De uma olhada:
?
function bindSignalKey ( )
bindKey ( source, "L", "up", changeCarLock )
end
addEventHandler ( "onPlayerJoin", getRootElement(), bindSignalKey )
function changeCarLock ( source, cmd)
if not getElementData ( source, "lockTimer" ) then
setElementData ( source, "lockTimer", true )
setTimer ( function () setElementData ( source, "lockTimer", false ) end , 1000, 1 )
local acc = getAccountName ( getPlayerAccount ( source ) )
for theKey,theVehicle in ipairs(getElementsByType ( "vehicle" )) do
if isElement ( theVehicle ) then
if(getElementData ( theVehicle, "owner" ) == acc) then
if isVehicleLocked ( theVehicle ) then
setVehicleLocked ( theVehicle, false )
playSoundFrontEnd (getRootElement(),5)
setVehicleData ( getElementData ( theVehicle, "vehid" ), "lock", 0 )
outputChatBox ( "#FFFFFF[#20B2AAAlarme#FFFFFF]:#000000 - #FFFFFF".. getPlayerName(source) .."#FFFFFF(ID:"..(getPlayerID(source) or "?").."#FFFFFF) #BEBEBESeu veiculo foi #FF0000Destrancado#FFFFFF.",source,255,255,255,true )
else
setVehicleLocked ( theVehicle, true )
playSoundFrontEnd (getRootElement(),5)
setVehicleData ( getElementData ( theVehicle, "vehid" ), "lock", 0 )
outputChatBox ( "#FFFFFF[#20B2AAAlarme#FFFFFF]:#000000 - #FFFFFF".. getPlayerName(source) .."#FFFFFF(ID:"..(getPlayerID(source) or "?").."#FFFFFF) #BEBEBESeu veiculo foi #00FF00Trancado#FFFFFF.",source,255,255,255,true )
triggerClientEvent ( source, "beepAlarmS", source )
end
return true
end
end
end
end
end
estou querendo adicionar uma função que é: piscar as luzes do carro cada vez que eu tranca-lo ou destranca-lo você poderiam me ajudar? ja tentei e não funcionou. Abraço!
*OBS: esse script funciona junto com a minha loja de veiculos.