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Fmd01

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  1. Fmd01

    Question Console

    I think thats only a debugscript :D.You can write it in console without resources, command is debugscript 3
  2. So, the script works perfect when the server is running 24/7, if i buy something in the shop it takes off the money from the account. But when i restart the server the money will go back to where it was before i bought an item. Example:I set 20000 money,if i buy a tec-9 it will take off 400, after that i restart the server and the money will be 20000 again. client.lua local items = { --items,cena(K.B.K Points) porsion1List = { {"Pistol", 50}, {"Silenced Pistol",150}, {"Desert Eagle",150}, {"Uzi",300}, {"TEC-9",400}, {"MP5",300}, {"AK-47",450}, {"M4",300}, {"Shotgun",400}, {"Sawn-Off Shotgun",400}, {"SPAZ-12 Combat Shotgun",400}, {"Country Rifle",400}, {"Sniper Rifle",400}, {"Grenade",400}, {"Katana",400}, }, porsion2List = { {"Pistol Ammo",50}, {"Smg Ammo",100}, {"Assault Ammo",125}, {"Shotgun Ammo",100}, {"Sniper Ammo",50}, }, porsion3List = { {"Bandage",75}, {"Painkiller",125}, {"Morphine",50}, {"Medic Kit",100}, {"Blood Bag",100}, } } SHOP = { button = {}, window = {}, label = {}, tabpanel = {}, tab = {}, panel = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenWidth, screenHeight = guiGetScreenSize() local windowWidth, windowHeight = 620, 520 local windowX, windowY = (screenWidth / 2) - (windowWidth / 2), (screenHeight / 2) - (windowHeight / 2) SHOP.window[1] = guiCreateWindow(windowX, windowY, windowWidth, windowHeight, "Nemzeti Dohánybolt", false) guiWindowSetMovable(SHOP.window[1], false) guiWindowSetSizable(SHOP.window[1], false) guiSetProperty(SHOP.window[1], "CaptionColour", "FF075205") SHOP.label[1] = guiCreateLabel(0.02, 0.69, 0.97, 0.08, "Válaszd ki azt a tárgyat amit megszeretnél venni! \nA fizetőeszköz DP!", true, SHOP.window[1]) guiSetFont(SHOP.label[1], "default-bold-small") guiLabelSetHorizontalAlign(SHOP.label[1], "center", true) guiLabelSetVerticalAlign(SHOP.label[1], "center") SHOP.button[1] = guiCreateButton(0.35, 0.79, 0.30, 0.12, "Vásárlás", true, SHOP.window[1]) guiSetFont(SHOP.button[1], "default-bold-small") SHOP.tabpanel[1] = guiCreateTabPanel(16, 33, 587, 240, false, SHOP.window[1]) SHOP.tab[1] = guiCreateTab("Fegyverek", SHOP.tabpanel[1]) SHOP.panel[1] = guiCreateGridList(0.01, 0.03, 0.98, 0.92, true, SHOP.tab[1]) guiGridListAddColumn(SHOP.panel[1], "Tárgy", 0.5) guiGridListAddColumn(SHOP.panel[1], "Ár", 0.5) for i,v in pairs ( items.porsion1List ) do local row = guiGridListAddRow ( SHOP.panel[1] ) guiGridListSetItemText ( SHOP.panel[1], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[1], row, 2, v[2].."", false, false ) end SHOP.tab[2] = guiCreateTab("Tárak", SHOP.tabpanel[1]) SHOP.panel[2] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[2]) guiGridListAddColumn(SHOP.panel[2], "Tárgy", 0.5) guiGridListAddColumn(SHOP.panel[2], "Ár", 0.5) for i,v in pairs ( items.porsion2List ) do local row = guiGridListAddRow ( SHOP.panel[2] ) guiGridListSetItemText ( SHOP.panel[2], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[2], row, 2, v[2].."", false, false ) end SHOP.tab[3] = guiCreateTab("Gyógyító tárgyak", SHOP.tabpanel[1]) SHOP.panel[3] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[3]) guiGridListAddColumn(SHOP.panel[3], "Tárgy", 0.5) guiGridListAddColumn(SHOP.panel[3], "Ár", 0.5) for i,v in pairs ( items.porsion3List ) do local row = guiGridListAddRow ( SHOP.panel[3] ) guiGridListSetItemText ( SHOP.panel[3], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[3], row, 2, v[2].."", false, false ) end guiSetVisible(SHOP.window[1],false) addEventHandler ( "onClientGUIClick", SHOP.panel[1], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[2], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[3], click ) addEventHandler ( "onClientGUIClick", SHOP.button[1], buttonClick ) end ) bindKey ( "f4", "down", function ( ) if getElementData(localPlayer, "logedin") then -- if getElementData (getLocalPlayer(),"playerlevel") >= 3 then local state = ( not guiGetVisible (SHOP.window[1]) ) if not getElementData(localPlayer,"shop.viewing") then setElementData(localPlayer,"shop.viewing",1) end guiSetVisible ( SHOP.window[1], state ) showCursor ( state ) if guiGetVisible(SHOP.window[1]) == false then removeEventHandler ( "onClientGUIClick", root, onSwitch ) else addEventHandler ( "onClientGUIClick", root, onSwitch ) end -- else -- outputChatBox (" 3!") -- end end end ) function buttonClick(button,state) if getElementData(localPlayer, "logedin") then if button == "left" and state == "up" then if getElementData(localPlayer,"shop.viewing") then o = getElementData(localPlayer,"shop.viewing") local nRow, nColumn = guiGridListGetSelectedItem( SHOP.panel[o] ) if nRow ~= -1 and nColumn ~= - 1 then local selectedItem = guiGridListGetItemText ( SHOP.panel[o], guiGridListGetSelectedItem ( SHOP.panel[o] ), 1 ) local price = guiGridListGetItemText ( SHOP.panel[o], guiGridListGetSelectedItem ( SHOP.panel[o] ), 2 ) local money = getPlayerMoney(thePlayer) if (money) >= tonumber(price) then guiLabelSetColor( SHOP.label[1],255,255,255) -- guiSetText( SHOP.label[1],"pietiek nauda") setPlayerMoney(money -tonumber(price)) if selectedItem == "Pistol Ammo" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+17) elseif selectedItem == "Smg Ammo" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+50) elseif selectedItem == "Assault Ammo" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+30) elseif selectedItem == "Shotgun Ammo" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+10) elseif selectedItem == "Sniper Ammo" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+10) else setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+1) end guiLabelSetColor( SHOP.label[1],10,255,10) guiSetText( SHOP.label[1],"Sikeresen megvásároltad a "..selectedItem.."tárgyat, maradt még "..(money -tonumber(price)).." DP-d.") else outputChatBox("Nincs elég pénzed!",255,0,0) end end else guiLabelSetColor( SHOP.label[1],255,10,10) guiSetText( SHOP.label[1],"Gyűjts még "..(price -tonumber(money)).." DP-t") end else guiSetText( SHOP.label[1],"Válassz ki valamit először") guiLabelSetColor( SHOP.label[1],255,255,255) end end end function onSwitch() if source == SHOP.panel[1] then setElementData(localPlayer,"shop.viewing",1) elseif source == SHOP.panel[2] then setElementData(localPlayer,"shop.viewing",2) elseif source == SHOP.panel[3] then setElementData(localPlayer,"shop.viewing",3) end end function click () if source == SHOP.panel[1] or source == SHOP.panel[2] or source == SHOP.panel[3] then local selectedItem = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) local price = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 2 ) guiSetText( SHOP.label[1],"Hogy megvásárold a/az "..selectedItem.." tárgyat "..price.." DP-ért, nyomd le a vásárlás gombot!") guiLabelSetColor( SHOP.label[1],255,255,255) end end server.lua addEventHandler("onPlayerQuit",root, function() local acc = getPlayerAccount(source) if (acc) and not isGuestAccount(acc) then local x,y,z = getElementPosition(source) local money = getPlayerMoney(source) setAccountData(acc,"PosX",x) setAccountData(acc,"PosY",y) setAccountData(acc,"PosZ",z) setAccountData(acc,"Money",money) end end) addEventHandler("onPlayerLogin",root, function(_,acc) local x,y,z = getAccountData(acc,"PosX"),getAccountData(acc,"PosY"),getAccountData(acc,"PosZ") local Money = getAccountData(acc,"Money") or 0 setPlayerMoney(source,Money) spawnPlayer(source,x,y,z) fadeCamera(source, true) setCameraTarget(source) end)
  3. Fmd01

    DayZ Problems.

    I fixed that but i can't buy weapons.Not that was the problem.
  4. When i restart my mta dayz server the internal.db file is destroyed there is no car on the server.Than i need to delete the internal.db file to get the vehicles back to the server.What is wrong with that file anyone know how to restart the server without destroying the internal.db file?
  5. Fmd01

    DayZ Problems.

    shop2s https://pastebin.com/2gstEBVx shop2c https://pastebin.com/xsjRnRfc In shop2 thats the problem too. But still not working the buy system
  6. Fmd01

    DayZ Problems.

    Hi i am trying to rework a shop script/system for a DayZ server but i am having some problems. https://community.multitheftauto.com/modules/resources/doDownload.php?file=[mta-dayz]shop-system_1.1.0.zip&name=[mta-dayz]shop-system.zip I am using this script for the beggining but i am already having troubles.When i start the server is telling me this. shop1s.lua:106:Bad argument @ 'attachElements' [Expected element at argument 1, got nil] shop2s.lua:76: Bad argument @ 'attachElements' [Expected element at argument 1, got nil] But not thats the problem.When i try to buy a m4 i don't get it.My money doesn't go down just didn't buyed it. I can just buy the Hatchet and the map toolbox gps at the first npc. The script is here. shop1s https://pastebin.com/wvhnPxX4 shop1c https://pastebin.com/hYcYV5dg Can you guys tell me what is the problem with it?About 8 hours i am trying to find it but i am can't.The DayZ mode is 0.9.8.1a if someone need it.
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