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enzo99

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  1. enzo99

    ayuda

    problem solved thanks for you help i love <3
  2. enzo99

    ayuda

    please answer
  3. enzo99

    ayuda

    Thanks for your help the first served but the second does not work And on the first I do not know how to start it Might you help me ? How do I start it?
  4. enzo99

    ayuda

    Hola que tal como andan miren yo ando necesitando tipo una gui para cuando un jugador entre a mi server le aparesca una ventana que tenga para activar y descativar tan mod por ejemplo los autos reales que tengo en mi sv o skins y armas } dejo un link con una foto mas somenos algo si quiero file:///C:/Users/Euro%20Case/Desktop/mta-screen_2017-01-29_17-15-19.png soy medio nuevo en esto pero si alguien aunque sea me pudiera ayudar con algun que otro comando para ir haciendole algo almenos se los agradeceria
  5. enzo99

    otra vez hola

    local posiciones = { {915.23016, -1235.21667, 17.21094}, {2032.97852, -1415.29419, 16.99219}, {2429.28003, -2466.19263, 13.63142}, {703.99664, -1482.42444, 5.46875}, {1533.02673, 750.30219, 11.02344}, {1885.90002, 2288.90771, 10.82031}, {2573.03003, 1240.09570, 10.8203}, {2621.66309, 2344.75195, 10.82031}, {-2291.14380, 113.37203, 35.31250}, {-2186.23608, 698.36279, 53.89063}, {-1984.88074, 305.35388, 35.17188}, {-2648.71777, 18.41634, 6.13281} } function spawn1() local randoma = unpack ( posiciones [ math.random ( #posiciones ) ] ) spawnPlayer(source, randoma, 0, 0) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn1", true) addEventHandler("spawn1", root, spawn1) function spawn2() spawnPlayer(source, 1960.51489, -1244.04102, 19.95162, 0, 100) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn2", true) addEventHandler("spawn2", root, spawn2) function spawn3() spawnPlayer(source, 1567.95557, -1894.80115, 13.56010, 0, 258) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn3", true) addEventHandler("spawn3", root, spawn3) function spawn4() spawnPlayer(source, 2487.00610, -1647.35779, 14.07031, 0, 106) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn4", true) addEventHandler("spawn4", root, spawn4) function spawn5() spawnPlayer(source, 284.75937, 1977.66284, 17.64063, 0, 287) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn5", true) addEventHandler("spawn5", root, spawn5) function spawn6() spawnPlayer(source, 2259.12915, -1092.52771, 42.64063, 0, 165) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn6", true) addEventHandler("spawn6", root, spawn6) function spawn7() spawnPlayer(source, 1497.12366, -1659.82898, 14.04688, 0, 284) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn7", true) addEventHandler("spawn7", root, spawn7) function civilian() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Civilian", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(241, 0, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Shotgun", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x Uzi", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x AK 47", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("30x Rifle", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("30x Rifle", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 1", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function crusader() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Crusader", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 255, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100 Armour", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Shovel", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x Silenced", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Sawad-off", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("200x Tec-9", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x Rifle", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 2", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function mexican() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Mexican", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 20, 147, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Chainsaw", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Deagle", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("600x AK-47", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("50x Shotgun", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("15x Molotov", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("600x Flamethrower", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 3", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function robber() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Robber", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 127, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Bat", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x Colt", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("30x Combat Shotgun", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x Tec-9", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("150x AK-47", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("600x Spraycan", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 4", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function army() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Army", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(35, 35, 142, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Deagle", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("500x M4", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Rocket Launcher", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("30x Satchel", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 5", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function secret() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Secret Service Agent", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 245, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x MP5", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x Sniper", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("15x Grenade", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function secret() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Secret Service Agent", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 245, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x MP5", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x Sniper", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("15x Grenade", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end function cop() local sW, sH = guiGetScreenSize() dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true) dxDrawText("Cop", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 255, 0, 120), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("50 Armour", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("1x Nightstick", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("400x Colt 45", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("30x Shotgun", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("300x MP5", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false) end addEventHandler("onClientResourceStart", root, function() muestra = createPed(0, 1492.42236, -1407.00012, 23.61719) setCameraMatrix(1491.48572, -1402.52332, 23.61719, 1491.42236, -1407.00012, 23.61719) addEventHandler("onClientRender", root, civilian) end) addEventHandler("onClientPlayerWasted", localPlayer, function() muestra = createPed(0, 1492.42236, -1407.00012, 23.61719) setCameraMatrix(1491.48572, -1402.52332, 23.61719, 1491.42236, -1407.00012, 23.61719) addEventHandler("onClientRender", root, civilian) end) function cambio() if (getElementModel(muestra) == 0) then setElementModel(muestra, 100) removeEventHandler("onClientRender", root, civilian) addEventHandler("onClientRender", root, crusader) elseif (getElementModel(muestra) == 100) then setElementModel(muestra, 258) removeEventHandler("onClientRender", root, crusader) addEventHandler("onClientRender", root, mexican) elseif (getElementModel(muestra) == 258) then setElementModel(muestra, 106) removeEventHandler("onClientRender", root, mexican) addEventHandler("onClientRender", root, robber) elseif (getElementModel(muestra) == 106) then setElementModel(muestra, 287) removeEventHandler("onClientRender", root, robber) addEventHandler("onClientRender", root, army) elseif (getElementModel(muestra) == 287) then setElementModel(muestra, 165) removeEventHandler("onClientRender", root, army) addEventHandler("onClientRender", root, secret) elseif (getElementModel(muestra) == 165) then setElementModel(muestra, 284) removeEventHandler("onClientRender", root, secret) addEventHandler("onClientRender", root, cop) end end bindKey("arrow_r", "down", cambio) function volver() if (getElementModel(muestra) == 100) then setElementModel(muestra, 0) addEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) elseif (getElementModel(muestra) == 258) then setElementModel(muestra, 100) addEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) elseif (getElementModel(muestra)) == 106 then setElementModel(muestra, 258) addEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) elseif (getElementModel(muestra)) == 287 then setElementModel(muestra, 106) addEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) elseif (getElementModel(muestra)) == 165 then setElementModel(muestra, 287) addEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) elseif (getElementModel(muestra)) == 284 then setElementModel(muestra, 165) addEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) end end bindKey("arrow_l", "down", volver) function Modelos() if (getElementModel(muestra) == 0) then triggerServerEvent("spawn1", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 100) then triggerServerEvent("spawn2", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 258) then triggerServerEvent("spawn3", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 106) then triggerServerEvent("spawn4", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 287) then triggerServerEvent("spawn5", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 165) then triggerServerEvent("spawn6", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer()) removeEventHandler("onClientRender", root, civilian) removeEventHandler("onClientRender", root, crusader) removeEventHandler("onClientRender", root, mexican) removeEventHandler("onClientRender", root, robber) removeEventHandler("onClientRender", root, army) removeEventHandler("onClientRender", root, secret) removeEventHandler("onClientRender", root, cop) elseif (getElementModel(muestra) == 284) then triggerServerEvent("spawn7", localPlayer) destroyElement(muestra) setCameraTarget(getLocalPlayer())
  6. enzo99

    hola

    createTeam setPlayerTeam setTeamName eso en donde lo deveria poner? en el resource?
  7. enzo99

    hola

    gracias men pero lo malo que no lo voy a lograr hacer por que no entiendo mucha va casi nada pero gracias igual
  8. enzo99

    hola

    no, solamente tengo el default y no sabes que tengo que hacer para que aparescan?
  9. enzo99

    hola

    me lo paso un amigo por face pero es este https://community.multitheftauto.com/ind ... ls&id=8054 ojala me puedas ayudar
  10. enzo99

    hola

    no tengo otro tengo ese solo
  11. enzo99

    hola

    son todos igual a ese pero son muchos por eso pongo 1 como ejemplo
  12. enzo99

    hola

    function spawn1() local randoma = unpack ( posiciones [ math.random ( #posiciones ) ] ) spawnPlayer(source, randoma, 0, 0) setPlayerMoney ( source, 1000 ) fadeCamera (source, true) setTimer ( fadeCameraDelayed, 5000, 1, source ) setCameraTarget (source, source) giveWeapon ( source, 31, 100) giveWeapon ( source, 29, 90) giveWeapon ( source, 34, 10) end addEvent("spawn1", true) addEventHandler("spawn1", root, spawn1)
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