xyzii
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Everything posted by xyzii
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Turns out it's the server owner using it as a way to ban people for some reason, making the player's game crash.
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I have 64 bit windows, 16GB ram, 6 GB vram. The problem appears on one server and it's CIT, I tried FFS and my own servers as well and I could log in with no problems. I've tried reinstalling MTA and GTA SA multiple times with different versions but no luck. mtadiag: https://pastebin.mtasa.com/583190001
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I have tried hard to fix this by myself, but can't apparently: Version = 1.5.6-release-18556.0.000 Time = Mon Jun 3 01:01:17 2019 Module = D:\MTA San Andreas 1.5\mods\deathmatch\client.dll Code = 0xE06D7363 Offset = 0x0034518C EAX=0177ECD0 EBX=0177ED7C ECX=00000003 EDX=00000000 ESI=280677B4 EDI=2809518C EBP=0177ED28 ESP=0177ECD0 EIP=74D11942 FLG=00200212 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B I'll provide more info if needed, thanks
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Before you even mention it, I know of processLineOfSight and isLineOfSightClear. But those don't fix my issues as far as I'm aware. The two elements would be players and the obstacle is a custom element with no collision. On top of the element is a col shape though. I made a picture to show what I mean if you don't understand; I want to get something like this: if (element is in middle of those two players) then -- Do stuff end
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Got it working, thanks! Weirdly enough I used the attach yesterday and it didn't work.
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Hey, I don't know if this belongs in here, but I couldn't find anything about changing DFF clumps to be just one clump since MTA doesn't support multiple clumps as far as I'm aware. I'm trying to add objects from a DFF to a different DFF. I'm using Kam's script on 3ds max.
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Just now noticed I posted in the wrong place.
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Happened to me and my friend too multiple times within two days, still happening. Our names and binds reset too.
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Hey, I don't know if this belongs in here, but I couldn't find anything about changing DFF clumps to be just one clump since MTA doesn't support multiple clumps as far as I'm aware. I'm trying to add objects from a DFF to a different DFF. I'm using Kam's script on 3ds max.
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If you want to play youtube or some other site, use createBrowser, loadBrowserURL to get website, and dxDrawMaterialLine3D to draw the browser in the GTA world. Wouldn't recommend using mp4 since they take a lot of space usually.
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Not sure if guiSetVisible works on other gui elements than windows. I recommend you to download guieditor and make the gui with that. Make sure to add the buttons etc into a window, and then change the window's visibility. Alternatively you can just use guiSetAlpha but then you can click the buttons even when they are not visible but ofcourse you could add a check to see if the button alpha is not 0.
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Alternatively you could create a col sphere at the marker's location and open window when you hit the col.
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Use setElementRotation (set rotOrder to "default", conformPedRotation to true for best results) and then set his camera target to himself again. That should make the player and camera aligned correctly
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I already gave you the answer..
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A few ways would be to check if there are any weapons within a specified radius of the area you clicked or add a small invisible object, though big enough to click on. The reason that you can't click on them is that they are collisionless.
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https://www.mediafire.com/?q13qpt7m1seaa6s there
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It is, I took it from Vice City's gta3.img, checked to be sure and there are the images needed
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Forgot to mention, it's there aswell. <file src="models/malibu_fronttxd.txd"/>
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So I have a problem importing a TXD, normally everything goes fine and works but this one doesn't. The Error: -- File name, model ID, type {"models/malibu_fronttxd.txd", 2003, "txd"},