NeXuS™

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NeXuS™ last won the day on March 6 2018

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About NeXuS™

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    Hungarian Section Moderator & Scripting Section Moderator
  • Birthday December 20

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    Hungary
  • Occupation
    Programmer
  • Interests
    Motorbikes

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  1. This post was created back in 2018, why was this bumped? Do you still require help @Notorious^?
  2. Because you are getting the vehicle's speed at the resource startup. You'll have to use a timer to check more than once.
  3. There is probably a cancelEvent in the gamemode for debugscript 3. We also dont provide help for downloaded gamemodes.
  4. You can cancelEvent() the pickup with onPlayerPickupHit, then create your own system for respawning and managing pickups.
  5. Receive a warm greeting, how much do you charge for creating scripts? A Race [DM] server will open and we need a scripter, what is your price?

    For example, I would need:
    - Userpanel
    - Login Panel
    - Toptimes set
    - etc.

  6. Hali le tudnád kérlek írni, hogy a Handlingnél mi micsoda? PL:

    --setVehicleHandling(veh, "mass", 2600)
    --setVehicleHandling(veh, "turnMass", 6333.3)
    --setVehicleHandling(veh, "dragCoeff",2.0)
    --setVehicleHandling(veh, "centerOfMass", { 0.0, 0.0, -0.2})
    --setVehicleHandling(veh, "percentSubmerged", 80)
    --setVehicleHandling(veh, "tractionMultiplier", 0.95)
    --setVehicleHandling(veh, "tractionLoss", 0.70)
    --setVehicleHandling(veh, "tractionBias", 0.46)
    --setVehicleHandling(veh, "numberOfGears", 5)
    --setVehicleHandling(veh, "maxVelocity", 860)                                                       *végsebesség* Ezt tudom 
    --setVehicleHandling(veh, "engineAcceleration", 15)                                             * Gyorsulás* Ezt is xd 
    --setVehicleHandling(veh, "engineInertia", 30)
    --setVehicleHandling(veh, "driveType", "FWD")
    --setVehicleHandling(veh, "engineType", "petrol")
    --setVehicleHandling(veh, "brakeDeceleration", 3.0)                                               *fékezés* Ezt is 
    --setVehicleHandling(veh, "brakeBias", 0.80)
    --setVehicleHandling(veh, "ABS", false)
    --setVehicleHandling(veh, "steeringLock", 44.0)
    --setVehicleHandling(veh, "suspensionForceLevel", 1.5)
    --setVehicleHandling(veh, "suspensionDamping", 0.07)
    --setVehicleHandling(veh, "suspensionHighSpeedDamping", 2.0)
    --setVehicleHandling(veh, "suspensionUpperLimit", 0.20)
    --setVehicleHandling(veh, "suspensionLowerLimit", -0.12)
    --setVehicleHandling(veh, "suspensionFrontRearBias", 0.45)
    --setVehicleHandling(veh, "suspensionAntiDiveMultiplier", 0.0)
    --setVehicleHandling(veh, "seatOffsetDistance", 0.2) 
    --setVehicleHandling(veh, "collisionDamageMultiplier", 0.43)
    --setVehicleHandling(veh, "monetary", 20000)
    --setVehicleHandling(veh, "modelFlags", 1)
    --setVehicleHandling(veh, "handlingFlags", 1)
    --setVehicleHandling(veh, "headLight", 0)
    --setVehicleHandling(veh, "tailLight", 3)
    --setVehicleHandling(veh, "animGroup", 13)

     

    Szóval így Köszönöm ha tudsz segíteni benne ;) :D :P  Nem túl jó az angolom köszikee

  7. If it uses downloadFile, you can use onClientFileDownloadComplete.
  8. Easy way would be using two objects. moveObject and setCameraMatrix with the object's position.
  9. Any error in the debugscript?
  10. @killingyasoon You'll have to add an event to remove the eventhandler when the player logins.
  11. NeXuS™

    Client Mission

    function DestinationB(hitPlayer) if hitPlayer == localPlayer then markerB = createMarker( -498.54946899414, 191.89947509766, 723.70001220703, "corona", 1, 0, 255, 255, 200, localPlayer ) blipB = createBlip( -498.54946899414, 191.89947509766, 723.70001220703, 0, 2.5, 0, 255, 255, 255, 0, 99999, localPlayer) addEventHandler("onClientMarkerHit", markerB, DestinationC) end end And you'll have to add this to all of your marker creations.
  12. What do you mean by "for i = 10,1"?
  13. local wallpaperDirectory = "wallpapers/" local selectedWallpaper = 1 local wallpapersTable = { "moutain", "horse", "car", "river" } function drawWallpapers() dxDrawImage(0, 0, 512, 512, wallpaperDirectory .. wallpapersTable[selectedWallpaper] .. ".png") end addEventHandler("onClientRender", root, drawWallpapers) setTimer(function() selectedWallpaper = wallpapersTable[selectedWallpaper+1] and selectedWallpaper+1 or 1 end, 5000, 0)
  14. NeXuS™

    Client Mission

    How is "DestinationA" and "DestinationB" called?