Jump to content

Forester

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Forester

  1. I now, but there dont show nothing
  2. Hey, i have level system, i get xp when i kill zombie, but LV dont change when i get xp for level function win(ammo, killer, attacker, thePlayer, weapon, bodypart) if (killer and getElementType(killer) == "player" and killer ~= source) then elseif (attacker and getElementType(attacker) == "player" and attacker ~= source) then local H = getElementData(killer, "EXP") or 0 local S = getElementData(killer, "LV") or 0 local killer1 = getPlayerName(killer) local noob = getPlayerName(source) local experience if tonumber(S) <= 20 then experience = 100 setPedStat (killer,69,200) setPedStat (killer,70,200) setPedStat (killer,71,200) setPedStat (killer,72,200) setPedStat (killer,73,200) setPedStat (killer,74,200) setPedStat (killer,75,200) setPedStat (killer,76,200) setPedStat (killer,77,200) setPedStat (killer,78,200) setPedStat (killer,79,200) elseif tonumber(S) <= 40 then experience = 80 setPedStat (killer,69,400) setPedStat (killer,70,400) setPedStat (killer,71,400) setPedStat (killer,72,400) setPedStat (killer,73,400) setPedStat (killer,74,400) setPedStat (killer,75,400) setPedStat (killer,76,400) setPedStat (killer,77,400) setPedStat (killer,78,400) setPedStat (killer,79,400) elseif tonumber(S) <= 60 then experience = 60 setPedStat (killer,69,600) setPedStat (killer,70,600) setPedStat (killer,71,600) setPedStat (killer,72,600) setPedStat (killer,73,600) setPedStat (killer,74,600) setPedStat (killer,75,600) setPedStat (killer,76,600) setPedStat (killer,77,600) setPedStat (killer,78,600) setPedStat (killer,79,600) elseif tonumber(S) <= 80 then experience = 40 setPedStat (killer,69,800) setPedStat (killer,70,800) setPedStat (killer,71,800) setPedStat (killer,72,800) setPedStat (killer,73,800) setPedStat (killer,74,800) setPedStat (killer,75,800) setPedStat (killer,76,800) setPedStat (killer,77,800) setPedStat (killer,78,800) setPedStat (killer,79,800) elseif tonumber(S) <= 110 then experience = 20 setPedStat (killer,69,1000) setPedStat (killer,70,1000) setPedStat (killer,71,1000) setPedStat (killer,72,1000) setPedStat (killer,73,1000) setPedStat (killer,74,1000) setPedStat (killer,75,1000) setPedStat (killer,76,1000) setPedStat (killer,77,1000) setPedStat (killer,78,1000) setPedStat (killer,79,1000) end if getElementData(killer, "EXP") >= 100 and getElementData(killer, "EXP") <=400 then setElementData(killer, "LV", 1) setElementData(killer, "experience.rank", "Private") elseif (tonumber(H) >= 401 and tonumber(H) <=600) then setElementData(killer, "LV", 2) elseif (tonumber(H) >= 601 and tonumber(H) <=800) then setElementData(killer, "LV", 3) elseif (tonumber(H) >= 801 and tonumber(H) <=1000) then setElementData(killer, "LV", 4) setElementData(killer, "experience.rank", "Private First Class") elseif (tonumber(H) >= 1001 and tonumber(H) <=1200) then setElementData(killer, "LV", 5) elseif (tonumber(H) >= 1201 and tonumber(H) <=1400) then setElementData(killer, "LV", 6) elseif (tonumber(H) >= 1401 and tonumber(H) <=1600) then setElementData(killer, "LV", 7) setElementData(killer, "experience.rank", "Specialist") elseif (tonumber(H) >= 1601 and tonumber(H) <=1800) then setElementData(killer, "LV", 8) elseif (tonumber(H) >= 1801 and tonumber(H) <=2000) then setElementData(killer, "LV", 9) elseif (tonumber(H) >= 2001 and tonumber(H) <=2200) then setElementData(killer, "LV", 10) setElementData(killer, "experience.rank", "Corporal") elseif (tonumber(H) >= 2201 and tonumber(H) <=2400) then setElementData(killer, "LV", 11) elseif (tonumber(H) >= 2401 and tonumber(H) <=2600) then setElementData(killer, "LV", 12) elseif (tonumber(H) >= 2601 and tonumber(H) <=2800) then setElementData(killer, "LV", 13) setElementData(killer, "experience.rank", "Sergeant") elseif (tonumber(H) >= 2801 and tonumber(H) <=4000) then setElementData(killer, "LV", 14) elseif (tonumber(H) >= 4001 and tonumber(H) <=000) then setElementData(killer, "LV", 15) elseif (tonumber(H) >= 4201 and tonumber(H) <=4400) then setElementData(killer, "LV", 16) setElementData(killer, "experience.rank", "Staff Sergeant") elseif (tonumber(H) >= 4401 and tonumber(H) <=4600) then setElementData(killer, "LV", 17) elseif (tonumber(H) >= 4601 and tonumber(H) <=4800) then setElementData(killer, "LV", 18) elseif (tonumber(H) >= 4801 and tonumber(H) <=4900) then setElementData(killer, "LV", 19) elseif (tonumber(H) >= 4901 and tonumber(H) <=7000) then setElementData(killer, "LV", 20) setElementData(killer, "experience.rank", "Sergeant First Class") elseif (tonumber(H) >= 7001 and tonumber(H) <=9000) then setElementData(killer, "LV", 21) elseif (tonumber(H) >= 9001 and tonumber(H) <=10000) then setElementData(killer, "LV", 22) elseif (tonumber(H) >= 10001 and tonumber(H) <=12000) then setElementData(killer, "LV", 23) elseif (tonumber(H) >= 12001 and tonumber(H) <=13000) then setElementData(killer, "LV", 24) setElementData(killer, "experience.rank", "Master Sergeant") elseif (tonumber(H) >= 13001 and tonumber(H) <=14000) then setElementData(killer, "LV", 25) elseif (tonumber(H) >= 14001 and tonumber(H) <=15000) then setElementData(killer, "LV", 26) elseif (tonumber(H) >= 15001 and tonumber(H) <=16000) then setElementData(killer, "LV", 27) elseif (tonumber(H) >= 16001 and tonumber(H) <=17000) then setElementData(killer, "LV", 28) setElementData(killer, "experience.rank", "First Sergeant") elseif (tonumber(H) >= 17001 and tonumber(H) <=20000) then setElementData(killer, "LV", 29) elseif (tonumber(H) >= 20001 and tonumber(H) <=22000) then setElementData(killer, "LV", 30) elseif (tonumber(H) >= 22001 and tonumber(H) <=24000) then setElementData(killer, "LV", 31) elseif (tonumber(H) >= 24001 and tonumber(H) <=26000) then setElementData(killer, "LV", 32) setElementData(killer, "experience.rank", "Sergeant Major") elseif (tonumber(H) >= 26001 and tonumber(H) <=28000) then setElementData(killer, "LV", 33) elseif (tonumber(H) >= 28001 and tonumber(H) <=30000) then setElementData(killer, "LV", 34) elseif (tonumber(H) >= 30001 and tonumber(H) <=32000) then setElementData(killer, "LV", 35) elseif (tonumber(H) >= 32001 and tonumber(H) <=34000) then setElementData(killer, "LV", 36) setElementData(killer, "experience.rank", "Command Sergeant Major") elseif (tonumber(H) >= 34001 and tonumber(H) <=36000) then setElementData(killer, "LV", 37) elseif (tonumber(H) >= 36001 and tonumber(H) <=38000) then setElementData(killer, "LV", 38) elseif (tonumber(H) >= 38001 and tonumber(H) <=40000) then setElementData(killer, "LV", 39) elseif (tonumber(H) >= 40001 and tonumber(H) <=42000) then setElementData(killer, "LV", 40) setElementData(killer, "experience.rank", "2nd Lieutenant") elseif (tonumber(H) >= 42001 and tonumber(H) <=44000) then setElementData(killer, "LV", 41) elseif (tonumber(H) >= 44001 and tonumber(H) <=46000) then setElementData(killer, "LV", 42) elseif (tonumber(H) >= 46001 and tonumber(H) <=48000) then setElementData(killer, "LV", 43) elseif (tonumber(H) >= 48001 and tonumber(H) <=50000) then setElementData(killer, "LV", 44) setElementData(killer, "experience.rank", "1st Lieutenant") elseif (tonumber(H) >= 50001 and tonumber(H) <=52000) then setElementData(killer, "LV", 45) elseif (tonumber(H) >= 52001 and tonumber(H) <=54000) then setElementData(killer, "LV", 46) elseif (tonumber(H) >= 54001 and tonumber(H) <=56000) then setElementData(killer, "LV", 47) elseif (tonumber(H) >= 56001 and tonumber(H) <=58000) then setElementData(killer, "LV", 48) setElementData(killer, "experience.rank", "Captain") elseif (tonumber(H) >= 58001 and tonumber(H) <=60000) then setElementData(killer, "LV", 49) elseif (tonumber(H) >= 60001 and tonumber(H) <=70000) then setElementData(killer, "LV", 50) elseif (tonumber(H) >= 70001 and tonumber(H) <=80000) then setElementData(killer, "LV", 51) elseif (tonumber(H) >= 80001 and tonumber(H) <=90000) then setElementData(killer, "LV", 52) setElementData(killer, "experience.rank", "Major") elseif (tonumber(H) >= 90001 and tonumber(H) <=100000) then setElementData(killer, "LV", 53) elseif (tonumber(H) >= 100001 and tonumber(H) <=110000) then setElementData(killer, "LV", 54) elseif (tonumber(H) >= 110001 and tonumber(H) <=120000) then setElementData(killer, "LV", 55) elseif (tonumber(H) >= 120001 and tonumber(H) <=130000) then setElementData(killer, "LV", 56) setElementData(killer, "experience.rank", "Lieutenant Colonel") elseif (tonumber(H) >= 130001 and tonumber(H) <=140000) then setElementData(killer, "LV", 57) elseif (tonumber(H) >= 140001 and tonumber(H) <=150000) then setElementData(killer, "LV", 58) elseif (tonumber(H) >= 150001 and tonumber(H) <=160000) then setElementData(killer, "LV", 59) elseif (tonumber(H) >= 160001 and tonumber(H) <=170000) then setElementData(killer, "LV", 60) setElementData(killer, "experience.rank", "Colonel") elseif (tonumber(H) >= 170001 and tonumber(H) <=180000) then setElementData(killer, "LV", 61) elseif (tonumber(H) >= 180001 and tonumber(H) <=190000) then setElementData(killer, "LV", 62) elseif (tonumber(H) >= 190001 and tonumber(H) <=200000) then setElementData(killer, "LV", 63) elseif (tonumber(H) >= 200001 and tonumber(H) <=210000) then setElementData(killer, "LV", 64) setElementData(killer, "experience.rank", "Brigadier General") elseif (tonumber(H) >= 210001 and tonumber(H) <=220000) then setElementData(killer, "LV", 65) elseif (tonumber(H) >= 220001 and tonumber(H) <=230000) then setElementData(killer, "LV", 66) elseif (tonumber(H) >= 230001 and tonumber(H) <=240000) then setElementData(killer, "LV", 67) elseif (tonumber(H) >= 240001 and tonumber(H) <=250000) then setElementData(killer, "LV", 68) setElementData(killer, "experience.rank", "Major General") elseif (tonumber(H) >= 250001 and tonumber(H) <=260000) then setElementData(killer, "LV", 69) elseif (tonumber(H) >= 260001 and tonumber(H) <=270000) then setElementData(killer, "LV", 70) elseif (tonumber(H) >= 270001 and tonumber(H) <=280000) then setElementData(killer, "LV", 71) elseif (tonumber(H) >= 280001 and tonumber(H) <=290000) then setElementData(killer, "LV", 72) setElementData(killer, "experience.rank", "Lieutenant General") elseif (tonumber(H) >= 290001 and tonumber(H) <=300000) then setElementData(killer, "LV", 73) elseif (tonumber(H) >= 300001 and tonumber(H) <=310000) then setElementData(killer, "LV", 74) elseif (tonumber(H) >= 310001 and tonumber(H) <=320000) then setElementData(killer, "LV", 75) elseif (tonumber(H) >= 320001 and tonumber(H) <=330000) then setElementData(killer, "LV", 76) setElementData(killer, "experience.rank", "General") elseif (tonumber(H) >= 330001 and tonumber(H) <=340000) then setElementData(killer, "LV", 77) elseif (tonumber(H) >= 340001 and tonumber(H) <=350000) then setElementData(killer, "LV", 78) elseif (tonumber(H) >= 350001 and tonumber(H) <=360000) then setElementData(killer, "LV", 79) elseif (tonumber(H) >= 360001 and tonumber(H) <=370000) then setElementData(killer, "LV", 80) setElementData(killer, "experience.rank", "Commander") elseif (tonumber(H) >= 290001 and tonumber(H) <=380000) then setElementData(killer, "LV", 81) elseif (tonumber(H) >= 300001 and tonumber(H) <=390000) then setElementData(killer, "LV", 82) elseif (tonumber(H) >= 310001 and tonumber(H) <=400000) then setElementData(killer, "LV", 83) elseif (tonumber(H) >= 320001 and tonumber(H) <=410000) then setElementData(killer, "LV", 84) setElementData(killer, "experience.rank", "Prestige 6") elseif (tonumber(H) >= 330001 and tonumber(H) <=420000) then setElementData(killer, "LV", 85) elseif (tonumber(H) >= 340001 and tonumber(H) <=430000) then setElementData(killer, "LV", 86) setElementData(killer, "experience.rank", "Prestige 9") elseif (tonumber(H) >= 350001 and tonumber(H) <=440000) then setElementData(killer, "LV", 87) elseif (tonumber(H) >= 360001 and tonumber(H) <=450000) then setElementData(killer, "LV", 88) elseif (tonumber(H) >= 290001 and tonumber(H) <=460000) then setElementData(killer, "LV", 89) elseif (tonumber(H) >= 300001 and tonumber(H) <=470000) then setElementData(killer, "LV", 90) setElementData(killer, "experience.rank", "Prestige 10") elseif (tonumber(H) >= 310001 and tonumber(H) <=480000) then setElementData(killer, "LV", 91) elseif (tonumber(H) >= 320001 and tonumber(H) <=490000) then setElementData(killer, "LV", 92) elseif (tonumber(H) >= 330001 and tonumber(H) <=510000) then setElementData(killer, "LV", 93) elseif (tonumber(H) >= 340001 and tonumber(H) <=520000) then setElementData(killer, "LV", 94) setElementData(killer, "experience.rank", "Prestige 4") elseif (tonumber(H) >= 350001 and tonumber(H) <=530000) then setElementData(killer, "LV", 95) elseif (tonumber(H) >= 300001 and tonumber(H) <=540000) then setElementData(killer, "LV", 96) setElementData(killer, "experience.rank", "Prestige 3") elseif (tonumber(H) >= 300001 and tonumber(H) <=550000) then setElementData(killer, "LV", 97) elseif (tonumber(H) >= 310001 and tonumber(H) <=560000) then setElementData(killer, "LV", 98) elseif (tonumber(H) >= 320001 and tonumber(H) <=570000) then setElementData(killer, "LV", 99) elseif (tonumber(H) >= 330001 and tonumber(H) <=580000) then setElementData(killer, "LV", 100) setElementData(killer, "experience.rank", "Prestige 11") elseif (tonumber(H) >= 340001 and tonumber(H) <=590000) then setElementData(killer, "LV", 101) setElementData(killer, "experience.rank", "Prestige 9") elseif (tonumber(H) >= 350001 and tonumber(H) <=600000) then setElementData(killer, "LV", 102) elseif (tonumber(H) >= 360001 and tonumber(H) <=610000) then setElementData(killer, "LV", 103) elseif (tonumber(H) >= 360001 and tonumber(H) <=620000) then setElementData(killer, "LV", 104) elseif (tonumber(H) >= 250001 and tonumber(H) <=630000) then setElementData(killer, "LV", 105) setElementData(killer, "experience.rank", "Prestige 7") end end end addEventHandler( "onPlayerWasted", getRootElement(), win) function onLogin (_,account) setElementData(source, "LV", getAccountData(account, "LV") or "0") setElementData(source, "EXP", getAccountData(account, "EEXP") or "0") setElementData(source, "player.key", getAccountData(account, "player.key") or "Guest") setElementData(source, "experience.rank", getAccountData(account, "experience.rank") or "Guest") end addEventHandler ("onPlayerLogin", root, onLogin) function onLogout (_,account) setElementData(source, "LV", 0) setElementData(source, "EXP", 0) setElementData(source, "experience.rank", "Newbie") setElementData(source, "player.key", "Guest") end addEventHandler ("onPlayerLogout", root, onLogout) function saveData(thePlayer, theAccount) local theAccount = getPlayerAccount(source) if (theAccount and not isGuestAccount(theAccount)) then setAccountData (theAccount, "LV", getElementData(thePlayer, "LV")) setAccountData (theAccount, "EEXP", getElementData(thePlayer, "EXP")) setAccountData (theAccount, "experience.rank", getElementData(thePlayer, "experience.rank")) setAccountData (theAccount, "player.key", getElementData(thePlayer, "player.key")) end end addEventHandler ("onPlayerQuit", root, function () saveData(source, getPlayerAccount(source)) end) addEventHandler ("onPlayerLogout", root, function () saveData(source, getPlayerAccount(source)) end) function getPlayerFromParticalName(thePlayerName) local thePlayer = getPlayerFromName(thePlayerName) if thePlayer then return thePlayer end for _,thePlayer in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then return thePlayer end end return false end function outputChange(dataName,oldValue) if getElementType(source) == "player" and dataName == "experience.rank" and oldValue then local newValue = getElementData(source,dataName) outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true) triggerClientEvent(source, "onClientRankUp", source) end end addEventHandler("onElementDataChange",getRootElement(),outputChange) addEventHandler("onPlayerLogin", root, function(_, account) if not getAccountData(account, "player.key") then setElementData(source, "player.key", getAccountName(account)) setAccountData(account, "player.key", getElementData(source, "player.key")) else end end) function getPlayerFromParticalName(thePlayerName) local thePlayer = getPlayerFromName(thePlayerName) if thePlayer then return thePlayer end for _,thePlayer in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then return thePlayer end end return false end addCommandHandler ( "setxp", function ( thePlayer, _, who, EXP ) if getElementData(thePlayer, "player.key") == "Rufus" then if ( who ) then local EXP = tonumber (EXP) or 0 local ThePlayer = getPlayerFromParticalName ( who ) if ( ThePlayer ) then setElementData( ThePlayer,"EXP",EXP ) outputChatBox("Your XP has been set to #FFFFFF'"..EXP.."'", ThePlayer, 255, 0, 0, true) else outputChatBox("Couldn't find '"..who.."'", thePlayer, 255, 0, 0, true) end else outputChatBox("Couldn't find '"..who.."'", thePlayer, 255, 0, 0, true) end end end ) addEvent("addToTeam", true) addEventHandler("addToTeam", root, function (playername, teamname) local player = getPlayerFromName(playername or "") local team = getTeamFromName(teamname or "") if player and team then local r, g, b = getTeamColor ( team ) setPlayerTeam(player, team) setPlayerNametagColor ( player, r, g, b ) outputChatBox("You've been added to #FFFFFF"..getTeamName(team).."#006400", player, 255, 0, 0, true) end end) addEvent("kickFromTeam", true) addEventHandler("kickFromTeam", root, function (playername, teamname) local player = getPlayerFromName(playername or "") local team = getTeamFromName(teamname or "") if player and team then local red, green, blue = math.random (50, 255), math.random (50, 255), math.random (50, 255) setPlayerTeam(player, nil) setPlayerNametagColor(player, red, green, blue) outputChatBox("You've been kicked from #FFFFFF"..getTeamName(team).."#FF0000.", player, 255, 0, 0, true) end end) addEvent("promotePlayer",true) addEventHandler("promotePlayer",root, function(playername, rank) local player = getPlayerFromName(playername or "") if player then if rank then setElementData(player, "clan.rank", rank) outputChatBox("You Have Been promoted To A #FFFFFF"..tostring(rank), player, 255, 0, 0, true) end end end) addEvent("DemotePlayer",true) addEventHandler("DemotePlayer",root, function(playername, rank) local player = getPlayerFromName(playername or "") if player then if rank then setElementData(player, "clan.rank", rank) outputChatBox("You Have Been Demoted To A #FFFFFF"..tostring(rank), player, 255, 0, 0, true) end end end) function loopFix( thePlayer, _, who, lossp ) if getElementData(thePlayer, "player.key") == "Rufus" then if ( who ) then local LossC = tonumber (lossp) or 0 local ThePlayer = getPlayerFromParticalName ( who ) if ( ThePlayer ) then setElementData( ThePlayer,"EXP",LossC ) setElementData( ThePlayer,"LV",LossC ) end end end end addCommandHandler ( "fixbug", loopFix) function getPlayerFromParticalName(thePlayerName) local thePlayer = getPlayerFromName(thePlayerName) if thePlayer then return thePlayer end for _,thePlayer in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then return thePlayer end end return false end exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level') function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" ) end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40) end )
  3. Sorry the picture is little changed. There was a need to be a elementBackpack also I sorry for my bad English
  4. Hello! I wanted to ask about one problem with which I faced in reaching its servers. Anyone can help me?
×
×
  • Create New...