I select one dimension, even if I go in another one, it keeps pushing me out of the inside, can someone help me? Sorry my bad English
local Exitdoorrob1 = createMarker(-27.39, -57.99, 1004.5, "arrow", 1.5, 255, 255, 0, 255)
setElementInterior(Exitdoorrob1, 6)
setElementDimension(Exitdoorrob1, 1)
local Doorentryrob1 = createMarker(1315.5, -897.8, 40.5, "arrow", 1.5, 255, 255, 0, 255)
createBlipAttachedTo(Doorentryrob1, 17, 2, 0, 255, 0, 0, 0, 7000)
local robmarker1 = createMarker(-23.32, -55.44, 1002.6, "cylinder", 1.2, 255, 10, 10, 255)
setElementInterior(robmarker1, 6)
setElementDimension(robmarker1, 1)
duty1 = function(l_2_0, l_2_1)
if isElementWithinMarker(l_2_0, robmarker1) then
setPlayerWantedLevel(l_2_0, 6)
triggerClientEvent(root, "playTheSound", root, l_2_0)
outputChatBox("*Você vai roubar o Mercadinho! aguarde alguns segundos por favor...", l_2_0, 0, 255, 0)
outputChatBox("#DF0101[ALARME]: #FFFFFFO Jogador " .. getPlayerName(l_2_0) .. "#FFFFFF Esta roubando o Mercadinho!", root, 255, 255, 255, true)
setElementPosition(robmarker1, 3099.97, -3281.69, -0.5)
setMarkerSize(Exitdoorrob1, 0)
local blip1 = createBlipAttachedTo(Doorentryrob1, 20, 2, 0, 255, 0, 0, 0, 7000)
setTimer(triggerClientEvent, 21000, 1, root, "playTheSound", root, l_2_0)
setTimer(triggerClientEvent, 42000, 1, root, "playTheSound", root, l_2_0)
setTimer(triggerClientEvent, 63000, 1, root, "playTheSound", root, l_2_0)
setTimer(setElementPosition, 200000, 1, robmarker1, -23.32, -55.44, 1002.6)
setTimer(setMarkerSize, 40000, 1, Exitdoorrob1, 1.5)
setTimer(givePlayerMoney, 40000, 1, l_2_0, 3000)
setTimer(destroyElement, 200000, 1, blip1)
else
outputChatBox("", source, 255, 0, 0)
end
end
addCommandHandler("roubar", duty1)
Exitdrob1 = function(l_3_0)
if source == Exitdoorrob1 and getElementType(l_3_0) == "player" then
fadeCamera(l_3_0, false, 1, 0, 0, 0)
setTimer(fadeCamera, 1000, 1, l_3_0, true, 1)
setTimer(setElementPosition, 1000, 1, l_3_0, 1315.42, -899.38, 39.5)
setTimer(setElementInterior, 1000, 1, l_3_0, 0, 1315.42, -899.38, 39.5)
setTimer(setElementDimension, 1000, 1, l_3_0, 0)
end
end
addEventHandler("onMarkerHit", getRootElement(), Exitdrob1)
Doorerob1 = function(l_4_0)
if source == Doorentryrob1 and getElementType(l_4_0) == "player" then
fadeCamera(l_4_0, false, 1, 0, 0, 0)
setTimer(fadeCamera, 1000, 1, l_4_0, true, 1)
setTimer(setElementPosition, 1000, 1, l_4_0, -27.32, -56.87, 1003.7)
setTimer(setElementInterior, 1000, 1, l_4_0, 6, -27.32, -56.87, 1003.7)
setTimer(setElementDimension, 1000, 1, l_4_0, 1)
setTimer(outputChatBox, 2000, 1, "*Digite /roubar Para roubar o Mercadinho.", l_4_0, 0, 255, 255)
end
end
addEventHandler("onMarkerHit", getRootElement(), Doorerob1)