Jump to content

RyuMaster

Members
  • Posts

    7
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

RyuMaster's Achievements

Newbie

Newbie (4/54)

0

Reputation

  1. I see, thank you for letting me know. So basically I should implement some basic anti-cheat checks for my scripts similar to this one. May you explain some stuff on ACL here more, I just can not wrap my head around it. I can see people doing isObjectInACLGroup() checks in their scripts. But, I have this vague idea after reading the wikipedia, that if I set, say, resource 'superman' permission to run only for admin group inside ACL, this makes this isObjectInACLGroup() check redundant? Or not? What is the point of making resource available only to admins inside ACL groups if we have isObjectInACLGroup() check? Are they different?
  2. There is nice script of superman on the resources site. https://community.multitheftauto.com/index.php?p=resources&s=details&id=5477 Someome even modifier it to work only for 'admin' groups. But I am new to the mta, and here I thinking, isn't this a big security hole? Seems like superman movements are all calculated on client side, even the check for 'admin' is done on client side. I know that mta has anti-cheat engine, does it prevents stuff like this of being modified? Or if not, what is the actual way to make that script secure, i.e. only usable by admins?
  3. I see, thank you for getting back. Must be something else... I'll do more tests then and will try todiig it up.
  4. Hi! I have this problem. I spawn player on ther server inside certain interrior on the server side: source:spawn(startX,startY, startZ + 0.5, 0, jobModel, interriorID, playerDim, Team.getFromName(playerTeam)) Then, on the client side this is triggered: fadeCamera(true, 1) setCameraInterior(interriorID) setCameraMatrix(startX - 2, startY, startZ ) guiSetInputEnabled(true) toggleAllControls (false, true, true) showCursor(true) My idea is to fix camera in space, and take all control from the player. This drops no errors, and player can not be controller. But, camera is always shown from behind normally, seems like all my camera functions are just being ingnored. Maybe because I run them just after the player spawns in interrior, and that makes some overwrites? Any ideas?
  5. RyuMaster

    [REL] UCD RPG

    Thank you, that we help a lot to new guys like me, because right now I am doing <object name="resource.*"></object> inside admin alc, which is probably a security disaster
  6. RyuMaster

    [REL] UCD RPG

    I got fresh copy from github to test, but getting 'access denied' error from different resources. Do I need to confirm acl manually?
  7. Hi! I have simple GUI system for user registration. The problem is, when user enters name and press some key, like 'u', which is also happens to be global key to open chat message input, it screws up everything. Is there a clean way to make input text field actually 'eat' all the keyboard input?
×
×
  • Create New...