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eXo|Flobu

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Everything posted by eXo|Flobu

  1. eXo|Flobu

    SQL =(

    if you use the executeSQL functions it will be saved the data to the intern server database of mta (MTA San Andreas\server\mods\deathmatch\registry.db) automatically. if you want to use an extern database you need a module like this http://wiki.multitheftauto.com/wiki/Modules/MTA-MySQL.
  2. eXo|Flobu

    Resolution Help

    i play MTA in 1440*900 and it works fine
  3. i dont know if the typestring of the markes are case sensitiv but this can be solve the problem the first ones are correct but the others have capitals in it "cylinder" "Cylinder" mfg flobu
  4. this is a working modestarter.lua without executeCommandHandler
  5. eXo|Flobu

    Images alpha

    too small resolutions with ratio 1:1 have trouble with the white border too but they have a small filesize.
  6. you need a function which gives all players of the server an amount of money http://development.mtasa.com/index.php? ... layerMoney givePlayerMoney ( player thePlayer, int amount ) for "player theplayer" you can use getRootElement() which means all players for "int amount" you use your own amount as number now you need the setTimer function http://development.mtasa.com/index.php?title=SetTimer setTimer ( function theFunction, int timeInterval, int timesToExecute, [ var arguments... ] )] as "function theFunction" you might use givePlayerMoney for "int timeInterval" you use the time between the function runs in milliseconds as "int timesToExecute" you use 0 for unlimited runs "[ var arguments... ]" are the arguments of the function you use in this case you must use "player thePlayer" and "int amount" i hope this helps you a bit
  7. i us the window mod for gta:sa its only another d3d9.dll with this you can use alt+tab to tabbing to another programm like notepad++
  8. i got this error sometimes i try it many times and usually it works
  9. the money must set when a player login not when he join function onPlayerQuit ( ) -- when a player leaves, store his current money amount in his account data local playeraccount = getClientAccount ( source ) -- check if the account is a guest account or not if not isGuestAccount( playeraccount ) then local playermoney = getPlayerMoney ( source ) local suc = setAccountData ( playeraccount, "money", playermoney ) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) function onPlayerLogin ( ) -- when a player login, retrieve his money amount from his account data and set it local playeraccount = getClientAccount ( source ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "money" ) if ( playermoney ) then setPlayerMoney ( source, playermoney ) end end end addEventHandler ( "onClientLogin", getRootElement ( ), onPlayerLogin )
  10. this work but i don't know how i would use the y rotation because this changes the z rotation. I don't know in which ways it changes. the coordinates are not exactly correct because of rounding variables in lua script and its trigonometric functions function calculatePosition3D(xOld, yOld, zOld, rx, ry, rz, distance) local xNow,yNow,zNow local a = math.cos(math.rad(rx))*distance xNow = xOld - math.sin(math.rad(rz))*a yNow = yOld + math.cos(math.rad(rz))*a zNow = zOld + math.sqrt( distance^2 - a^2 ) return xNow,yNow,zNow end sry for my bad english
  11. you can find it in the mtaserver.conf file which is located in ...\MTA San Andreas\server\mods\deathmatch
  12. kickPlayer http://development.mtasa.com/index.php?title=BanPlayer and banPlayer http://development.mtasa.com/index.php?title=KickPlayer are server-only functions. they don't work on a clientside script you must use triggerServerEvent http://development.mtasa.com/index.php? ... erverEvent on the clientside script and add this event with kickPlayer or banPlayer on the serverside
  13. but if you really want two numbers you must use math.random(1,9)..math.random(0,9) instead of math.random(1,99)
  14. or you can use a window mod for the normal GTA:SA
  15. may you can use this script http://community.mtasa.com/index.php?p= ... ils&id=103 and for banks use this http://community.mtasa.com/index.php?p= ... ails&id=54
  16. eXo|Flobu

    MTA:Race

    may downloading this dll file and copy it in the gtasa main ordner help
  17. yes use kickPlayer(bannedplayer[, source, reason]) banPlayer(bannedplayer[, source, reason]) but you can only use this if the resource is defined in acl.xml under admin group like your username
  18. in the upper part of the acl.xml do it like this then it works
  19. this must be in the client lua to hide the chat and the healthbar function hidePlayerHud() showChat ( false ) showPlayerHudComponent ( "health", false ) end addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource() ), hidePlayerHud) mfg Flobu
  20. as username you can use any name you want it doesnt matter, but if more connected at the same time they are not allowed to have the same usernames password is correct Host is the server ip Port is the remoteport that you configure in your mtaconfig
  21. eXo|Flobu

    my mta

    i think too many programms or tasks running while you are playing MTA the programms need to much resources from your RAM mfg Flobu
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