ramrod

Members
  • Content Count

    111
  • Joined

  • Last visited

Community Reputation

0 Neutral

About ramrod

  • Rank
    Sucka

Details

  • Gang
    VCES / SAES
  • Location
    New Zealand
  • Occupation
    Stripper
  1. Hey guys I have this weird problem with only 1 of my maps. Its a pretty huge map with a forest section and a city section. The only part that freezes is when im moving around, looking within the city. It typically happens when im in the forest section, and then move into the city when the new objects are loading; resulting in lag, and then most of the time, then freezing. Could this be an issue with too many objects? No objects are missing or go invisible...I deleted a few to make sure. Maybe its an item clash? Or too many of one item? Or maybe its a streaming issue as its only when the map transitions from the forest to the city (which has alot of objects, maybe too much to handle?) My PC is 4gb ram, win 7 x64, dual core processor, 1gb gfx nvidia gfx card...so i dont think its my specs. here are some pics of the city http://img195.imageshack.us/i/mtascreen20100710151242.jpg/ http://img401.imageshack.us/i/mtascreen20100710151244.jpg/ http://img705.imageshack.us/i/mtascreen20100710151246.jpg/ http://img687.imageshack.us/i/mtascreen20100710151251.jpg/ http://img189.imageshack.us/i/mtascreen20100710151257.jpg/ http://img194.imageshack.us/i/mtascreen20100710151300.jpg/ http://img411.imageshack.us/i/mtascreen20100710151310.jpg/
  2. With this script, the x y z coordinates, is that the change in x y z values that we want the items so +50 along z, +1000 in y etc? Or do we input the new coordinates that we want these items to be moved to? if that makes sense.
  3. I thought about doing that, problem is that it ONLY does objects. i have spawns, pickups and those extras which will need to be modified also... mmove.exe link is also invalid :\ So noone has created a script or program that can move EVERYTHING without the need to convert ?
  4. Hey guys. Om needing help, in a couple of my maps, i have created a whole city, problem is, that the map is too close to land so it severly lags ingame when its loading everything. So im needing to move EVERYTHING in my map along the Z axis. Is there a script or program that will elt me do this? Thanks guys.
  5. is there an update for the latest version?
  6. thanks ;D I kinda like it , but i always love critique's though ;o
  7. ive reported that, anything to do with CTF is buggy, when you place flags and team spawns, you can reselect all you want UNTIL you save and go back, if you do that, when you click on the spawns or flags again all menu's disappear and the current view is stuck and you have to disconnected >_>
  8. ramrod

    Pirate Doom

    One of my older but recently updated maps. Pirate themed, Pirate ships attacking an island, some are shipwrecked. The island contains a vast beach and rocky area, some covered but a tall cave and house. Also there is an Indian forest with teepee's and pretty lights, there is a secret entrance to this island through a water cave to the side. And past the forest is a farmers compound, with tractors, barn's, demolished buildings etc. Good for TDMA, CTF, CDM etc. Here are some pics as well as a video of coruse video = https://www.youtube.com/watch?v=7KnkptOCBPI
  9. that means the latest version of MTADM has a working map editor now?
  10. ramrod

    Public beta #2 details

    download -> http://www.microsoft.com/downloads/deta ... layLang=en download -> http://www.jhxp.net/personal/MTASA-1.0-Beta-V2.exe (it's the second mirror and the only one which worked for me) ps. you will get connection timeout though, cause the server is full all the time thanks . i managed to join in the end and make my character,...then it stopped... lol.
  11. ramrod

    Public beta #2 details

    ew, i get an error saying client "MTA client verification failed" >:\ V I already have. All logged in etc.
  12. Ok so here is another of my maps, one of my most recent ones. This one basically is more of a CDM, TDMA or even assault. Theres a small island of pirate ships and houses on one sidem and from there, that team must go through a cave into a watery area filled with other caves, eventually you make it to a big open area inside the cave and there are tree's huts and rocks everywhere around. Closeby past yet another cave is the Ranch town full of houses, waterfalls, nature etc. This is where most the action and fights will happen, its the biggest open area. Many levels, down low underwater, up a bit onto a foresty cabin area, up higher to the ranch town, then higher onto the buildings, then higher up again onto the dam wall surrounding the entire area. Here are some photos and a youtube video yet again. youtube video = https://www.youtube.com/watch?v=FIuAbHfGkM0
  13. ramrod

    Castle Invaders

    awesome! hehehe when was it you explored it?! mustve been aggges back, ive changed it SO much now ;o. i need help scriptign that bloody ship though . but im glad you liked it