356,0.0448,"Close",true,infowindow) memoinfo = guiCreateMemo(0.0232,0.0429,0.9536,0.8791,"fdgsdfg\",true,infowindow) guiSetAlpha(memoinfo,0.5) guiMemoSetReadOnly(memoinfo,true) addEventHandler ( "onClientGUIClick", buttoncloseinfo, guiExitInfo ) end function guiExitHelp ( button ) guiSetVisible (help, false ) showCursor ( false ) end function guiExitInfo ( button ) guiSetVisible (help, false ) showCursor ( false ) end addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), clicks )
  9. it doesnt show me the buttons ... no errors
  10. function clicks ( ) helpbutton = guiCreateButton(337,9,38,41,"?",false) infobutton = guiCreateButton(338,83,38,41,"Info",false) addEventHandler ( "onClientGUIClick", helpbutton, help ) addEventHandler ( "onClientGUIClick", infobutton, info ) end function help ( ) helpwindow = guiCreateWindow(649,232,388,513,"Help",false) guiWindowSetMovable(helpwindow,false) guiWindowSetSizable(helpwindow,false) buttonclosehelp = guiCreateButton(0.0335,0.9376,0.9356,0.0448,"Close",true,helpwindow) memohelp = guiCreateMemo(0.0232,0.0429,0.9536,0.8791,"fdgsdfg\",true,helpwindow) guiSetAlpha(memohelp,0.5) guiMemoSetReadOnly(memohelp,true) addEventHandler ( "onClientGUIClick", buttonclosehelp, guiExitHelp ) end function info ( ) infowindow = guiCreateWindow(649,232,388,513,"Info",false) guiWindowSetMovable(infowindow,false) guiWindowSetSizable(infowindow,false) buttoncloseinfo = guiCreateButton(0.0335,0.9376,0.9356,0.0448,"Close",true,infowindow) memoinfo = guiCreateMemo(0.0232,0.0429,0.9536,0.8791,"fdgsdfg\",true,infowindow) guiSetAlpha(memoinfo,0.5) guiMemoSetReadOnly(memoinfo,true) addEventHandler ( "onClientGUIClick", buttoncloseinfo, guiExitInfo ) end function guiExitHelp ( button ) guiSetVisible (help, false ) showCursor ( false ) end function guiExitInfo ( button ) guiSetVisible (help, false ) showCursor ( false ) end addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), clicks ) Whats wrong ?? Crusors are made thats no problem ... but whats wrong at this Client-Side script
  11. Hi guys again... do someone know how i can make a snow script??
  12. Hi guys, can someone say me how i can create trains, which i can drive
  13. hey guys... i have a question too ... how i can create a train ...
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