Yeah, thank you guys. I put in the LUA file the same code of the wiki, but dont works.
This is my LUA:
function removeWorldModel()
for i=550,20000 do
removeWorldModel(i,10000,0,0,0)
end
setOcclusionsEnabled(false) -- Also disable occlusions when removing certain models
setWaterLevel(-5000) -- Also hide the default water as it will be full of holes
end
addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource()),
And my meta: