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Everything posted by error403 ツ
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creo una tabla llamada arma donde coloco la id del arma y el nombre {34, "Barret"}, ahora creo otra table donde llamo esa arma para darle un objeto Arma['Barret'] = {2385} ahora quiero colocarle un skin y esto es lo que me sucede -------------------------------------------------------- al usar esto me cambia el skin del arma cuando lo tengo en la espalda del personaje o cuando lo lanzo al suelo. aqui solo cambio el objeto. txd = engineLoadTXD ("Armas/AK-107.txd") engineImportTXD ( txd, 2385) dff = engineLoadDFF ("Armas/AK-107.dff", 2385) engineReplaceModel ( dff, 2385) -------------------------------------------------------- al usar esto me cambia el skin del arma cuando lo tengo equipado. aqui solo cambio el arma. txd = engineLoadTXD ("Armas/AK-107.txd") engineImportTXD ( txd, 358) dff = engineLoadDFF ("Armas/AK-107.dff", 358) engineReplaceModel ( dff, 358) mi pregunta esta como puedo hacer que me cambie ambas
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un cordial saludo, me gustaria que me ayudaran con este pequeño problema, el detalle es el siguiente: cuando tengo un arma equipada no toma el skin de dicho arma pero al soltarla sale con la skin. PD: no se si sean los archivos dff o txt.
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Coloca tu ACL talvez no tengas el acceso a los tabs del panel
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function Exp(user, cmd,Player,Quantity) local AccountPlayer = getAccountName (getPlayerAccount(User)) if isObjectInACLGroup ( "user." .. AccountPlayer, aclGetGroup ( "Admin" ) ) then local Playername = getPlayerFromName(Player) local lvl = getElementData(Nombrejugador,"Level") local exp = getElementData(Nombrejugador,"Exp") local Maximumprogress = getElementData(Nombrejugador, "maximumprogress") local setPlayerLevel = setElementData(Playername,"Exp",Quantity) if Quantity >= Maximumprogress then if Exp >= Maximumprogress then setElementData(Playername, "Level", lvl + 1) end end end end addCommandHandler("exp", Exp) I want that by giving exp to a user and about getting out of the maximum progress level up
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function DarExp(Jugador, cmd,Usuario,Cantidad) local CuentaJugador = getAccountName (getPlayerAccount(Jugador)) if isObjectInACLGroup ( "user." .. CuentaJugador, aclGetGroup ( "Admin" ) ) then local Nombrejugador = getPlayerFromName(Usuario) local lvl = getElementData(Nombrejugador,"Nivel") local Exp = getElementData(Nombrejugador,"Experiencia") local progresoMaximo = getElementData(Nombrejugador, "ProgresoMaximo") local setPlayerLevel = setElementData(Nombrejugador,"Experiencia",Cantidad) if Cantidad >= progresoMaximo then if Exp >= progresoMaximo then setElementData(Nombrejugador, "Nivel", level + 1) end end end end addCommandHandler("exp", DarExp) Hola a todos, tengo una duda trato de hacer un comando que me de experiencia y si la experiencia es igual al progreso maximo suba de nivel y sume la experiencia resultante.
- 2 replies
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- sistemanivel
- nivel
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(and 1 more)
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Pasa tu acl completa!
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Script para borrar marcador?
error403 ツ replied to Mikhail's topic in Ayuda relacionada al cliente/servidor
? Ok gracias por la sugerencia! -
DayZ The Last Sunset // English - Español - Rusia
error403 ツ replied to xNiiKex's topic in Spanish / Español
Es raro -
Les estas dando derecho admin a los usuarios xD.. <group name="Admin"> <acl name="Admin"></acl> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="RPC"></acl> <acl name="function.fetchRemote"></acl> <acl name="Default"></acl> -----Aqui <object name="resource.Default"></object> <object name="resource.admin"></object> <object name="resource.webadmin"></object> <object name="resource.team_manager"></object> <object name="user.666"></object>
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Script para borrar marcador?
error403 ツ replied to Mikhail's topic in Ayuda relacionada al cliente/servidor
function ConsoleEliminarMarker ( thePlayer, commandName ) if ( thePlayer ) then if ( theMarker ) then -- check if the marker was created successfully destroyElement ( theMarker ) else outputConsole ( "Failed to delete marker", thePlayer ) end end end addCommandHandler ( "deletetema", ConsoleEliminarMarker ) -
Buenas pudes guiarte de aqui: https://wiki.multitheftauto.com/wiki/Resource:DxDraw3DText https://wiki.multitheftauto.com/wiki/DxDrawText ---Elaborado por: GTX local x = 2306.7126464844 local y = -3898.6943359375 local z = 236.62010192871 addEventHandler("onClientRender",getRootElement(), function() local px,py,pz = getElementPosition(getLocalPlayer()) local distance = getDistanceBetweenPoints3D ( x,y,z,px,py,pz ) if distance <= 150 then local sx,sy = getScreenFromWorldPosition ( x, y, z+0.95, 0.06 ) if not sx then return end local scale = 1/(0.3 * (distance / 150)) dxDrawText ( "3D text", sx, sy - 30, sx, sy - 30, tocolor(255,255,255,255), math.min ( 0.4*(150/distance)*1.4,4), "bankgothic", "center", "bottom", false, false, false ) end end )
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Bueno deberias de hacer algo asi: vehicleIds = {400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611} ----Aqui Colocas las ids de los vehiculos a cuales le quieres añadir el neon. if ( id == vehicleIds ) then attachElements ( neon3, theVehicle or source, 0, 1.1, -0.55, 0, 0, 90 ) attachElements ( neon2, theVehicle or source, 0, -1.15, -0.55, 0, 0, 90 ) attachElements ( neon1, theVehicle or source, 0.95, 0, -0.55) attachElements ( neon, theVehicle or source, -0.95, 0, -0.55 ) --- O puedes ir creandolo tu mismo por cada id, ejemplo: elseif ( id == 504 ) then attachElements ( neon3, theVehicle or source, 0, 1.1, -0.55, 0, 0, 90 ) attachElements ( neon2, theVehicle or source, 0, -1.15, -0.55, 0, 0, 90 ) attachElements ( neon1, theVehicle or source, 0.95, 0, -0.55) attachElements ( neon, theVehicle or source, -0.95, 0, -0.55 ) elseif ( id == 548 ) then attachElements ( neon3, theVehicle or source, 0, 1.1, -0.55, 0, 0, 90 ) attachElements ( neon2, theVehicle or source, 0, -1.15, -0.55, 0, 0, 90 ) attachElements ( neon1, theVehicle or source, 0.95, 0, -0.55) attachElements ( neon, theVehicle or source, -0.95, 0, -0.55 ) elseif ( id == 520 ) then attachElements ( neon3, theVehicle or source, 0, 1.1, -0.55, 0, 0, 90 ) attachElements ( neon2, theVehicle or source, 0, -1.15, -0.55, 0, 0, 90 ) attachElements ( neon1, theVehicle or source, 0.95, 0, -0.55) attachElements ( neon, theVehicle or source, -0.95, 0, -0.55 ) ---Asi sucesivamente.... Espero que te sirva...
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debes de enviarle un /report a los administradores del servidor para que te ayuden a solucionar el problema, ya que podria ser un bug del servidor.
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Prueba con esto a ver si te sirve. Sino te sirve tendras quemostrar tu codigo para poder ayudarte. function Mostrar.Hud() --Aqui el codigo end addEventHandler("onResourceStart",getRootElement(),Mostrar.Hud) PD: si enviaras el codigo usa "Code"
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<acl name="Default"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="general.http" access="false"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.gamemode" access="false"></right> <right name="command.changemode" access="false"></right> <right name="command.changemap" access="false"></right> <right name="command.stopmode" access="false"></right> <right name="command.stopmap" access="false"></right> <right name="command.skipmap" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.refresh" access="false"></right> <right name="command.refreshall" access="false"></right> <right name="command.addaccount" access="false"></right> <right name="command.delaccount" access="false"></right> <right name="command.debugscript" access="false"></right> <right name="command.chgpass" access="false"></right> <right name="command.loadmodule" access="false"></right> <right name="command.unloadmodule" access="false"></right> <right name="command.reloadmodule" access="false"></right> <right name="command.upgrade" access="false"></right> <right name="command.mute" access="false"></right> <right name="command.crun" access="false"></right> <right name="command.srun" access="false"></right> <right name="command.run" access="false"></right> <right name="command.unmute" access="false"></right> <right name="command.kick" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.reloadbans" access="false"></right> <right name="command.shutdown" access="false"></right> <right name="command.install" access="false"></right> <right name="command.aexec" access="false"></right> <right name="command.whois" access="false"></right> <right name="command.whowas" access="false"></right> <right name="command.aclrequest" access="false"></right> <right name="command.authserial" access="false"></right> <right name="function.executeCommandHandler" access="false"></right> <right name="function.setPlayerMuted" access="false"></right> <right name="function.addAccount" access="false"></right> <right name="function.addBan" access="false"></right> <right name="function.setUnbanTime" access="false"></right> <right name="function.setBanAdmin" access="false"></right> <right name="function.setBanReason" access="false"></right> <right name="function.setBanNick" access="false"></right> <right name="function.removeBan" access="false"></right> <right name="function.removeAccount" access="false"></right> <right name="function.setAccountPassword" access="false"></right> <right name="function.kickPlayer" access="false"></right> <right name="function.banIP" access="false"></right> <right name="function.banPlayer" access="false"></right> <right name="function.banSerial" access="false"></right> <right name="function.getBansXML" access="false"></right> <right name="function.unbanIP" access="false"></right> <right name="function.unbanSerial" access="false"></right> <right name="function.reloadBans" access="false"></right> <right name="function.setServerPassword" access="false"></right> <right name="function.getServerPassword" access="false"></right> <right name="function.callRemote" access="false"></right> <right name="function.fetchRemote" access="false"></right> <right name="function.startResource" access="false"></right> <right name="function.stopResource" access="false"></right> <right name="function.restartResource" access="false"></right> <right name="function.createResource" access="false"></right> <right name="function.copyResource" access="false"></right> <right name="function.addResourceMap" access="false"></right> <right name="function.addResourceConfig" access="false"></right> <right name="function.removeResourceFile" access="false"></right> <right name="function.setResourceDefaultSetting" access="false"></right> <right name="function.removeResourceDefaultSetting" access="false"></right> <right name="function.redirectPlayer" access="false"></right> <right name="function.aclReload" access="false"></right> <right name="function.aclSave" access="false"></right> <right name="function.aclCreate" access="false"></right> <right name="function.aclDestroy" access="false"></right> <right name="function.aclSetRight" access="false"></right> <right name="function.aclRemoveRight" access="false"></right> <right name="function.aclCreateGroup" access="false"></right> <right name="function.aclDestroyGroup" access="false"></right> <right name="function.aclGroupAddACL" access="false"></right> <right name="function.aclGroupRemoveACL" access="false"></right> <right name="function.aclGroupAddObject" access="false"></right> <right name="function.aclGroupRemoveObject" access="false"></right> <right name="function.refreshResources" access="false"></right> <right name="function.setServerConfigSetting" access="false"></right> <right name="function.updateResourceACLRequest" access="false"></right> <right name="function.shutdown" access="false"></right> <right name="general.adminpanel" access="false"></right> <right name="general.tab_players" access="false"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="false"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="false"></right> <right name="command.freeze" access="false"></right> <right name="command.setnick" access="false"></right> <right name="command.shout" access="false"></right> <right name="command.spectate" access="false"></right> <right name="command.slap" access="false"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="false"></right> <right name="command.setarmour" access="false"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="false"></right> <right name="command.setteam" access="false"></right> <right name="command.giveweapon" access="false"></right> <right name="command.setstat" access="false"></right> <right name="command.jetpack" access="false"></right> <right name="command.warp" access="false"></right> <right name="command.setdimension" access="false"></right> <right name="command.setinterior" access="false"></right> <right name="command.createteam" access="false"></right> <right name="command.destroyteam" access="false"></right> <right name="command.givevehicle" access="false"></right> <right name="command.repair" access="false"></right> <right name="command.blowvehicle" access="false"></right> <right name="command.destroyvehicle" access="false"></right> <right name="command.customize" access="false"></right> <right name="command.setcolor" access="false"></right> <right name="command.setpaintjob" access="false"></right> <right name="command.listmessages" access="false"></right> <right name="command.readmessage" access="false"></right> <right name="command.listresources" access="false"></right> <right name="command.delete" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.setfpslimit" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl>
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Es muy bueno tu proyecto. Aun esta activo?
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sx,sy = guiGetScreenSize() addEvent("CHack_V",true) local rotX,rotY = 0,0 local mouseFrameDelay = 0 PI = math.pi lplayer = getLocalPlayer() local ayudatxt = [[Bienvenido al modo de Version Libre! Usa los botones de tu teclado numerico y tu Mouse para mover la camara! PARA SALIR USA LA TECLA ENTER]] local cHOpciones = { sen = 0.01, vel = 2 } local camHack function CamhackOn() if camHack then camHack = false setElementData(lplayer,"camHack",false) setElementData(lplayer,"Ocupado",false) --setPlayerHudComponentVisible("all",true) showChat(true) toggleAllControls(true, true, false) removeEventHandler("onClientCursorMove",root,moverMouse) removeEventHandler("onClientPreRender",root,moverCamara) setCameraTarget(lplayer) unbindKey("h","down",mostrarGUICam) unbindKey("enter","down",salirCam) destroyElement(camHackGUI) if controlsEnableGM or controlsEnableAlpha then toggleControl ( "fire", false) end else setElementData(lplayer,"camHack",true) setElementData(lplayer,"Ocupado",true) camHack = true setPlayerHudComponentVisible("all",false) showChat(false) toggleAllControls(false, true, false) local x,y,z,lx,ly,lz = getCameraMatrix() setCameraMatrix(x,y,z,lx,ly,lz) addEventHandler("onClientCursorMove",root,moverMouse) addEventHandler("onClientPreRender",root,moverCamara) aviso("Vista Libre\nPuedes ver la ayuda y opciones con la tecla 'H'") cargarGUICam() bindKey("enter","down",salirCam) end verificarCheckPanel() end addEventHandler("CHack_V",root,CamhackOn) function salirCam() CamhackOn() end function moverMouse(_,_,aX,aY) if isCursorShowing() or isMTAWindowActive() then mouseFrameDelay = 5 return elseif mouseFrameDelay > 0 then mouseFrameDelay = mouseFrameDelay - 1 return end local width, height = guiGetScreenSize() aX = aX - width / 2 aY = aY - height / 2 rotX = rotX + aX * cHOpciones.sen rotY = rotY - aY * cHOpciones.sen if rotX > PI then rotX = rotX - 2 * PI elseif rotX < -PI then rotX = rotX + 2 * PI end if rotY > PI/2 then rotY = PI/2-0.001 elseif rotY < -PI/2 then rotY = -PI/2+0.001 end end function moverCamara() local x,y,z,lx,ly,lz = getCameraMatrix() local angZ = math.sin(rotY) local angY = math.cos(rotY) * math.cos(rotX) local angX = math.cos(rotY) * math.sin(rotX) local speed = 0 local speedr = 0 if getKeyState("w") then speed = cHOpciones.vel elseif getKeyState("s") then speed = -cHOpciones.vel end if getKeyState("a") then speedr = cHOpciones.vel elseif getKeyState("d") then speedr = -cHOpciones.vel end if getKeyState("q") then z = z - cHOpciones.vel elseif getKeyState("e") then z = z + cHOpciones.vel end local DisX = x - lx local DisY = y - ly local angleLength = math.sqrt(DisX^2+DisY^2) lx = x + angX * 100 ly = y + angY * 100 lz = z + angZ * 100 x = x + angX * speed y = y + angY * speed z = z + angZ * speed x = x + (DisY / angleLength) * speedr y = y + -(DisX / angleLength) * speedr setCameraMatrix(x,y,z,lx,ly,lz) end local color = 255 local adtxt = "" local timer function cargaraviso() if color > 0 then color = color - 5 end dxDrawRectangle(0,sy/2-30,sx,60,tocolor(0,color,color,200),false) dxDrawText(adtxt,0,sy/2-30,sx,60,tocolor(0,255,0,255),2,"default","center") end function aviso(texto) color = 200 adtxt = texto if not timer then addEventHandler("onClientRender",root,cargaraviso) timer = setTimer(function() removeEventHandler("onClientRender",root,cargaraviso) timer = nil end,3000,1) else killTimer(timer) timer = setTimer(function() removeEventHandler("onClientRender",root,cargaraviso) timer = nil end,3000,1) end end function cargarGUICam() camHackGUI = guiCreateWindow(sx/2-204,sy/2-121,409,242,"Opciones de Vista Libre",false) guiSetVisible(camHackGUI,false) local tabCamHack = guiCreateTabPanel(11,21,389,212,false,camHackGUI) local tCamAyuda = guiCreateTab("Ayuda",tabCamHack) guiCreateMemo(3,6,378,179,ayudatxt,false,tCamAyuda) local tCamOpciones = guiCreateTab("Opciones",tabCamHack) guiCreateLabel(13,12,66,17,"Velocidad:",false,tCamOpciones) addEventHandler("onClientGUIChanged",guiCreateEdit(84,10,118,22,tostring(cHOpciones.vel),false,tCamOpciones),function() local txt = guiGetText(source) if not tonumber(txt) then local point txt = txt:gsub(".",function(x) if x=="." and not point then point = true elseif not tonumber(x) then return "" end end) if txt == guiGetText(source) then return end guiSetText(source,txt) end cHOpciones.vel = txt end,false) guiCreateLabel(13,40,66,17,"Sensibilidad:",false,tCamOpciones) addEventHandler("onClientGUIChanged",guiCreateEdit(84,38,118,22,tostring(cHOpciones.sen),false,tCamOpciones),function() local txt = guiGetText(source) if not tonumber(txt) then local point txt = txt:gsub(".",function(x) if x=="." and not point then point = true elseif not tonumber(x) then return "" end end) if txt == guiGetText(source) then return end guiSetText(source,txt) end cHOpciones.sen = txt end,false) bindKey("h","down",mostrarGUICam) end function mostrarGUICam() if guiGetVisible(camHackGUI) then guiSetVisible(camHackGUI,false) showCursor(false,false) else guiSetVisible(camHackGUI,true) showCursor(true) end end
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Hola, no puedo publicar en el foro de Spanish / Español, y otros foros y subforos!
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function iniciarMap() Ventana = guiCreateWindow((sW - 350) / 2, (sH - 199) / 2, 350, 199, "Lista de mapas", false) guiWindowSetSizable(Ventana , false) guiSetVisible(Ventana , false) Tab = guiCreateTabPanel(10, 25, 340, 164, false, Ventana ) Mapas = guiCreateTab("Mapas", Tab) MapListSearch = guiCreateEdit ( 3,3,132,20, "", false, Mapas ) guiCreateStaticImage ( 135,5,17,17,"img/lupa.png", false, Mapas ) MapList = guiCreateGridList ( 5,26,139,363, false, Mapas ) guiGridListAddColumn( MapList, "Mapas",0.8) CurMap = guiCreateLabel ( 167,101,186,15, "Mapa: N/A", false, Mapas ) CurGamemode = guiCreateLabel ( 167,116,193,33, "Gamemode: N/A", false, Mapas ) guiCreateLabel(161,6,70,17,"Informacion:",false,Mapas ) Start = guiCreateButton ( 363,6,74,27, "Iniciar", false, Mapas ) NextMap = guiCreateButton ( 363,33,74,27, "Next Map", false, Mapas ) RefreshList = guiCreateButton ( 363,60,74,27, "Refrescar", false, Mapas ) end addEventHandler("onClientResourceStart", resourceRoot, iniciarMap) Quiero que los botones hagan sus funciones! y que en el guiCreateGridList solo muestre los mapas!
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[Español] Gracias! Pero quiero que me carge todos los mapas en la MapList = guiCreateGridList ( 5,26,139,363, false, Mapas ) guiGridListAddColumn( MapList, "Mapas",0.8) y se pueda iniciar con el boton de Start = guiCreateButton ( 363,6,74,27, "Iniciar", false, Mapas ) Cambiar de mapa NextMap = guiCreateButton ( 363,33,74,27, "Next Map", false, Mapas ) y refresque la lista de mapas con RefreshList = guiCreateButton ( 363,60,74,27, "Refrescar", false, Mapas ) [Inglés] Thank you! But I want you to upload all the maps in the MapList = guiCreateGridList ( 5,26,139,363, false, Mapas ) guiGridListAddColumn( MapList, "Mapas",0.8) and can be started with the Start = guiCreateButton button (363,6,74,27, "Start", false, Maps) Change map NextMap = guiCreateButton (363,33,74,27, "Next Map", false, Maps) and refresh the map list with RefreshList = guiCreateButton (363,60,74,27, "Refresh", false, Maps)
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Hola necesito ayuda estoy creando un mini panel donde los admin puedan iniciar aparte los mapas. Esto es todo lo que tengo en parte del cliente. Espero que me ayuden.
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[Servidor] AddAccount
error403 ツ replied to error403 ツ's topic in Ayuda relacionada al cliente/servidor
Ya lo solucione.. Tenia que poner <right name="function.addAccount" access="true"></right> Pero me salio un nuevo Error y me gustaria que me ayudaran cuando entro en el panel admin, le doy en iniciar/restaurar/parar resource... pero le doy a eliminar resource y si me deja... nose si es error del panel o por ACL