ThatsMe

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ThatsMe last won the day on November 23 2016

ThatsMe had the most liked content!

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About ThatsMe

  • Rank
    Fool
  • Birthday July 31

Details

  • Gang
    PSF Dev
  • Location
    Poland
  • Interests
    MTA Mapping , ScriptingGTA Modding , Mapping

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  1. Add LOD's
  2. Called "scene2res" and notepad++
  3. There should be an option in Map Editor to use LOD's Look in the settings
  4. I didn't use any of MTA map editors My map was using San Vice as a base , so i used MED (Map Editor for San Andreas Singleplayer) to load the whole San Vice map on my second gta installation then i was copying the positions to gta3.map (or whatever is your .map named)
  5. Firstly it "Warning's Long Execution" because its not for Map Editor Secondly: Its in one dimension since its like a placed map objects Thirdly: Map Editor sets your dimension to 500? i think or something different , you can change that in map editor files
  6. You propably installed a cheat called "Galaretka"
  7. Your Collision is too detailed Make it lower quality
  8. It doesn't have Required animations , so it won't work afaik
  9. Map

    It would be like 800mb and if you convert the newest one then something around 1,4gb
  10. Scene2res
  11. Yep i know that its visible to only player , i said that before Also no , its not possible to Force GTA 3.img and about the animation arm bug , then i don't know
  12. You actually can change stuff in gta3.img You need to enable "Use modified files" in settings I know because i did it before (Using modified animations like Rifle.ifp , Colt45.Ifp and also Ped.ifp from anims folder)
  13. Dunno then
  14. You can also use Notepad++ and replace every 5553 with 1315
  15. ^ Yes , thats it And im saying that P flag is in weapon.dat Here's improved version of what i wanted to say: 0x000004 - uses 1st person aim - False 0x000008 - can only use free aiming - True Then edit colt45.ifp and replace normal aim with cop aim