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stijnleferink

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Vic

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  1. can you please do criminal russia, i tried to connvert myself but it was to hard.
  2. hello, me and my friends have a freeroam server. but we have an issue with our teleport panel. when we join our server it automaticly starts the panel. we want it to only be there when you press F2 maybe we have to make an extra line of code, but we are not good at scripting. if anybody could help us that would be nice our code: function dxGuiTeleport ( ) if ( addEventHandler("onClientRender",root,dxWindow) == true ) then guiSetVisible ( Wang, true ) guiSetVisible ( LorenzoEsEstupida, true ) guiSetVisible ( LeStenione, true ) guiSetVisible ( Autobahn, true ) guiSetVisible ( StuntBridge, true ) guiSetVisible ( Army, true ) guiSetVisible ( SeaStunts, true ) guiSetVisible ( BigAirportJumps, true ) guiSetVisible ( SpeedLane, true ) guiSetVisible ( TSbase, true ) guiSetVisible ( LSportjump, true ) guiSetVisible ( AirPortLS, true ) guiSetVisible ( GroveBase, true ) guiSetVisible ( AirportBase, true ) guiSetVisible ( TrainBase, true ) guiSetVisible ( PoliceBase, true ) guiSetVisible ( AbonJump1, true ) guiSetVisible ( AbonJump2, true ) showCursor ( true ) else removeEventHandler("onClientRender",root,dxWindow) guiSetVisible ( Wang, false ) guiSetVisible ( LorenzoEsEstupida, false ) guiSetVisible ( LeStenione, false ) guiSetVisible ( Autobahn, false ) guiSetVisible ( StuntBridge, false ) guiSetVisible ( Army, false ) guiSetVisible ( SeaStunts, false ) guiSetVisible ( BigAirportJumps, false ) guiSetVisible ( SpeedLane, false ) guiSetVisible ( TSbase, false ) guiSetVisible ( LSportjump, false ) guiSetVisible ( AirPortLS, false ) guiSetVisible ( GroveBase, false ) guiSetVisible ( AirportBase, false ) guiSetVisible ( TrainBase, false ) guiSetVisible ( PoliceBase, false ) guiSetVisible ( AbonJump1, false ) guiSetVisible ( AbonJump2, false ) showCursor ( false ) end end bindKey ( "F2", "down", dxGuiTeleport ) --GuiButtons Wang = guiCreateButton(453,335,150,35,"Wang Cars",false) guiSetFont ( Wang, "default-bold-small" ) PoliceBase = guiCreateButton(636,335,150,35,"PoliceBase",false) guiSetFont ( PoliceBase, "default-bold-small" ) TrainBase = guiCreateButton(825,335,150,35,"TrainBase",false) guiSetFont ( TrainBase, "default-bold-small" ) AirportBase = guiCreateButton(453,389,150,35,"AirportBase",false) guiSetFont ( AirportBase, "default-bold-small" ) GroveBase = guiCreateButton(636,389,150,35,"GroveBase",false) guiSetFont ( GroveBase, "default-bold-small" ) AbonJump1 = guiCreateButton(825,389,150,35,"AbonJump1",false) guiSetFont ( AbonJump1, "default-bold-small" ) AbonJump2 = guiCreateButton(453,443,150,35,"AbonJump2",false) guiSetFont ( AbonJump2, "default-bold-small" ) BigAirportJumps = guiCreateButton(636,443,150,35,"BigAirportJumps",false) guiSetFont ( BigAirportJumps, "default-bold-small" ) SpeedLane = guiCreateButton(825,443,150,35,"SpeedLane",false) guiSetFont ( SpeedLane, "default-bold-small" ) TSbase = guiCreateButton(453,497,150,35,"TSbase",false) guiSetFont ( TSbase, "default-bold-small" ) LSportjump = guiCreateButton(636,497,150,35,"LSportjump",false) guiSetFont ( LSportjump, "default-bold-small" ) AirPortLS = guiCreateButton(825,497,150,35,"AirPort LS",false) guiSetFont ( AirPortLS, "default-bold-small" ) LorenzoEsEstupida = guiCreateButton(453,551,150,35,"LorenzoEsEstupida",false) guiSetFont ( LorenzoEsEstupida, "default-bold-small" ) LeStenione = guiCreateButton(636,551,150,35,"LeStenione",false) guiSetFont ( LeStenione, "default-bold-small" ) Autobahn = guiCreateButton(825,551,150,35,"Autobahn",false) guiSetFont ( Autobahn, "default-bold-small" ) StuntBridge = guiCreateButton(453,605,150,35,"StuntBridge",false) guiSetFont ( StuntBridge, "default-bold-small" ) Army = guiCreateButton(636,605,150,35,"Army",false) guiSetFont ( Army, "default-bold-small" ) SeaStunts = guiCreateButton(825,605,150,35,"SeaStunt",false) guiSetFont ( SeaStunts, "default-bold-small" ) -- Direct X Drawing function dxWindow() dxDrawRectangle(406.0,277.0,603.0,395.0,tocolor(0,0,0,100),false) dxDrawLine(447.0,318.0,958.0,318.0,tocolor(255,255,255,255),1.0,false) dxDrawText("Teleporter",456.0,285.0,642.0,319.0,tocolor(0,0,0,255),1.0,"pricedown","left","top",false,false,false) dxDrawText("Teleporter",451.0,289.0,637.0,323.0,tocolor(255,255,0,170),1.0,"pricedown","left","top",false,false,false) end addEventHandler("onClientRender",root,dxWindow) -- to hide the DX: removeEventHandler("onClientRender",root,dxWindow) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == Autobahn) then local player = getLocalPlayer() setElementPosition (player , 2742.4858398438, 1586.3389892578, 9.1396675109863 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == AirPortLS) then local player = getLocalPlayer() setElementPosition (player , 1993.8118896484, -2446.2619628906, 12.951565742493 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == LSportjump) then local player = getLocalPlayer() setElementPosition (player , 2002.7650146484, -6021.8623046875, 1675.6629638672 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == SpeedLane) then local player = getLocalPlayer() setElementPosition (player , 3112.2580566406, -3200.0966796875, 31.569486618042 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == TSbase) then local player = getLocalPlayer() setElementPosition (player , 1514.3522949219, -1368.8898925781, 2585.1691894531 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == Wang) then local player = getLocalPlayer() setElementPosition (player , -1973.0573730469, 303.94955444336, 34.576179504395 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == LorenzoEsEstupida) then local player = getLocalPlayer() setElementPosition (player , 243.96868896484, -2453.9113769531, 5.271800994873 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == LeStenione) then local player = getLocalPlayer() setElementPosition (player , -2999.4963378906, 47.199558258057, 30.017358779907 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == StuntBridge) then local player = getLocalPlayer() setElementPosition (player , -2662.1613769531, 1474.8544921875, 11.094347953796 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == Army) then local player = getLocalPlayer() setElementPosition (player , 2586.8308105469, -2383.1357421875, 15.974219322205 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == SeaStunts) then local player = getLocalPlayer() setElementPosition (player , 1783.1136474609, -4253.3286132813, 5.2156348228455 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == BigAirportJumps) then local player = getLocalPlayer() setElementPosition (player , -2799.3962402344, -1187.6875, 3737.4223632813 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == GroveBase) then local player = getLocalPlayer() setElementPosition (player , 2417.6760253906, -1647.2481689453, 0.074307270348072 ) end end ) addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == AirportBase) then local player = getLocalPlayer() setElementPosition (player , 1591.4398193359, -2285.0874023438, 0.52433723211288 ) end end )
  3. hello, me and my friend have a freeroam server in MTA. But we have a problem, we made our own spawn locations. But every time you join the server it comes up with a window with the map, and asks you where you want to spawn. how do we get rid of this "set spawn location" map??? dont mind our weird loading screen
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