ذا جزء من ملف
ويوم يعدله يشتغل عادي
يوم شفت رسالة لي يقولها يوم يجرب يخش تيم
تفكرت وعدلت له اسطر هو بس ينسخ ويلصق
وكل شيء معرف ف ملف
GW_c.lua
function CamAndSkin(key)
--outputDebugString("CamAndSkin")
setCameraMatrix(3878.8999023438,-1613.0999755859,17.1, 3878.9900488281,-1607.4000244141,16.5)
setElementPosition(me2, 3878.9900488281, -1608.4000244141, 16.4)
setPedRotation(me2, 180)
setPedRotation(me, 180)
showPlayerHudComponent("all", false)
--exports["guimessages"]:setMessagesVisible(false)
if key == "arrow_r" then
playSoundFrontEnd(6)
curSkinPos = getNextSkinPos(curSkinPos)
setElementModel(me, skins[curSkinPos])
elseif key == "arrow_l" then
playSoundFrontEnd(14)
curSkinPos = getPrevSkinPos(curSkinPos)
setElementModel(me, skins[curSkinPos])
end
model = getElementModel(me)
if model > 101 and model < 105 or model == 293 then
--setElementPosition(me2, btx, bty, btz)
--setPedRotation(me, 90)
--setCameraMatrix(2229.3, -1332.8, 24, 2243, -1333.5, 23.5)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
elseif model > 104 and model < 108 or model > 268 and model < 272 or model == 301 or model == 311 then
setElementPosition(me2, 3878.9900488281, -1608.4000244141, 16.4)
--setPedRotation(me, 180)
setCameraMatrix( 3878.8999023438,-1613.0999755859,17.1, 3878.9900488281,-1607.4000244141,16.5)
--setCameraMatrix(gtx, -1685, gtz, gtx, gty, gtz)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
elseif model > 107 and model < 111 then
--setElementPosition(me2, vtx, vty, vtz)
--setPedRotation(me, 170)
--setCameraMatrix(2287.8, -1108, vtz, vtx, vty, vtz)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
elseif model > 113 and model < 117 or model == 292 then
--setElementPosition(me2, atx, aty, atz)
--setPedRotation(me, 270)
--setCameraMatrix(1781, aty, atz, atx, aty, atz)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
elseif model > 279 and model < 289 or model == 71 or model > 162 and model < 167 or model > 264 and model < 268 or model == 312 then
--setElementPosition(me2, ptx, pty, ptz)
--setPedRotation(me, 180)
--setCameraMatrix(ptx, -1694, ptz, ptx, pty, ptz)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
elseif model > 273 and model < 277 then
--setElementPosition(me2, mtx, mty, mtz)
--setPedRotation(me, 130)
--setCameraMatrix(2004.85, -1443.2, 14.1, 2005.4, -1442.62, 13.91)
setElementInterior(player,0)
setElementInterior(me,0)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
else
--setElementPosition(me2, ntx, nty, ntz)
--setPedRotation(me, 180)
--setCameraMatrix(2549.181640625, -1285.0666503906, 1061.8857421875, 2549.1691894531, -1284.0704345703, 1061.7998046875)
--setElementInterior(player,2)
--setElementInterior(me,2)
setElementDimension(player,1)
setElementDimension(me,1)
setElementDimension(me2,1)
end
anim = math.random(1, 5)
setPedAnimation(me, "COP_AMBIENT", "Coplook_nod")
if anim == 1 then
setPedAnimation(me, "RIOT", "RIOT_ANGRY")
elseif anim == 2 then
setPedAnimation(me, "GANGS", "Invite_Yes")
elseif anim == 3 then
setPedAnimation(me, "STRIP", "strip_D")
elseif anim == 4 then
setPedAnimation(me, "DANCING", "dnce_M_d")
end
if key == "enter" then
if model > 279 and model < 289 or model == 71 or model > 162 and model < 167 or model > 264 and model < 268 or model == 312 then
ctb = countPlayersInTeam(getTeamFromName("Ballas"))
ctg = countPlayersInTeam(getTeamFromName("Grove Street"))
ctv = countPlayersInTeam(getTeamFromName("Vagos"))
cta = countPlayersInTeam(getTeamFromName("Aztec"))
ctp = countPlayersInTeam(getTeamFromName("Police"))
ctm = countPlayersInTeam(getTeamFromName("Medic"))
ctn = countPlayersInTeam(getTeamFromName("No Team"))
--
ctr = countPlayersInTeam(getTeamFromName("Rifa"))
ctt = countPlayersInTeam(getTeamFromName("Triads"))
ctd = countPlayersInTeam(getTeamFromName("Da Nang"))
ctma = countPlayersInTeam(getTeamFromName("Mafia"))
ctru = countPlayersInTeam(getTeamFromName("Russians"))
--
cat = (ctb+ctg+ctv+cta+ctm+ctn)/1.9
if getElementData(player, "TBan") > 0 then
exports["guimessages"]:outputClient(TBtext, 255, 0, 0)
elseif getElementData(player, "WantLvl") > 0 then
exports["guimessages"]:outputClient(wltext, 255, 0, 0)
elseif getElementData(player, "Stats") == 3 then
exports["guimessages"]:outputClient(jltext, 255, 0, 0)
elseif ( getElementData(player, "Group") == "[ARMY]" ) and ( model == 287 ) then
exports["guimessages"]:outputClient(ArmyText, 255, 0, 0)
elseif ( getElementData(player, "Group") == "[SWAT]" ) and ( model == 285 ) then
exports["guimessages"]:outputClient(swattext, 255, 0, 0)
elseif getElementData(player, "Job") > 2 then
if not JobW then
showCursor(true)
job = 1
JobWind("!!!WARNING!!!", "Are you sure you want to leave your job?")
end
elseif getElementData(player, "SDG") > 0 or getElementData(player, "MDG") > 0 or getElementData(player, "EDG") > 0 then
exports["guimessages"]:outputClient(cjpdtext, 255, 0, 0)
if not JobW then
showCursor(true)
dad = true
JobWind("!!!WARNING!!!", "Do you want to discard all your drugs?")
end
elseif getElementData(player, "Job") > 2 then
exports["guimessages"]:outputClient(cjttext, 255, 0, 0)
else
doSp()
end
elseif model > 101 and model < 105 or model == 293 or model > 104 and model < 108 or model > 268 and model < 272 or model == 301 or model == 311 or model > 107 and model < 111 or model > 113 and model < 117 or model == 292 then
if getElementData(player, "TBan") > 1 then
exports["guimessages"]:outputClient(TBtext, 255, 0, 0)
elseif getElementData(player, "Job") > 2 and Team ~= getTeamFromName("No Team") then
if not JobW then
showCursor(true)
job = 1
JobWind("!!!WARNING!!!", "Are you sure you want to leave your job?")
end
else
doSp()
end
else
doSp()
end
end
end