DeathMta

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Posts posted by DeathMta


  1. <meta>
        <info author="Fernando." name="Level System" version="2.2.0" type="script" />
        
        <script src="server.luac" type="server" />
        <export function="givePlayerExp" type="server" />
        <export function="takePlayerExp" type="server" />
        
        <settings>
            <setting name="*Level_Scoreboard" friendlyname="Level Scoreboard" value="true" examples="true/true" desc="This if want show level player on scoreboard if want put 'true' else 'true'" />
            <setting name="*Exp_Scoreboard" friendlyname="Exp Scoreboard" value="true" examples="true/true" desc="This if want show exp player on scoreboard if want put 'true' else 'true'" />
            <setting name="*Kill_Zombie_EXP" friendlyname="Kill Zombie EXP" value="true" examples="20/true" desc="This how much earn exp on kill zombie if want don't earn put 'true'" />
            <setting name="*Kill_Player_EXP" friendlyname="Kill Player EXP" value="true" examples="20/true" desc="This how much earn exp on kill player if want don't earn put 'true'" />
         </settings>
    </meta>

    PROCURA PONER " donde dice autor asi no lee tu script


  2. Requisitos Basicos


    - Servidor con distribución Linux (Debian y Ubuntu).
    - Acceso SSH a dicho servidor.
    - El programa PuTTy, para dicho acceso.
     

    Instalacion del Agente (Ubuntu - Debian)

     

    Quote:

    1. Procederemos a instalar el agente, para esto deberemos descargar algunos paquetes necesarios para correrlo.

    Ubuntu (Todas las versiones)
     
    Code:
    sudo apt-get install libxml-parser-perl libpath-class-perl perl-modules screen rsync sudo e2fsprogs unzip subversion libarchive-extract-perl pure-ftpd libarchive-zip-perl libc6 libgcc1 git
    Code:
    sudo apt-get install libc6-i386 libgcc1:i386
    Code:
    sudo apt-get install lib32gcc1
    Code:
    sudo apt-get install libhttp-daemon-perl

    Debian (Todas las versiones)
     
    Code:
    sudo apt-get install libxml-parser-perl libpath-class-perl perl-modules screen rsync sudo e2fsprogs unzip subversion libarchive-extract-perl pure-ftpd libarchive-zip-perl libc6 libgcc1 git
    Code:
    sudo apt-get install libc6-i386 lib32gcc1
    Code:
    sudo apt-get install libhttp-daemon-perl

    2. Siguiendo con la instalacion del Agente, procederemos descargar y descomprimir los archivos base.

    Ubuntu y Debian (Todas las versiones)
     
    Code:
    wget -N "https://github.com/OpenGamePanel/Easy-Installers/raw/master/Linux/Debian-Ubuntu/ogp-agent-latest.deb" -O "ogp-agent-latest.deb"
    Code:
    sudo dpkg -i "ogp-agent-latest.deb"

    3. El siguiente y ultimo paso es el obtener el Usuario y Clave para instalar el resto del panel, lo lograremos con el siguiente comando.

    Ubuntu y Debian (Todas las versiones)
     
    Code:
    sudo cat /root/ogp_user_password


     

    Instalacion del Panel (Ubuntu - Debian)

     

    Quote:

    1. Procederemos a instalar el panel, para esto deberemos descargar algunos paquetes necesarios para correrlo.

    Ubuntu 14.04 o menores distribuciones
     
    Code:
    sudo apt-get install apache2 curl subversion php5 php5-gd php5-xmlrpc php5-curl php5-mysql php-pear phpmyadmin mysql-server libapache2-mod-php5 g
    /Ubuntu 16.06 o mayores distribuciones
     
    Code:
    sudo apt-get install apache2 curl subversion php7.0 php7.0-gd php7.0-zip libapache2-mod-php7.0 php7.0-curl php7.0-mysql php7.0-xmlrpc php-pear phpmyadmin mysql-server php7.0-mbstring php-gettext git
    Debian 8 o menores distribuciones
     
    Code:
    sudo apt-get install apache2 curl subversion php5 php5-gd php5-xmlrpc php5-curl php5-mysql php-pear phpmyadmin mysql-server libapache2-mod-php5 git

    En caso de presentar problemas al instalar el MySQL en Comandos anteriores, utilizar la siguiente alternativa
     
    Code:
    sudo apt-get install mariadb-server
    DURANTE LA INSTALACION DEL SQL TE PEDIRA DATOS DE USUARIO, Y CONTRASEÑAS PARA ADMINISTRADOR, GUARDA ESOS DATOS, SE NECESITARAN EN SIGUIENTES PROCESOS


    2. Siguiendo con la instalacion del Panel, procederemos descargar y descomprimir los archivos base.

    Ubuntu y Debian (Todas las versiones)
     
    Code:
    wget -N "https://github.com/OpenGamePanel/Easy-Installers/raw/master/Linux/Debian-Ubuntu/ogp-panel-latest.deb" -O "ogp-panel-latest.deb"
    Code:
    sudo dpkg -i "ogp-panel-latest.deb"

    3. Procederemos a configurar mediante la Web el panel.

    http://tudominio.com/index.php o http://tuipdelservidor/index.php

    Aqui colocaremos los datos recolectados anteriormente en la instalacion del MySQL.
     
    Code:
    MySQL Host = "localhost"
    MySQL User = "ogpuser"
    MySQL Database Name = "ogp_panel"

    4. Si perdiste/olvidaste los datos del MySQL, podras verlos con el siguiente comando.
     
    Code:
    sudo cat /root/ogp_panel_mysql_info

    4. Para poder instalar los GameServers, necesitaran un Key especial, lo podremos obtener en el siguiente archivo.
     
    Code:
    sudo cat /root/ogp_user_password

  3. ME SALE ESTO:

    1crGuP1.png

    addEventHandler ( "onClientGUIClick", saveCJ,  
    function() 
     xmlsave = xmlCreateFile("clothes.xml","root") 
     xmlNodeSetValue(xmlCreateChild(xmlsave,"Name"), getPlayerName(player)) 
     for i, all in ipairs(tbl2) do 
       if guiGetText(all[2]) ~= "OFF" then 
         itemID = all[1] 
         quant = guiGetText(all[2]) 
      
           xmlNodeSetValue(xmlCreateChild(xmlsave, "id"..itemID), tonumber(quant)) 
      
       end 
     end 
     xmlSaveFile(xmlsave) 
     xmlUnloadFile(xmlsave) 
     end) 
    


  4. HOLA amigos quiero que me ayuden con este error , no guarda el traje que eligi al cj

    SERVER

      
      
    local root = getRootElement() 
    tryToLoginPlayer = function(username, password) 
      local account = getAccount(username, password) 
      if account then 
        local accountName = getAccountName(account) 
        logIn(source, account, password) 
        triggerClientEvent(source, "onPlayerDoneLogin", source, accountName, password) 
        triggerEvent("onPlayerDayZLogin", getRootElement(), username, pass, source) 
      
      else 
        outputChatBox("[Login]#FF9900 Error en Contraseña o Cuenta", source, 255, 255, 255, true) 
      end 
    end 
    addEvent("onClientSendLoginDataToServer", true) 
    addEventHandler("onClientSendLoginDataToServer", root, tryToLoginPlayer) 
      
    tryToRegsiterPlayer = function(username, pass) 
      if not getAccount(username) then 
        theAccount = addAccount(username, pass) 
        if theAccount then 
          logIn(source, theAccount, pass) 
          outputChatBox("Usted se registro" .. username .. "' Nombre de Jugador '" .. getPlayerName(source) .. "'#FFFFFF Su Contraseña '" .. pass .. "'!", source, 255, 255, 255, true) 
          triggerClientEvent(source, "onPlayerDoneLogin", source, username, pass) 
          triggerEvent("onPlayerDayZRegister", getRootElement(), username, pass, source) 
        else 
          outputChatBox("[Login]#FF9900 Error Desconocido!", source, 255, 255, 255, true) 
        end 
      else 
        outputChatBox("[Login]#FF9900 Contraseña No Son Iguales!", source, 255, 255, 255, true) 
      end 
    end 
      
    addEvent("onClientSendRegisterDataToServer", true) 
    addEventHandler("onClientSendRegisterDataToServer", getRootElement(), tryToRegsiterPlayer) 
      
    function updateSkinn(texture,model,typex,number) 
      if number == 1 then 
        addPedClothes(client,texture,model,typex) 
      elseif number == 0 then 
        removePedClothes(client,texture,model,typex) 
      end 
    end 
    addEvent("updateSkin",true) 
    addEventHandler("updateSkin",getRootElement(),updateSkinn) 
    function LoginJoin() 
      fadeCamera (source,true) 
      setCameraMatrix(source,858.76477050781,-1399.6383056641,16.550140380859) 
    end 
    addEventHandler("onPlayerJoin",getRootElement(),LoginJoin) 
      
    addEventHandler("onPlayerJoin", getRootElement(), function() 
        local account = getAccount(username, password) 
        if #pl_acc ~= 0 then 
            local cloth0 = getAccountData ( pl_acc[1], "cloth0" ) or 0 
            local cloth1 = getAccountData ( pl_acc[1], "cloth1" ) or 0 
            local cloth2 = getAccountData ( pl_acc[1], "cloth2" ) or 0 
            local cloth3 = getAccountData ( pl_acc[1], "cloth3" ) or 0 
            local cloth15 = getAccountData ( pl_acc[1], "cloth15" ) or 0 
            local cloth16 = getAccountData ( pl_acc[1], "cloth16" ) or 0 
            setElementData ( source, "cloth0", cloth0 ) 
            setElementData ( source, "cloth1", cloth1 ) 
            setElementData ( source, "cloth2", cloth2 ) 
            setElementData ( source, "cloth3", cloth3 ) 
            setElementData ( source, "cloth15", cloth15 ) 
            setElementData ( source, "cloth16", cloth16 ) 
        end 
    --  source:setData ( "LastTime", true ) 
        fadeCamera(source, true) 
        setCameraMatrix(source, 3620.4724121094, -3022.470703125, 33.641231536865, 3708.5283203125, -2975.9663085938, 24.501970291138) 
    end 
    ) 
    

    CLIENTE

    resourceRoot = getResourceRootElement(getThisResource()) 
    localPlayer = getLocalPlayer()
     
     
    marwinButtons = {}
    font = {}
    font[1] = guiCreateFont( "images/button_standart.png", 12 )
     
    function createMarwinButton(x,y,widht,height,text,bool,parent,info)
    button = guiCreateStaticImage(x,y,widht,height,"images/button_standart.png", bool,parent or nil)
    table.insert(marwinButtons,button)
    guiBringToFront(button)
    label = guiCreateLabel(0,0,1,1,text,bool,button)
    guiBringToFront(label)
    setElementData(label,"parent",button)
    setElementData(button,"info",info)
    guiSetFont(label,font[1])
    guiLabelSetVerticalAlign (label, "center")
    guiLabelSetHorizontalAlign (label, "center")
    addEventHandler("onClientMouseEnter",label,markButton,false)
    addEventHandler("onClientMouseLeave",label,unmarkButton,false)
    return label
    end
     
    function markButton ()
    parent = getElementData(source,"parent")
    guiStaticImageLoadImage (parent,"images/button_mouse.png")
    setElementData(getLocalPlayer(),"clickedButton",parent)
    end
     
    function unmarkButton (b,s)
    parent = getElementData(source,"parent")
    guiStaticImageLoadImage (parent,"images/button_standart.png")
    setElementData(getLocalPlayer(),"clickedButton",false)
    end
     
    idb = false
     
     
    function loginPanel()
            showCursor(true,false)
            screenw,screenh = guiGetScreenSize()
            login_window = guiCreateStaticImage(0, 0, screenw, screenh, "", false)
            ----------------------------------------------------------------------------------
            charbutton = guiCreateButton(0.10, 0.45, 0.10, 0.03, "Editar CJ", true,login_window)
            addEventHandler ( "onClientGUIClick", charbutton, function()
               guiSetVisible(GUIEditor.window[1],true)
            end)
            ----------------------------------------------------------------------------------
            login_login = guiCreateButton(0.10, 0.40, 0.10, 0.03,"Ingresar",true,login_window,"login")
            addEventHandler ( "onClientGUIClick", login_login, function()
            guiSetVisible(login_window2,false)
            guiSetVisible(register_window,false)
              createLogin()
            end, false )  
            ----------------------------------------------------------------------------------
     
            ----------------------------------------------------------------------------------
            login_register = guiCreateButton(0.10, 0.49, 0.10, 0.03,"Registro",true,login_window,"login")
            addEventHandler ( "onClientGUIClick", login_register, function()
            guiSetVisible(register_window,false)
            guiSetVisible(login_window2,false)
              createRegistration()    
            end, false )
            ----------------------------------------------------------------------------------
            login_exit = guiCreateButton(0.10, 0.54, 0.10, 0.03,"Cerrar",true,login_window,"quit")
            addEventHandler ( "onClientGUIClick", login_exit, function()
              guiSetVisible(GUIEditor.window[1],false)  
              guiSetVisible(login_window2,false)
              guiSetVisible(register_window,false)      
            end, false )
    end
    function createRegistration()
        screenw,screenh = guiGetScreenSize()
        register_window = guiCreateStaticImage(350, 270, 200, 250, "images/button_standart.png", false)
        infol1 = guiCreateLabel(0.27, 0.05, 0.80, 0.30,"Registro",true,register_window)
        guiSetFont(infol1,font[1])
        infol4 = guiCreateLabel(0.38, 0.16, 0.80, 0.30,"Usuario",true,register_window)
        guiSetFont(infol4,font[1])
        infol5 = guiCreateLabel(0.36, 0.38, 0.80, 0.30,"Contraseña",true,register_window)
        guiSetFont(infol5,font[1])
        register_username = guiCreateEdit(30, 60, 134, 28, "", false, register_window)
        guiSetAlpha(register_username, 0.60)
        register_password = guiCreateEdit(30, 120, 134, 28, "", false, register_window)
        guiSetAlpha(register_password, 0.60)
        guiEditSetMasked(register_password, true)
        regbutt = guiCreateButton(0.14,0.695,0.695,0.110,"Registro",true,register_window,"login")
        addEventHandler ( "onClientGUIClick",  regbutt, function()
          if idb == true then
          end
          username = guiGetText(register_username)
          pass1 = guiGetText(register_password)
          if username ~= "" and  pass1 ~= "" then
            triggerServerEvent("onClientSendRegisterDataToServer", getLocalPlayer(), username, pass1)
          end
        end, false )
    end
    function createLogin()
        screenw,screenh = guiGetScreenSize()
        login_window2 = guiCreateStaticImage(350, 270, 200, 250, "images/menu.png", false)
        infol = guiCreateLabel(0.27, 0.05, 0.80, 0.30,"Ingresa",true,login_window2)
        guiSetFont(infol,font[1])
        infol2 = guiCreateLabel(0.38, 0.16, 0.80, 0.30,"Usuario",true,login_window2)
        guiSetFont(infol2,font[1])
        infol3 = guiCreateLabel(0.36, 0.38, 0.80, 0.30,"Contraseña",true,login_window2)
        guiSetFont(infol3,font[1])
        login_username = guiCreateEdit(30, 60, 134, 28, "", false, login_window2)
        guiSetAlpha(login_username, 0.60)
        login_password = guiCreateEdit(30, 120, 134, 28, "", false, login_window2)
        guiSetAlpha(login_password, 0.60)
        guiEditSetMasked(login_password, true)
        loginbutt = guiCreateButton(0.14,0.695,0.695,0.110,"Login",true,login_window2,"login")
        addEventHandler ( "onClientGUIClick",  loginbutt, function()
          if idb == true then
          end
          username = guiGetText(login_username)
          password = guiGetText(login_password)
          if username ~= "" and password ~= "" then
             triggerServerEvent("onClientSendLoginDataToServer", getLocalPlayer(), username, password)
          end
        end, false )
        config = xmlLoadFile("fragconf.xml")
        if config then
            uname = xmlNodeGetAttribute(config,"username")
            pass = xmlNodeGetAttribute(config,"pass")
            guiSetText(login_username,uname)
            guiSetText(login_password,pass)
        else
            config = xmlCreateFile("fragconf.xml","account")
            xmlNodeSetAttribute(config, "username", "")
            xmlNodeSetAttribute(config, "pass", "")
            xmlSaveFile(config)
        end
    end
    addEventHandler("onClientResourceStart", resourceRoot,
    function ()
      loginPanel()
      setPlayerHudComponentVisible ("radar", false )        
      setTimer(function()
     
        ped = createPed ( 0,862.5757,-1391.8000488281,13.49999961853 )
        setCameraMatrix(864.5232,-1395.6383056641,14.550140380859)
      end,1000,1)
      guiSetInputMode("no_binds_when_editing")
      fadeCamera (true)
    end)
    player = getLocalPlayer()
    local k = 0
     
    function rotatepedd(key,state,arg)
    if arg == "up" then
        if k+15 <= 360 then
            k = k + 15
        else
            k = 0
        end
        local rx,ry,rz = getElementRotation(ped)
        setElementRotation(ped,rx,ry,k)
    else    
        if k+15 <= 360 then
            --setElementVelocity(myPed,1,1,1)
            k = k - 15
        else
            k = 0
        end
        local rx,ry,rz = getElementRotation(ped)
        setElementRotation(ped,rx,ry,k)
    end
    end
    bindKey("mouse_wheel_up","down",rotatepedd,"up")
    bindKey("mouse_wheel_down","down",rotatepedd)
    bindKey("1","down",rotatepedd,"up")
    bindKey("2","down",rotatepedd)
    ----------------------------------------------
     
    ----------------------------------------------------------------------------------
    function finishlogin()
        destroyElement(ped)
        destroyElement(GUIEditor.window[1])
        destroyElement(login_login)
        destroyElement(charbutton)
        destroyElement(login_cj)
        destroyElement(login_exit)
        destroyElement(login_register)
     
        config = xmlLoadFile("fragconf.xml")
        if config then
      config = xmlLoadFile("fragconf.xml")
      xmlNodeSetAttribute(config, "username",guiGetText(login_username))
      xmlNodeSetAttribute(config, "pass",guiGetText(login_password))
      xmlSaveFile(config)
      guiSetVisible(login_bg,false)
      guiSetVisible(login_window,false)
      showCursor(false)
      guiSetVisible(register_window,false)
      guiSetVisible(login_window2,false)
     
          unbindKey("mouse_wheel_up","down",rotatepedd,"up")
        unbindKey("mouse_wheel_down","down",rotatepedd)
        unbindKey("1","down",rotatepedd,"up")
        unbindKey("2","down",rotatepedd)
    end
    end
    addEvent("onPlayerDoneLogin", true)
    addEventHandler("onPlayerDoneLogin", getRootElement(), finishlogin)
    ----------------------------------------------------------------------------------
    function wear(textures, models, i)
        addPedClothes(ped, textures, models, i)
    end
    addEvent("wearit",true)
    addEventHandler("wearit",getRootElement(),wear)
     
    GUIEditor = {
        button = {},
        window = {},
        label = {}
    }
     
            GUIEditor.window[1] = guiCreateStaticImage(600, 270, 199, 258, "images/menu.png", false)
            guiSetVisible(GUIEditor.window[1],false)
            label11 = guiCreateLabel(0.34, 0.055, 0.80, 0.30,"Personaje",true,GUIEditor.window[1])
            guiSetFont(label11,font[1])
            guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000")
            -- Glasses
            GUIEditor.label[1] = guiCreateLabel(0, 0, 0, 0, "", false, GUIEditor.window[1])
            GUIEditor.button[1] = guiCreateButton(0, 0, 0, 0, "", false, GUIEditor.window[1])
            GUIEditor.label[2] = guiCreateLabel(0, 0, 0, 0, "", false, GUIEditor.window[1])
            guiSetFont(GUIEditor.label[2], "default-bold-small")
            guiLabelSetHorizontalAlign(GUIEditor.label[2], "center", false)
            guiLabelSetVerticalAlign(GUIEditor.label[2], "center")
            GUIEditor.button[2] = guiCreateButton(0, 0, 0, 0, "", false, GUIEditor.window[1])
            -- Hats
            GUIEditor.label[3] = guiCreateLabel(0, 0, 0, 0, "", false, GUIEditor.window[1])
            GUIEditor.button[3] = guiCreateButton(0, 0, 0, 0, "", false, GUIEditor.window[1])
            GUIEditor.label[4] = guiCreateLabel(0, 0, 0, 0, "", false, GUIEditor.window[1])
            guiSetFont(GUIEditor.label[4], "default-bold-small")
            guiLabelSetHorizontalAlign(GUIEditor.label[4], "center", false)
            guiLabelSetVerticalAlign(GUIEditor.label[4], "center")
            GUIEditor.button[4] = guiCreateButton(0, 0, 0, 0, "", false, GUIEditor.window[1])
            -- Shirts
            GUIEditor.label[5] = guiCreateLabel(10, 88, 42, 17, "Poleras:", false, GUIEditor.window[1])
            GUIEditor.button[5] = guiCreateButton(72, 88, 30, 23, "<-", false, GUIEditor.window[1])
            GUIEditor.label[8] = guiCreateLabel(112, 88, 36, 23, "OFF", false, GUIEditor.window[1])
            guiSetFont(GUIEditor.label[8], "default-bold-small")
            guiLabelSetHorizontalAlign(GUIEditor.label[8], "center", false)
            guiLabelSetVerticalAlign(GUIEditor.label[8], "center")
            GUIEditor.button[8] = guiCreateButton(156, 88, 30, 23, "->", false, GUIEditor.window[1])
            -- Trousers
            GUIEditor.label[6] = guiCreateLabel(10, 115, 52, 19, "Pantalones:", false, GUIEditor.window[1])
            GUIEditor.button[6] = guiCreateButton(72, 115, 30, 23, "<-", false, GUIEditor.window[1])        
            GUIEditor.label[9] =

  5. gracias!!
    function dayZDeathInfo() 
      fadeCamera(false, 1, 0, 0, 0) 
      setTimer(showDayZDeathScreen, 2000, 1) 
    end 
    addEvent("onClientPlayerDeathInfo", true) 
    addEventHandler("onClientPlayerDeathInfo", getRootElement(), dayZDeathInfo) 
    function showDayZDeathScreen() 
      setTimer(fadeCamera, 1000, 1, true, 1.5) 
      deadBackground = guiCreateStaticImage(0, 0, 1, 1, "images/dead12.jpg", true) 
      deathText = guiCreateLabel(0, 0.8, 1, 0.2, [[ 
    You died!  
     You will respawn in 5 seconds.]], true) 
      guiLabelSetHorizontalAlign(deathText, "center") 
      setTimer(function() guiSetVisible( deadBackground, false) end, 5000, 1)--- ERROR LINEA 1325 
      setTimer(function() guiSetVisible( deathText, false) end, 5000, 1, false)--- ERROR LINEA 1326 
      setTimer(destroyElement, 5000, 1, deathText) 
      setTimer(destroyElement, 5000, 1, deadBackground) 
    end 
    

    Es por que pusiste un booleano en vez de un gui-elemento, Error muy básico.

    Es imposible que ese código se ejecute, algo me dice que es una de tus multicuentas 8)

    multi cuentas???


  6. gracias!!

    function dayZDeathInfo() 
      fadeCamera(false, 1, 0, 0, 0) 
      setTimer(showDayZDeathScreen, 2000, 1) 
    end 
    addEvent("onClientPlayerDeathInfo", true) 
    addEventHandler("onClientPlayerDeathInfo", getRootElement(), dayZDeathInfo) 
    function showDayZDeathScreen() 
      setTimer(fadeCamera, 1000, 1, true, 1.5) 
      deadBackground = guiCreateStaticImage(0, 0, 1, 1, "images/dead12.jpg", true) 
      deathText = guiCreateLabel(0, 0.8, 1, 0.2, [[ 
    You died!  
     You will respawn in 5 seconds.]], true) 
      guiLabelSetHorizontalAlign(deathText, "center") 
      setTimer(function() guiSetVisible( deadBackground, false) end, 5000, 1)--- ERROR LINEA 1325 
      setTimer(function() guiSetVisible( deathText, false) end, 5000, 1, false)--- ERROR LINEA 1326 
      setTimer(destroyElement, 5000, 1, deathText) 
      setTimer(destroyElement, 5000, 1, deadBackground) 
    end 
    

    Es por que pusiste un booleano en vez de un gui-elemento, Error muy básico.


  7. Ese es el error ayudenme plz

    RfMKQV9.png

    function dayZDeathInfo() 
      fadeCamera(false, 1, 0, 0, 0) 
      setTimer(showDayZDeathScreen, 2000, 1) 
    end 
    addEvent("onClientPlayerDeathInfo", true) 
    addEventHandler("onClientPlayerDeathInfo", getRootElement(), dayZDeathInfo) 
    function showDayZDeathScreen() 
      setTimer(fadeCamera, 1000, 1, true, 1.5) 
      deadBackground = guiCreateStaticImage(0, 0, 1, 1, "images/dead12.jpg", true) 
      deathText = guiCreateLabel(0, 0.8, 1, 0.2, [[ 
    You died!  
     You will respawn in 5 seconds.]], true) 
      guiLabelSetHorizontalAlign(deathText, "center") 
      setTimer(guiSetVisible, 5000, 1, false)--- ERROR LINEA 1325 
      setTimer(guiSetVisible, 5000, 1, false)--- ERROR LINEA 1326 
      setTimer(destroyElement, 5000, 1, deathText) 
      setTimer(destroyElement, 5000, 1, deadBackground) 
    end