Jump to content

iFerasMO

Members
  • Posts

    53
  • Joined

  • Last visited

Everything posted by iFerasMO

  1. السلام عليكم MTA SA تم إفتتاح | ليبو هوست | للإستضافة سيرفرات عروض خاصة :: جميع العروض بـ 10 دولار كآش يو ولكن الإختلاف في المدة و عدد اللاعبين عدد الاعبين من 50 إلى 1024 مدة اللإشتراك من 30 إلى 45 يوم لمزيد من التفاصيل تفضل بزيارة موقع الإستضافة : http://www.libohost.com/ ويمكنك مشاهدة لوحة التحكم من هنا : http://login.libohost.com/ للطلب و للإستفسار يمكنك مراسلتنا عبر البريد : [email protected] أو عبر صفحة اللإستضافة على الفيس بوك : https://www.facebook.com/LiboHost
  2. sudo: apt-get: command not found My Linux : Centos 6 32bit ضيفني سكايبي : iFerasMO
  3. libreadline.so.5: cannot open shared object file: No such file or directory ERROR: Loading mod (/home/ogp_agent/OGP_User_Files/5/mods/deathmatch/deathmatch. so) failed! Press Q to shut down the server!
  4. there's > createWeapon & attachElements i dont want to change this functions just i want it work when i Enter vehicle ID 600
  5. not working ,, 1 - the minigun dont fire ( just sound ) 2 - when i press mouse1 the sound starts and doesn't stop
  6. google translator the script works in Client-Side only .. how can i make it in Server-Side ? i want all the players see the minigun bullets & hear the sound . this's my english :]
  7. Hello.. I have a script beating weapons out of the car and running a sound when hit The script works seriously, but at the client side .. when someone hits me I do not see the weapon and do not hear the sound Only he sees and hears, and he can not kill one What should I put any server-side ? addEventHandler("onClientVehicleEnter", root, function(thePlayer, seat) local theVehicle = source if seat == 0 and thePlayer == localPlayer and getElementModel(theVehicle) == 405 then local x, y, z = getElementPosition ( theVehicle ) local rx, ry, rz = getElementRotation ( theVehicle ) minigun = createWeapon ( "minigun", x, y, z ) setElementAlpha ( minigun,0) attachElements ( minigun, theVehicle, -0.09, -1.1, 1.245, 0, 0, 90) bindKey ( "mouse1", "down", enableFire ) bindKey ( "mouse1", "up", disableFire ) end end ) addEventHandler("onClientVehicleExit", root, function(thePlayer, seat) local theVehicle = source if seat == 0 and thePlayer == localPlayer and getElementModel(theVehicle) == 405 then if minigun then destroyElement (minigun) unbindKey ( "mouse1", "down", enableFire ) unbindKey ( "mouse1", "up", disableFire ) end end end ) function enableFire() if isTimer(MGtimer) and minigun then killTimer(MGimer) else MGimer = setTimer(function() local PlayerMoney = getPlayerMoney(source) if PlayerMoney >= 10000 then triggerServerEvent ("myLK", root) setTimer(setWeaponState (minigun, "firing"),5000,1) stopSound ( MiniSound ) MiniSound = playSound ( "LK.mp3",true) setSoundVolume(MiniSound, 1) outputChatBox("#D31141 Libyan Kingdom #E2F50F|#FFFFFF تم سحب منك 10,000 ثمن الذخيرة", 255, 255, 255, true) else outputChatBox("#D31141 Libyan Kingdom #E2F50F|#FFFFFF ليس لديك المال الكافي", 255, 255, 255, true) end end, 50, 1) end end function disableFire() if isTimer(MGtimer) and minigun then killTimer(MGimer) else MGimer = setTimer(function() setWeaponState ( minigun, "ready" ) end, 50, 1) stopSound ( MiniSound ) end end function unb () unbindKey ( "mouse1", "down", unb ) end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), unb ) addEvent("myLK",true) addEventHandler("myLK",resourceRoot, function() takePlayerMoney(source, 10000) end)
  8. hello, I've put Ped in the back of the car as if sitting on a heavy weapon - Anti-Aircraft chair, But when I change the direction of the car does not change the direction of the person with it ..
  9. edited ,, i did it
  10. مشكوور والله مآ قصرت
  11. give me code or tell me how
  12. Can I make the intro begins before the login panel ?
  13. thankkk you , I have used : create marker | in the sea [corona] setElementPosition | to the coordinates
  14. i changed the coordinates , but still in the water
×
×
  • Create New...