TorNix~|nR

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    470
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17 Decent

About TorNix~|nR

  • Rank
    Hustler
  • Birthday 03/09/2000

Details

  • Gang
    Zombie Attack
  • Location
    Tunisia
  • Occupation
    Zombie Attack Founder

Recent Profile Visitors

3,602 profile views
  1. TorNix~|nR

    Map

    I know, I want to remove it completely, how?
  2. TorNix~|nR

    Map

    Hello guys, please is there anyway to remove these texts from the map (F11) ?
  3. TorNix~|nR

    killmessages position

    Problem solved!
  4. TorNix~|nR

    killmessages position

    hello guys, I'm wondering how to change the killmessages position from right to left I changed all aligns on gui.lua, but it didn't work any help please?
  5. TorNix~|nR

    Jetpack Weapon

    Thanks
  6. TorNix~|nR

    Jetpack Weapon

    Hello guys, please I need help I want to allow using the Combat Shotgun ID: 27 to jetpack like other weapons like Pistol, UZI.. etc help please
  7. TorNix~|nR

    Engine Switch

    I'm sorry I didn't see the reply, even the problem is still on xd :( I tested this code on local and it's working, but when I test it on my server it won't work, only the engine, help please addEvent("engenieSwitch", true) addEventHandler("engenieSwitch", root, function(id) local vehicle = getVehicleByID(id) if isElement(vehicle) then if (getVehicleEngineState (vehicle) == true) then setVehicleEngineState (vehicle, false) setVehicleOverrideLights(vehicle, 1) elseif (getVehicleEngineState (vehicle) == false) then setVehicleEngineState (vehicle, true) setVehicleOverrideLights(vehicle, 2) else end end end)
  8. TorNix~|nR

    Object Preview

    @Ren_712
  9. TorNix~|nR

    Object Preview

    Thank you it's working, but when I open the panel, every 50 milliseconds the ped automatically disappear, this is the problem you can see the image, it appears and suddenly disappears every time I open the panel Code: local x, y, z = getCameraMatrix() local sx, sy = guiGetSize(GUIEditor.staticimage[1], false) local skin = createPed(getElementModel(localPlayer), x, y, z) local view = exports.object_preview:createObjectPreview(skin, 0, 0, 200, 0, 0, sx, sy, false, false, true) setTimer(function ( ) exports.object_preview:saveRTToFile(view, "gui_skin.png") guiStaticImageLoadImage(GUIEditor.staticimage[1], "gui_skin.png") exports.object_preview:destroyObjectPreview(view) destroyElement(skin) end, 50, 1) Image:
  10. TorNix~|nR

    Object Preview

    is it that hard? any help please?
  11. TorNix~|nR

    Object Preview

    I used this resource ( object_preview ), the ped is showed but when I save it on png, it saves but saves empty this is the resource on community https://community.multitheftauto.com/index.php?p=resources&s=details&id=11836 any help please? this is the code local x, y, z = getCameraMatrix() local sx, sy = guiGetSize(GUIEditor.staticimage[1], false) local skin = createPed(getElementModel(localPlayer), x, y, z) local view = exports.object_preview:createObjectPreview(skin, 0, 0, 200, 0, 0, sx, sy, false, false, true) exports.object_preview:saveRTToFile(view, "gui_skin.png") exports.object_preview:destroyObjectPreview(view) destroyElement(skin) guiStaticImageLoadImage(GUIEditor.staticimage[1], "gui_skin.png")
  12. TorNix~|nR

    Scoreboard

    @MandaBraza, thank you so much, it's working ^^
  13. TorNix~|nR

    Scoreboard

    anyone help me please?
  14. TorNix~|nR

    Scoreboard

    it's already like that, any other help please?
  15. TorNix~|nR

    Scoreboard

    yes, dxscoreboard but I edit it a little bit