TheMOG

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TheMOG last won the day on January 10

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About TheMOG

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    Thug
  • Birthday 14/05/98

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  • Occupation
    Try yourself, ask for help, but dont leak!

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  1. Adding Objects

    Nah.
  2. hunger and thirst ...

    setTimer(function() local hunger = getElementData(localPlayer, "hunger") setElementData(localPlayer, "hunger", hunger - 5) end, 30000, 0)
  3. help hydra smoke script

    I think you can replace an object dff then attach the object to the hydra. I think there is no other way.
  4. Team System duvidas

    english pls
  5. Miner in MTA

    get a life..
  6. onClientResourceStart doesn't work

    you don't need onClientResourceStart when you use onClientRender. just addEventHandler("onClientRender", root, function() --- Your code here. onStart() end) And if you want to something with player when they join, just use this: function onStart() showCursor(true) showChat(false) end
  7. Triggering Effect

    I already fixed it. Found a dff file on the community, downloaded, then attached the "object" to the airdrop.
  8. [Help]Admin Panel MYSQL

    there is the error. "csg.staff table doesn't exist.
  9. Triggering Effect

    I fixed it with another way.
  10. Server Console

    i fixed it with another way.
  11. Triggering Effect

    Hi, i'm working on an airdrop system, almost everything done. I'm thinking about how can i trigger an effect to the server side? Because we have almost 60 players on the server, and i want that they all can see the smoke. I tried --server: function createSmoke(x, y, z) triggerClientEvent(getRootElement(), "createSmoke", getRootElement(), x, y, z) end addEvent("createSmoke", true) addEventHandler("createSmoke", getRootElement ( ), createSmoke) --client: function smokeCreate(x, y, z) smoke = createEffect("tank_fire", x, y, z, -90, 0, 0) setEffectSpeed(smoke, 4) end addEvent( "createSmoke", true ) addEventHandler( "createSmoke", resourceRoot, smokeCreate)
  12. Server Console

    is that possible to run a command from the server console monitor? If yes, how?
  13. centerOfMass Error

    first check that is the player in veh, with if (veh) then end
  14. DisableCharacters

    I can keep register, nothing in debug.
  15. DisableCharacters

    Hi, what's the problem? local disabledKey = { ["!"] = true, ['"'] = true, ["£"] = true, ["$"] = true, ["%"] = true, ["^"] = true, ["&"] = true, ["*"] = true, ["("] = true, [")"] = true, ["_"] = true, ["+"] = true, ["="] = true, ["-"] = true, ["["] = true, ["]"] = true, ["{"] = true, ["}"] = true, [";"] = true, [":"] = true, ["'"] = true, ["@"] = true, ["#"] = true, ["~"] = true, [","] = true, ["<"] = true, ["."] = true, [">"] = true, ["/"] = true, ["?"] = true, ["/"] = true, } local username = guiGetText(gui["username"]) local pw = guiGetText(gui["username"]) if string.find(username, disabledKey[username]) then return outputDebugString("blocked:username") end if string.find(pw, disabledKey[pw]) then return outputDebugString("blocked:pw") end