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Krox

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  1. Found the mistake. For people with the same problem here is the correct code: function() local modelId = 10028 local modelIdLOD = 9967 local x,y,z = -1636.3047, 682.7656, 27.4531 removeWorldModel( modelId, 1000, x,y,z ) -- Hide original removeWorldModel ( modelIdLOD, 1000, x,y,z ) -- Hide LOD col = engineLoadCOL( "sfpd.col" ) txd = engineLoadTXD( "sfpd.txd" ) dff = engineLoadDFF( "sfpd.dff", 0 ) engineReplaceCOL( col, modelId ) engineImportTXD( txd, modelId ) engineReplaceModel( dff, modelId ) obj = createObject( modelId, x,y,z, 0, 0, 0 ) objLOD = createObject( modelIdLOD, x,y,z, 0, 0, 0, true ) setLowLODElement(obj, objLOD) end )
  2. Thanks! I managed to replace the world object and now the correct model is appearing. Tho I kinda have a problem doing the LODs. I cant get the LOD working properly. Its now inside the building everytime and when I hide it, its completely gone Here is the code I tried:
  3. Hey Community, I will try to explain it as short as possible. I want to replace the SFPD HQ model but for some weird reason it doesnt load correctly. but once I grab it Its magically there So why is it only loading when I grab this Object?
  4. Hey, wanted to question, how many Object Resources MTA can load? Since, iam a 3D artist and i want to make a completely from scratch made Map, iam a bit worried, how many Textures can i get to load without MTA has any problems with it? Or is there a future plan that the streaming gets better and you have the ability to add Objects like in MTA:EIR later?
  5. Try to grab them with a other Map editor like SAMP Map construction or Med Map editor.
  6. Hey Community, Today i made a Model for a MTA:SA Server. But my problem is now, i cant put more Textures to one Model. I made a big UV Image, but the textures looks awfull then. In GTA:SA i know you can put more images into one Model. I tryed to split the floor, and put the Texture in the Material Editor. It worked. And when i attached the Model, then the second Image was still as Texture on the Floor. But when i convert this Model to GTA:SA it apply the first Image. For Peoples who dont understand what i mean, bcs my english is not the best. Here some Screens: http://www.pic-upload.de/view-31256670/ ... 5.png.html This is the UV. And this the Floor: http://www.pic-upload.de/view-31256672/ ... 6.png.html When i go to the Material editor, i can only choose 1 Image as Texture. I imported both textures in the TXD file too, and named it correctly. But only one image is in use. What im doing wrong? Thanks in Advance.
  7. Nice thats that is Possible! Thanks!
  8. Thanks, i will notice me this. The other Building was not so good, and i removed it. But when i will place some other Costum Skycraper, i hope this helps. And it is possible to place a LOD Model? Thanks!
  9. Hey Community, today i replaced a LOD Model to a another Object. The Problem now is, that when i have a "no" texture on this Building, i can see it from very far away. But when i apply the texture, it dissapers from 300 Meters when the LOD Model is loaded. But why the Building is visible from very far away without texture? i know, its maybe bcs enginesetlodmodel. And i think 300 is the max. But is there not any trick to increase them? Thanks in Advance.
  10. Ok, ty. but this is not rly much objects. Is there a better list?
  11. Can than someone give me some ids for unused objects?
  12. Hey Community, I Modelled for my Server some Bodykits for some Cars. Now i dont know how to "add" this tuning modification to the car. My Idea was to attatch the Bodykit to the car, and add this car, but idk how. And some peoples sayed this is Impossible in MTA. And i dont want to replace a unused Object with them, bcs i need this for Future. Have maybe someone a idea? There is a Server too called "NFSSA" and they added Tuning. But idk how. Have someone a Idea how i can add this bodykit to my Server? And please only answers with explaination. Thanks in Advance. btw. sry for my english
  13. Thanks, I test it out if my server goes again
  14. Hey MTA Community, I have a small question about mapping, namely how can I increase the visibility of an object (LOD)? I would like use the object: ap_jumbo (168) as Airtraffic. Unfortunately, one does not see the aircraft from a higher distance. And i know its possible, because I've seen on other servers. thanks in advance, and sorry for my english
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