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Content Count
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Last visited
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2 NeutralAbout dsmatias
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Rank
Advanced Member
- Birthday 07/10/1996
Details
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Gang
DriftShow
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Location
Brazil
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Occupation
SF
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Interests
Script Drift
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Official Shirt, Equipe DriftShow DS Virtual Look that! First Fan's Drift Show-Team DS Virtual [Brandão] went straight there Paraiba JP know the Founder of Virtual Team DS [Matias] and Finished winning a shirt Official Team. : the #EquipeDSVirtual # MK12 Very satisfying the love we never think that one day this would happen. Thanks to everyone who somehow likes the work and Admira Drift Show-Team DS Virtual Stay on top of all the news team: FanPage
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Essa é uma Equipe Drift Online que foi inspirada pela grande equipe de Drift-Show DS que domina as pistas da vida real e agora virtual. / This is a Drift Online team was inspired by the great team Drift Show-DS dominating the tracks of real life and now virtual. #EquipeDriftShowVirtual / #EquipeDSVirtual - Server IP: mtasa://198.50.141.252:22003 º WebSite Oficial DS: http://driftshowdsvirtual.wix.com/dsvirtual⇨ Channel Oficial DS Virtual: https://goo.gl/i2NZQx ⇨ Extensão DS Virtual - Instale:http://goo.gl/gdybTt ⇨ Blog Oficial DS: http://goo.gl/LK3C51 Serve
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Error, Help? Line: if curGear > lastGear then playBlowoffSound(vehicle) end if downgrading then if ( lastRPM < rpm and ( lastGear <= curGear ) ) or lastGear < curGear then if isTimer ( downgradingTimers[1] ) then killTimer ( downgradingTimers[1] ) end if isTimer ( downgradingTimers[2] ) then killTimer ( downgradingTimers[2] ) end downgrading = false
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radioSound = { } addEventHandler("onClientResourceStart", resourceRoot, function() bindKey("r", "down", clientToggleRadio) bindKey("mouse_wheel_up", "down", volumeUp) bindKey("mouse_wheel_down", "down", volumeDown) end ) addEventHandler("onClientVehicleEnter", root, function(thePlayer, seat) if thePlayer == getLocalPlayer() then local msg = "Aperte 'R' para ligar a Radio. Bom Jogo #EquipeDSVirtual" if radioSound[source] == nil then outputChatBox(msg, 124, 252, 0) else if radioSound[source].soundElement == nil then outputChatBox(msg, 124, 252
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<meta> <info name="backfire" author="EquipeDS_Matias" version="1.0" type="script" /> <script src="backfire_server.lua" type="server"/> <script src="backfire_client.lua" type="client"/> <file src="sound/backfire1.wav" /> <file src="backfire_settings.xml" /> </meta> local fxShowValTest = false local curEngine = 0 function getPositionFromElementOffset(element,offX,offY,offZ) local m = getElementMatrix ( element ) local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1] local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2]
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Hello, I have a radar on my server when I'll turn it does not appear, someone help me? local screenW,screenH = guiGetScreenSize() local resW,resH = 1366,768 local sW,sH = (screenW/resW), (screenH/resH) local turn = true local alpha = 255 addEventHandler( "onClientResourceStart", resourceRoot, function() setPlayerHudComponentVisible ( "radar", false ) --# Create Textures hudMaskFX = dxCreateShader("mask.fx") radarTexture = dxCreateTexture("img/map.png") maskTexture = dxCreateTexture("img/radar_mask.png") checkTextures = ( hudMaskFX and radarTexture and maskT