Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Grozz last won the day on January 1 2018

Grozz had the most liked content!

Community Reputation

74 Popular

About Grozz

  • Rank
  • Birthday 05/05/1998


  • Location
  • Interests
    Scripting, Modelling.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Any ideas how can I calculate the camera perspective's 4 corners into a flat 2D map? Here's what the camera should see: And here is what should it look like from the outside: I need to calculate the 4 points position
  2. Of course man. If you're not able to do something, it's not even possible, right?
  3. its dxDrawMaterialLine3D() or setSkyGradient()
  4. thats a simple vertex displacement shader
  5. A poor demonstration of custom face morphing
  6. A simple script of dressable characters and deformable faces. You can move every vertex of the head with a simple displacement shader. The script is in test state right now, I'll create a new editor later. Hope you like it.
  7. Hey. No, I will use it on my server.
  • Create New...