I need some help with scripting some peds like giving them weapons making them powerful etc. heres my code so far.
Imports System
Imports System.Drawing
Imports System.IO
Imports System.Math
Imports System.Text
Imports System.Windows.Forms
Imports GTA
Imports GTA.Math
Imports GTA.Native
Public Class BaseScript
Inherits Script
Public Sub New()
Me.Interval = 5
End Sub
Private Sub keyDown(ByVal sender As Object, ByVal e As KeyEventArgs) Handles MyBase.KeyDown
If e.KeyCode = Keys.K Then
UI.ShowSubtitle("Test")
World.CreatePed(PedHash.Marine01SMY, Game.Player.Character.GetOffsetInWorldCoords(New Vector3(0, 5, 0)))
[Function].Call(Hash.ADD_BLIP_FOR_ENTITY)
End If
End Sub
Private Sub keyUp(ByVal sender As Object, ByVal e As KeyEventArgs) Handles MyBase.KeyUp
End Sub
Private Sub general_tick(ByVal sender As Object, ByVal e As EventArgs) Handles MyBase.Tick
End Sub
End Class