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About cuteboy

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  1. so I have a marker which is connected to an "onClientMarkerHit" event, I want to make it so if a player enters the marker(which opens a GUI) he will have to wait for example 3 minutes so he can get that GUI again by entering the same marker i hope you got my point
  2. I'd like to ask two questions: 1- How can i make a ped not take damage server sided(so not onClientPedTakeDamage with cancelEvent), it says in wiki that onPlayerDamage with cancelEvent doesn't do that. 2- If I want my script to be triggered only once a week, is that possibl with setTimer? If not, then I'd like to know how that could be done. Thanks.
  3. so i want to make a script like, when I take a picture with camera ingame, the picture should be sent to MTA folder(screenshots). Don't give me a ready script please, just tell me how to do that, and I will do it by myself to learn more
  4. cuteboy


    Add an event handler addEventHandler ( "onPlayerLogin", root, function() if ( not Downloader.gotResponse ) then outputChatBox ( "We're still waiting for the server to accept our request. Please wait", 255, 255, 0 ); return false; end for i, v in pairs ( Downloader.Mods ) do Mods.SetModEnabled ( i, true ); end end )
  5. Hello. So I basically created this simple script which gives the player a jetpack when he types /jet. function giveJetpack(thePlayer, commandName) -- Our function and arguments. if(givePedJetPack(thePlayer)) then -- Checks if the player got his jetpack, we don't need an output here since the player will clearly see the jetpack. return true -- end -- ending the "if". if(getPedOccupiedVehicle(thePlayer)) then -- Checks if the player is in a vehicle, so if he's he won't get h
  6. This screenshot explains it all: Solutions I don't like to hear please because I tried them: Re-install MTA / Reinstall GTA / Set memory stream to the max / Set draw distance to the max / Delete all your mods.
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