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Posts
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Everything posted by #TeKa
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انا لا اري اي مساعدا i not see any help
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http://up.top4top.net/downloadf-116bjyp1-zip.html خد جربو وشوف ايه المشكلة و ارفعو و اعطهوني
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دلوقتي اشتغل بس الصوت بردو ما يشتغل اول لما اضغط tab شوف الاكواد local anzar = createMarker (-711,957,12.382266998291, "cylinder", 1.5, 200,100,100,150) createBlipAttachedTo(anzar,56) --- bindKey ("tab","down",function () if isElementWithinMarker(localPlayer, anzar ) then playSound("anzaar.mp3") end end)
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اصلا هو ما عدا ال 10
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شوف مو شغال ما ظبط شوف يقول لي في الدي بق ERROR: Loading script failed: markersound/client.lua:13: ')' expected (to close '(' at line 5) near ''
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ما ظبط شوف local anzar = createMarker (-711,957,12.382266998291, "cylinder", 1.5, 200,100,100,150) createBlipAttachedTo(anzar,56) --EventBinding addEventHandler ("onMarkerHit",root, bindKey ("tab","down", function () if isElementWithinMarker(localPlayer, anzar ) then playSound("anzaar.mp3") end end)
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السلام عليكم سويت ماركر ان لما يدخلو يضغط TAB تشتغل اغنية المهم انا جربتو الماركر اشتغل بس لما ادخل و ادوس TAB ما يشتغل الاغنية الاكواد local anzar = createMarker (-711,957,12.382266998291, "cylinder", 1.5, 200,100,100,150) createBlipAttachedTo(anzar,56) --EventBinding addEventHandler ("onMarkerHit",anzar, function () bindKey ("tab","down") PlaySound("anzaar.mp3",true) end)
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يا اخوي شوف انا رفعت المود صلحو و اعطهوني http://up.top4top.net/downloadf-113t32o1-zip.html
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بردو ما نفعت الاكواد addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'Weapon',getPlayerWeapon(source)) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'Weapon') if ( v_Data ) then getPlayerWeapon(source,v_Data) end end) --savemoney function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount(source))) then local accountData = getAccountData (theCurrentAccount, "money") if (accountData) then local playerMoney = getAccountData(theCurrentAccount, "money") setPlayerMoney(source, playerMoney) else setPlayerMoney(source, 500) end end end addEventHandler("onPlayerLogin", getRootElement(), playerLogin) function onQuit() if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then setAccountData(account,"money", tostring(getPlayerMoney(source))) end end end addEventHandler("onPlayerQuit", getRootElement(), onQuit) -----saveArmour addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'Armor',getPedArmor(source)) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'Armor') if ( v_Data ) then setPedArmor(source,vData) end end ) --------------------------------------------savehealth---------------------------------- addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'HP',getElementHealth(source)) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'HP') if ( v_Data ) then setPedArmor(source,vData) end end ) -----حفظ المكان ---------------------------------------savepostitioncj------------------------------------- addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end local x,y,z = getElementPosition(source) setAccountData(vAcc,'Position_x',x) setAccountData(vAcc,'Position_y',y) setAccountData(vAcc,'Position_z',z) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local x_Data = getAccountData(acc,'Position_x') local y_Data = getAccountData(acc,'Position_y') local z_Data = getAccountData(acc,'Position_z') setElementPosition(source,x_Data,y_Data,z_Data) end )
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شوف الا ن و ايش يجي ERROR: Loading script failed: saveweapon/server.lua:1: unecpected symbol near '
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ما ظبطط بردو بس جالي في الدي بق الان ERROR: Loading script failed: saveweapon/server.lua:12 ')' expected (to close '(' at line 10) near 'end'
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ما نفعت بردو نفس الي يقولو في الدي بق
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كذا كود بس ما بيشتغلو هو فيهم كل السيفات بس ياريت تصحيح بيجي في ال debugscript 3 ERROR: Loading script failed: saveweapon/server.lua:11: ')' expected (to close '(' atline 9) near 'end' serverside --saveweapon addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'Weapon',getPlayerWeapon(source) end end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'Weapon') if ( v_Data ) then getPlayerWeapon(source,v_Data) end) --savemoney function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount(source))) then local accountData = getAccountData (theCurrentAccount, "money") if (accountData) then local playerMoney = getAccountData(theCurrentAccount, "money") setPlayerMoney(source, playerMoney) else setPlayerMoney(source, 500) end end end addEventHandler("onPlayerLogin", getRootElement(), playerLogin) function onQuit() if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then setAccountData(account,"money", tostring(getPlayerMoney(source))) end end end addEventHandler("onPlayerQuit", getRootElement(), onQuit) -----saveArmour addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'Armor',getPedArmor(source)) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'Armor') if ( v_Data ) then setPedArmor(source,vData) end end ) --------------------------------------------savehealth---------------------------------- addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end setAccountData(vAcc,'HP',getElementHealth(source)) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local v_Data = getAccountData(acc,'HP') if ( v_Data ) then setPedArmor(source,vData) end end ) -----حفظ المكان ---------------------------------------savepostitioncj------------------------------------- addEventHandler('onPlayerQuit',root, function() local vAcc = getPlayerAccount(source) if not vAcc or isGuestAccount(vAcc) then return end local x,y,z = getElementPosition(source) setAccountData(vAcc,'Position_x',x) setAccountData(vAcc,'Position_y',y) setAccountData(vAcc,'Position_z',z) end ) addEventHandler('onPlayerLogin',root, function(_,acc) local x_Data = getAccountData(acc,'Position_x') local y_Data = getAccountData(acc,'Position_y') local z_Data = getAccountData(acc,'Position_z') setElementPosition(source,x_Data,y_Data,z_Data) end )
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يا جماعه انا عاوز حل مش كل واحد يجي يكلم و خلاص انا كاتب حل مش تتعرفو ع نفسكم في الموضوع
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اول شييء انا عملت مود تغير لون الاسم المفروض الكود 100% شغال بس المشكله بيجلي في debugscript ERROR: Loading script failed: nametag/server.lua:6: unexpected symbol near ERROR: Loading script failed: nametag/client.lua:2 '=' expected near 'guiWindowSetSizable' حل سريع ارجوكم server side addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end ) client side GUIEditor = { edit = {}, button = {}, label = {}, window = {}, } addEventHandler ("onClientResourceStart",getResourceRootElement(), function() theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(GUIEditor.window[1], false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) createBlipAttachedTo(nametagshopMarker,30) ---------- ----marker addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end ) ثاني مود شغال و كل شييء بس لما اجي اشتري سلاح ما يشتغل هو محل اسلحة حصري و جديد ساعدوني بجي اشتري سلاح ما يشتري client side addEventHandler ("onClientResourceStart",getResourceRootElement(), function() sx,sy = guiGetScreenSize () ammunation_Window = {} ammunation_Button = {} ammunation_Grid = {} ammunation_Image = {} weapons = {{1,"Brass Knuckles",1,25},{2,"Golf club",1,50},{3,"Nightstick",1,50},{5,"Baseball Bat",1,50}, {6,"Shovel",1,50},{7,"Pool cue",1,50},{8,"Katana",1,1000},{9,"Chainsaw",1,1000}, {10,"Purple dildo",1,10},{11,"Short Dildo",1,5},{12,"Viberator",1,15},{13,"Flowers",1,10}, {15,"Cane",1,50},{16,"Grenade",3,2500},{17,"Tear Gas",3,2000},{18,"Molotov Cocktail",3,2000}, {39,"Satchel Charges",3,2500},{22,"Pistol",34,100},{24,"Desert Eagle",14,100},{25,"Shotgun",10,175}, {26,"Sawn-Off Shotgun",10,200},{27,"Spas-12",14,250},{28,"Uzi",100,160},{29,"MP5",60,200},{32,"Tec-9",100,120}, {30,"AK-47",30,200},{31,"M4",50,500},{33,"Country Rifle",10,100},{34,"Sniper Rifle",10,200}, --[[{35,"Rocket Launcher",1,7500},]]{37,"Flamethrower",50,500},{41,"Spraycan",500,25}, {42,"Fire Extinguisher",42,500,100},{43,"Camera",36,50},{44,"Night vision goggles",1,10}, {45,"Infrared goggles",1,10},{46,"Parachute",1,25}} ammunation_Window[1] = guiCreateWindow(sx*.5-200,sy*.5-167,399,334,"Ammu Nation",false) guiSetVisible (ammunation_Window[1],false) guiWindowSetSizable (ammunation_Window[1],false) ammunation_Grid[1] = guiCreateGridList(11,28,203,294,false,ammunation_Window[1]) guiGridListAddColumn(ammunation_Grid[1],"Weapon",0.55) guiGridListAddColumn(ammunation_Grid[1],"Ammo",0.10) guiGridListAddColumn(ammunation_Grid[1],"Price",0.15) for i,v in pairs (weapons) do local row = guiGridListAddRow (ammunation_Grid[1]) guiGridListSetItemText (ammunation_Grid[1],row,1,v[2],false,false) guiGridListSetItemText (ammunation_Grid[1],row,2,tostring(v[3]),false,true) guiGridListSetItemText (ammunation_Grid[1],row,3,tostring(v[4]) .. "$",false,true) end ammunation_Button[1] = guiCreateButton(220,29,165,37,"Buy weapon",false,ammunation_Window[1]) ammunation_Button[2] = guiCreateButton(220,70,165,37,"Close window",false,ammunation_Window[1]) ammunation_Image[1] = guiCreateStaticImage(220,113,165,209,"ammu.png",false,ammunation_Window[1]) ammunationmarkerpos = {{295.45,-38.21,1000.6,1},{295.56,-80.6,1000.6,4},{312.037,-165.84,998.7,6},{314.01,-133.72,998.7,7},{290.27,-109.57,1000.61,6}} for i,v in pairs (ammunationmarkerpos) do for j=1,12 do local marker = createMarker (295.7265625,-79.8408203125,1000.515625,"cylinder",1,255,0,150) setElementDimension( marker, 0) setElementInterior( marker , 4 ) setElementData(marker,"ammunation",j) end end end) addEventHandler ("onClientGUIClick",getRootElement(), function(button) if button == "left" then if source == ammunation_Button[1] then local r,c = guiGridListGetSelectedItem (ammunation_Grid[1]) if r then local weapon = guiGridListGetItemText (ammunation_Grid[1],r,1) local tableid = nil local weaopnid = nil for i,v in pairs (weapons) do if weapon == v[2] then weaponid = v[1] tableid = i break end end if tableid then local ammo = weapons[tableid][3] local price = weapons[tableid][4] triggerServerEvent ("ammunationBuy",getLocalPlayer(),weaponid,weapon,ammo,price) else exports.js_infowindow:showInfoWindow("You have to select a weapon first!") end else exports.js_infowindow:showInfoWindow("You have to select a weapon first!") end elseif source == ammunation_Button[2] then guiSetVisible (ammunation_Window[1],false) showCursor (false,false) end end end) addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,dimension) if hitElement == getLocalPlayer() and dimension then if getElementData (source,"ammunation") then guiSetVisible (ammunation_Window[1],true) showCursor (true,true) end end end) server side ----event2 addEvent("ammunationBuy",root, addEventHandler("ammunationBuy",getRootElement(), function () local r,c = guiGridListGetSelectedItem (ammunation_Grid[1]) if r then local weaponName = guiGridListGetItemText (ammunation_Grid[1],r,1) local weaponTable = findWeaponbyAmmuNationName (weaponName) if (weaponTable) then local weaponName = arg1 local weaponAmmo = arg2 local weaponCost = arg3 local weaponID = arg4 if (getPlayerMoney(source) >= tonumber(weaponCost)) then giveWeapon (source,tonumber(weaponID),tonumber(weaponAmmo),true) takePlayerMoney (source,tonumber(weaponCost)) outputChatBox("Succesfully bought/nWeapon:/n " ..weaponName.. "/n " .. weaponAmmo.. "ammo/n" ..weaponCost .."$/nCome back later.",getRootElement(),255,0,255) else outputChatBox("Poor guy :<\nYou are too poor to buy this weapon!",getRootElement(),255,0,255) end end) حل للمودين سريععععع
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ايه الخطاء فيها Server-only function مش شغال شوف بيجيلي ايه دلوقتي بعد لما ضفة السيرفر debugserver ERROR: Loading script failed: nametag/server.lua:6: unexpected symbol near ' debugclient ERROR: Loading script failed: nametag/client.lua:2 '=' expected near 'guiWindowSetSizable' server side addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end ) client side theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow, false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end )
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ايه الخطاء فيها
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شوفو بيطعلي ايه في debugscript ERROR: Loading script failed: nametag/client.lua:3: '=' expected near 'guiWindowSetSizable'
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طيب شوف عدلت شييء theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow, false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end end ) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end )
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اختصار مو مهم اني احطهم في ال Server هو شغل بس يجيلي كلام في دي بق اقراء فوق و تعرف
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و مش شغاله معايا ليه ارفعها و اعطيني الرابط
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theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow,false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end end ) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end ) ما نفعت يقلي ERROR: Loading script failed: nametag/client.lua:2 '=' expected near 'guiWindowSetSizable'
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السلام عليكم انا عملت مود تغير اللون الاسم بس ما يشتغل يطلعلي في debugscript 3 ERROR: Loading script failed: nametag/client.lua:29:'' expected near 'end' الكود client side theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow,false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) end ) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- elseif (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) end ------ elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end)
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ياريت انك تخلي بدل ال No Team تخليها Normal و ال Police Officer عشان بعض الناس بيخلهلوها كدا عموما بالتوفيق لك
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شوف هكذا addEventHandler ("nameChangeName"),root addEvent ("nameChangeName"),root setAccountName = function ( plr, old, new ) if old and new then local oldAccount, newAccount, newPass = getAccount ( old ), getAccount ( new ), "mta"..math.random(10000,100000) if oldAccount and not newAccount then if addAccount ( new, newPass ) then local newAccount = getAccount ( new ) local player = getAccountPlayer ( oldAccount ) for index, value in pairs ( getAllAccountData ( oldAccount ) ) do setAccountData ( newAccount, index, value ) end for index, value in ipairs ( aclGroupList ( ) ) do if isObjectInACLGroup ( "user."..old, value ) then aclGroupAddObject ( value, "user."..new ) aclGroupRemoveObject ( value, "user."..old ) end end if player then logOut ( player ) logIn ( player, newAccount, newPass ) if plr == player then outputChatBox ( "* Your new account and password: [ "..new.." ] [ "..newPass.." ].", player, 255, 255, 0, true ) else outputChatBox ( "* Your new account and password: [ "..new.." ] [ "..newPass.." ].", player, 255, 255, 0, true ) outputChatBox ( "* New account and password: [ "..new.." ] [ "..newPass.." ].", plr, 255, 255, 0, true ) end else outputChatBox ( "* New account and password: [ "..new.." ] [ "..newPass.." ].", plr, 255, 255, 0, true ) end setTimer ( removeAccount, 100, 1, oldAccount ) return true end end end return false end end addEventHandler ( "onClientGUIClick", root, function () if source == GUIEditor_Button[5] then function ( player, _, old, new ) setAccountName ( player, old, new ) end )