_Evo_

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About _Evo_

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    balla

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  1. Moon??

    Moon is disappeared from server any idea how to get it back?
  2. Execute Command In Admin-Panel

    As Patrick said, use runcode for this setElementVelocity(getPedOccupiedVehicle(localPlayer),0,0,5) can be /srun setElementVelocity(getPedOccupiedVehicle(localPlayer),0,0,5) or /crun setElementVelocity(getPedOccupiedVehicle(localPlayer),0,0,5)
  3. [REL] Misterix Mod V1

    its pretty cool, but when bot reaches colspehere , its going again to the own position, so players can kill them easily can you try something like, when colsphere hits ped stops there and wait there? or something idk
  4. [REL] Misterix Mod V1

    little suggestion :- it will be good if bot dispear when localplayer go too far from the bot, it will be good for areas then (bad english)
  5. [HELP] Weapon reload

    i have no idea what you going to do but, the default reload resource will save your time
  6. where I made the mistake, i cant spawn cars

    login via admin panel and do /debugscript 3, i guess you can find it yourself
  7. [SELL] Encryption system for your models

    post a video with tutorial
  8. [HELP] Weapon reload

    reloading with R key is more fast than "reload" command no?
  9. <include resource="resource" /> try including other script on meta, this should work
  10. getBoundControls Function

    yeah thank you, i've just only checked that function and in wiki example isnt works well. actually Example 2 try 2nd example on wiki
  11. getBoundControls Function

    In MTASA, getBoundControls function isnt exist? or wiki example isnt works well?
  12. how to hide players on Radar and map

    works with both, if you want if for only who wrote this command, put it on client if you want it for all players in server, just add it on serverside
  13. recoil System

    its name is crosshair, you can find it on community. https://community.multitheftauto.com/index.php?p=resources&s=list&name=crosshair&descr=&category=
  14. double hud

    addEventHandler( "onClientRender", getRootElement(), function() setPlayerHudComponentVisible( "radar", false ) end )
  15. Bug in my hud

    local components = { "radar","weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted" } --add your components function showHud() for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, true ) -- select whatever you want ( show or hide ) end end addCommandHandler( "show", showHud) --command for execute