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About Skully

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  1. I think it's a little late to completely rework the language now lmao
  2. You should make a GitHub repo and allow other people to contribute, it'll help in finding a solution faster.
  3. @thisdp Any updates on the memo?
  4. Contact the server administrator for that specific server, only they can help you recover it.
  5. You can create a loop to go through all the vehicles you want to increase the speed on and use SetModelHandling on each vehicle, changing the property "maxVelocity" of the vehicle, for traction you can adjust "tractionMultiplier". bool setModelHandling ( int modelId, string property, var value )
  6. code

    50p already made one two years ago.
  7. I used to work from the $130/Month package, it provides slots for 200 online members and 20GB media storage which is more than enough. It all just depends on how many people you're expecting to use the forums, for something small and starting out, the $45/Month plan is probably the best.
  8. هل هذا الخادم لا يزال مفتوحا
  9. Is topic ik saal old hegi hai, muji lagta hei ryancit2 ab MTA kail ta ni hega lol
  10. Hi there, I'm curious as to how to change the stock MTA:SA themed GUI's, menus and buttons serversided. With the client you can download your own theme to change the look of everything, but how do you do it server-sided so the theme is applied to all players who join the server? Thanks!
  11. Brilliant server, highly recommend it for any law enforcement roleplay enthusiasts.
  12. This is taken from the old vG leaked scripts, you don't get assistance for using stolen scripts.
  13. Are you getting any errors or what's the issue? Performance will evidently be an issue if you're trying to download that many files at once and importing custom DFF/TXD files.
  14. You can use addVehicleSirens and setVehicleSirens. bool addVehicleSirens ( vehicle theVehicle, int sirenCount, int sirenType, [bool 360flag = false, bool checkLosFlag = true, bool useRandomiser flag = true, bool silentFlag = false ) bool setVehicleSirens ( vehicle theVehicle, int sirenPoint, float posX, float posY, float posZ, float red, float green, float blue, [float alpha = 255, float minAlpha = 0.0] )
  15. Try this to convert it to relative: local sizeX, sizeY = 400, 500 -- Window size local x, y = guiGetScreenSize() -- get screen size local myGui = guiCreateWindow(x/2-sizeX/2, y/2-sizeY/2, sizeX, sizeY, "My gui", false)