
Andres99907
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GTA
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That was a lot of work because i don't know much about tables, but i made the table and i made my script work thank you
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- clientside
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Im working on a script wich create flames on the Thrusters of a vehicle (Mammoth Thruster of GTA Online), works well if you are the only that has a Thruster, but if someone also has a Thruster and gets out the vehicle, your Thruster will keep the attached elements and will not destroy the flames if you get out of the vehicle: Here is a video of what is happening: https://www.youtube.com/watch?v=Q3z9fdnBG0w and serverside and clientside scripts that are involved Serverside: (Functions for creating the flames) function LightOn(vehicle, x, y, z) if thePlayer ~
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I created this script: this script makes the helicopter able to fire an invisible minigun, and the script does it very well. The problem... All it's clientside i don't know how to make the miniguns fire serverside Setweaponstate doesn't work serverside and the minigun cannot harm any player clientside except LocalPlayer
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My clientscript doesn't work very well (onclientvehicleenter) :(
Andres99907 replied to Andres99907's topic in Scripting
You helped me a loot bro : D thank you -
function comprarbandito ( thePlayer, command) local playeraccount = getPlayerAccount ( source ) takePlayerMoney ( thePlayer, 500000 ) setAccountData ( playeraccount, "rc.bandito", adquirido ) end addCommandHandler ( "comprarbandito", comprarbandito ) function Banditoadquirido (_, playeraccount ) if ( playeraccount ) then local ban = getAccountData ( playeraccount, "rc.bandito" ) if ( ban ) then Banditocomprado = true end end end addEvent ( "banditobuyed", true ) addEventHandler ( "banditobuyed", getRootElement(),
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I'm using this script to make Thruster fly, only the Player who uses the Thruster will fly, but if other player enters to other Thruster, the script executes one more time the function and the Player in the First Thruster stop flying (because the function is executed again by the other player) I don't know how to make this script not affect the other players here is a video. Video and this the part of the script wich has the Problem: addEventHandler("onClientVehicleEnter", getRootElement(), function() if (isPedInVehicle(localPlayer) and Cars[get
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:3 Thk you bro, it worked
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local themes = { "sounds/RADAR.mp3", "sounds/RADAR2.mp3", "sounds/RADAR3.mp3", } local sound = {} function Ruiner2000theme() local allVehicles = getElementsByType("vehicle") for index, veh in ipairs (allVehicles) do local model = getElementModel(veh) if model == 494 then if getVehicleEngineState(veh) then if isElement(sound[veh]) then triggerServerEvent ( "fullyloaded", resourceRoot) else local x, y, z = getElementPosition(veh) sound[veh]
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Andres99907 started following TriggerServerEvent not working (Nil value)
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Thx man! it has helped me a lot!
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- triggerserverevent
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I'm very noob at scripting :' (, but i did this: (It's a script for the Imponte Deluxo of GTA Online) Serverside: function deluxe ( player ) local vehicle = getPedOccupiedVehicle(player) if isElement(vehicle) then if getVehicleDoorOpenRatio(vehicle,5) > 0 then setVehicleDoorOpenRatio(vehicle,5,0,ms) setVehicleDoorOpenRatio(vehicle,4,0,ms) setVehicleDoorOpenRatio(vehicle,0,0,ms) else setVehicleDoorOpenRatio(vehicle,5,1,ms) setVehicleDoorOpenRatio(vehicle,4,1,ms) setVehicleDoorOpenRatio(vehicle,0,1,ms) end end end addEvent( "deluxo", true ) addEventH
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last week I had a login panel that worked with HTML, the panel had a background video and music, but now it appears on white background and without sound, I tried to put another HTML panel and the same thing happens, both use videos in webm format and sound in ogg format, I do not know exactly what happens D :
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Andres99907 started following My script doesn't work :(
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It worked!! I really appreciate it very much
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This is the script: function check ( player, seat, jacked ) if getElementData(source, "privado") then if getElementData(source, "dueño") == getAccountName(getPlayerAccount(player)) then else cancelEvent() outputChatBox("Este vehículo no es tuyo.", player) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), check ) function adueñar(playerSource, player, cmd, who) local who = getPlayerName(playerSource), playerSource(who) local co = getPedOccupiedVehicle(who) setElementData(co, "privado", true) setElementData(co, "dueño", getPlayerName(who)) outputChatBox("Este auto ahora
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Thanks!
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function check ( player, seat, jacked ) if getElementData(source, "policeman") then if getElementData(source, "owner") == getAccountName(getPlayerAccount(player)) then else cancelEvent() outputChatBox("You need to be a Policeman", player) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), check ) function setcop(player, cmd, who) local who = getPlayerName(playersource), setcop(who) local co = getPedOccupiedVehicle(who) setElementData(co, "policeman", true) setElementData(co, "owner", getPlayerName(who)) outputChatBox("The Policeman:"..getPla
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