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R4FSAN

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About R4FSAN

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  1. Nice server. Many active players too. Would like to see it grow
  2. When you prone in the landship, you sometimes can't move. You need to crouch to move again
  3. My turn to tell my side of the story. This guys always said that I hacked MTA. To which I replied that I did not. When that wasn't enough to convince them, they started to throw votekills at me. And they did succeed. So I gave a 1 min ban to the kid who votekilled me. But it didn't end there. They still harassed me in chat while I just ignored them. At one point I said I can mute them and they got all pissy. They even told me to leave forever, to which I denied and then came some votekicks. None were successful however
  4. I also found a bug where if you get Auto Balanced, your shop won't change to the team you've been switched to. It will stay in the team base where the player was before getting switched, making it hard for them to buy equipments and ammos
  5. I actually agree with him. RG seems to still be quite Overpowered. Enemy can just rush at corner and shoot it, leaving the victim no chance to avoid it. The damage radius is the worst thing about RG, it's too big.
  6. I found an invisible wall on Italy. I can assume you implemented it to prevent roofing but since there's an anti-roofing feature now so it's probably unnecessary to have the wall around. https://ibb.co/hZQXqf I think the server is down again. May you please check @Einheit-101
  7. I found an invisible wall on Italy. I can assume you implemented it to prevent roofing but since there's an anti-roofing feature now so it's probably unnecessary to have the wall around. https://ibb.co/hZQXqf
  8. This probably came out of a horror movie or something: https://ibb.co/esFJjK
  9. Well, the deleting projectiles from spawn area feature deletes not only enemy projectiles but also friendly ones
  10. That's actually how we all discovered the Rapid fire bug with the rocket trucks (I think that's what we call them?!) I don't think any player got harmed while we did this bug as the active player count was a bit low
  11. Destroyers seem to have lower HP than the Merchant. The Merchant can be sunk with 4 Torpedoes while the Destroyers need only 3 (Or a bit more). Not sure if it was intentionally done or not
  12. @R8ZOM I once used hydra because I was Off-War (To balance the teams)
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