Levileadermc
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Posts
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Posts posted by Levileadermc
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1 hour ago, Uknown. said:
Paradise is an open source gamemode. Stop thinking all gamemodes names posted here are leaked ones xd. And no there's not just go to wcf1_users table in phpMyAdmin and put an 0 in the field 'banned' or 'ban' ( I don't remember which of those two was ) for your friends accounts and done. And after you delete the ban_list insert this cmd into the server reloadbans in order to remove the MTA bans.
And can I get a GUI admin panel somewhere?
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Just now, NeXuS™ said:
@Levileadermc te pedig bumpolsz egy ősrégi posztot.
nembajaz
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Gratu, kiposztoljak az official forumra amikor egy szar szerverrol kibasztak
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Hello, I've recently installed Paradise RP on my VPS, Is there an Admin panel in paradise RP? Because parasite banned my friends, and I removed them from the ban list but it still says that they are banned
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1 minute ago, Uknown. said:
You must create them first in order to get into interiors... and since here we are going offtopic. So I'll finish here my support.
Thanks for everything
One more thing, How do I unban my friends if they got banned by parasite?
I have removed them from banlist
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Also, how can I get interiors? They wont load
I know there is an interior resource but is it compatible?
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17 minutes ago, Uknown. said:
The point is that this way you avoid getting banned each time you enter into the server.
Resource 'parasite' remember.
Yeah I get that it bans me, but why would someone make a resource that bans everyone?
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2 minutes ago, Uknown. said:
Remove the parasite resource and stop it, cuz it bans everyone.
Whats the point of that?
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Update:
So I pasted that damn module in every existing folder, the server still can't find it
Update 2:
I've updated the modules using the linux page of MTA
https://linux.multitheftauto.com/
So it seems to be a different error now
Update 3:
I think this is a different error, it can't even login via the root account
How can I force it to use password? I put it in
----------------ISSUE SOLVED--------------------
So, after all that I just had to tweak around with the settings.xml file
Thanks everyone for helping, and if anyone else had this problem, I hope this helped
Oh and one more small problem:
[14:05:15] JOIN: Briggs joined the game (IP: 176.63.xx.xx) [14:05:15] [1] Briggs joined the server (IP: 176.63.x.x). [14:05:26] [1] Briggs left the server. (Banned - Hacks) [14:05:26] BAN: Briggs was banned from the game by Console (Hacks) [14:05:26] BAN: Serial ban was added by Console (Hacks)
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3 hours ago, Uknown. said:
Yes. Did you replace it on both files?
Yep, in both main and registration files, what about the MySQL module?
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15 minutes ago, Uknown. said:
Look better at the image you have posted and you will see it
.. sha1(password) ..
So, Like this?
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4 minutes ago, Uknown. said:
Just told you how to do it...
Call me dumb, there are no sha1 functions only helluvalot strings
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1 minute ago, Uknown. said:
This will avoid the use of the sha.so module. Cuz you cannot use it under a 64 bits server.
Okay, but I still don't know how to replace those strings, I know nothing about lua scripting
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3 minutes ago, Uknown. said:
look at the Lua sha1 function that is between .. .. Replace that sha1(password) with hash( 'sha1', password )
I think we got off track here, Why would this effect the detection of the MySQL module?
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Just now, Uknown. said:
main.lua and registration.lua in mods/deathmatch/resources/players
And I don't really know what to do here
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2 minutes ago, Uknown. said:
Dont use the sha one and replace the function sha1( password ) with hash( 'sha1', password ) in players main.lua and registration.lua
Dont include the ml_sockets cuz you wont need it and about MTA Mysql just put on google mta mysql module and the first link should lead you to the mta wiki page and at the right you will see several download options and choose the Linux 64 one. If something is not clear just ask me.
Where can I find those files?
Theres a link to a fix but its broken
Love this
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4 minutes ago, Uknown. said:
Yes and I'd recommend to you to use updated modules, cuz that modules doesn't seem to me to be 64 bits one's. Are you using Paradise or vG?
Using this: https://github.com/mabako/mta-paradise
4 minutes ago, Levileadermc said:Using this: https://github.com/mabako/mta-paradise
So It should have everything to be up and running
Btw, can I get the updated modules somewhere else?
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1 minute ago, Uknown. said:
It must work.
Do you mean like this?
It didnt work for me, I don't know what is wrong
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Just now, Uknown. said:
@Levileadermc create the folder Modules in the x64 folder and add into the Modules folder you've created those modules and it will work.
If its that easy, I will try it
Hope it works
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Nothing?
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2 minutes ago, ccw said:
Upload mods/deathmatch/logs/server.log to https://upload.mtasa.com/ and show link here
http://upload.mtasa.com/u/935374936/slogmta.txt_
Good luck reading it tho
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1 minute ago, ccw said:
Is the module declared in mtaserver.conf ?
If you're using the 64 bit MTA server, the modules go in x64/modules
I don't really have that file in x64
And yes it is defined in the main config
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There is a picture of the console
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Hello, I've downloaded Paradise Roleplay server, and it works, kind of, the server instantly quits because the MySQL module is missing, but it exists under the /mods/deathmatch/modules directory, please help
How i can see client console script?
in Open Source Contributors
Posted
As you just said, it is not a resource, it is hardcoded into the MTA client, you won't find it in the server source code