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About TorNix~|nR

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  • Birthday 03/09/1998


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    LOS SANTOS Zombie Owner

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  1. Shader

    Guys how can I make fire shader? I have the fx and a png of the fire, I want to make it shader, but I don't know how help please
  2. Глобальный бан

    @Senator3532, Он сказал вам отправить ему личное сообщение
  3. getVehicleOccupants

    It's working, thank you so much ^ _ ^
  4. getVehicleOccupants

    Hey guys, please I want help, why this doesn't work local vehicle = getPedOccupiedVehicle(player) local occupants = getVehicleOccupants(vehicle) removePedFromVehicle ( occupants )
  5. Question

    Thank you so much @Abdul KariM, jaazak allah ^^
  6. Question

    Hey guys, I used this on my script removePedFromVehicle it only removes the player who is driving, I want to remove all players inside the vehicle, any help please?
  7. Vehicle Zone

    Thank you so much, I already told you I don't know how to make a table, from now on, I can ty
  8. Vehicle Zone

    I know I can use more event handlers, but I want to make it more easy, and not a big code like this for example local cols = { {667.73, 1850.39, 50, 50}, -- First location {1667.73, 1050.39, 100, 100}, -- Second location } but I don't know how to do it inside the code, help please?
  9. Vehicle Zone

    Working fine Thank you, but how can I make more cols, not just 1, I know I should use the table but I don't know how? help please?
  10. Vehicle Zone

    I know, but I don't know how to use it onVehicleStartEnter help please?
  11. Vehicle Zone

    Hello guys, I have this script working fine, when you join with a vehicle to zone, it will be automatically respawned and you will get out of it but when you are on zone, you can get into the vehicles, I want even when you are inside the zone and spawn a vehicle, you will can not use it help please Code local myCol = createColRectangle (667.73, 1850.39, 50, 50) function destroyTheVehicles (player) if getElementType (player) == "player" and isPedInVehicle (player) then local vehicle = getPedOccupiedVehicle(player) removePedFromVehicle(player) respawnVehicle(vehicle) outputChatBox ("Vehicles are not allowed here!", player, 255, 0, 0) end end addEventHandler ("onColShapeHit", myCol, destroyTheVehicles)
  12. Editor

  13. Editor

    Hello guys, I made a base with editor script, I made a base in the water ( I mean little bit up (not inside the water) ) I added vehicles, when I use that base, sometimes the vehicles fall down to water (from the base to the water), I don't know why, I think it's a bug from the script help please?