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prx

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. Is there a shader resource that adds dynamic directional shadows or better lighting to the game in general? I haven't found anything but maybe i overlooked something.. Sorry for making a separate topic if there's a better place to post this.
  2. Yeah, maxfps is 60. (screen refresh is also ~60hz) Interestingly, it isn't tearing in windowed, windowed maximized of windowed keep res modes, and the tearing kinda seems cyclical.. like it repeats at constant intervals after dragging the window for long enough
  3. I'm currently trying to develop a directx-based UI system since I want control over the look and feel of the UI on my server. (Being able to set the cegui theme from a script would be nice.) Everything is working fine, however dragging a window can cause terrible horizontal tearing. I tried forcing vsync on in my driver settings but the problem persists. Is there any way of fixing this? I kinda feel like making a flashy UI system is pointless if the user can't even smoothly drag windows in it.. Here's the resource: please don't use my resource I totally changed my mind Edit: lol nvm the default gui is tearing as well TLDR Would it be possible to enable vsync in the game or is it hardcoded to be off for a reason?
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