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Dimmitry007

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Everything posted by Dimmitry007

  1. hello guys i've dayz server and it's working good but after 2-3 hours i can't aim and shoot or change the weapon any one knows the problem?
  2. cars are not respawning ;-; when i type /svp
  3. hello guys i have a really big big problem i've a dayz server and every thing work good but ;-; there's in LS AP alot of car spawn look here's pic http://prntscr.com/5v4qli please help ;-;
  4. hello guys i've a problem in my mta dayz server ! when i find a car i can't put engine and tank parts in it or tires does any one know how to fix it pls? i just want to know how to fixit peace <3
  5. delete this topic please
  6. Please help how to make backpack slots in dayz bigger
  7. Hello I have mta:dayz server and i payed for 1 mounth and it go well 30-40 players but now it's down and i don't have money to pay so any one will find some one to host? I'll give him Owner Rank Just pm me
  8. hey guys i have bought decompiled for my dayz server but the anime problem is still on when i eat or use medkit or any thing ;/ so here's my SurvivorSystem.lua ---- DeCompiled Dayz 0.6.0 ---------------------- -- Bought from Ahfoof99--------------------- ----------------------------------------------------- ----------------------------------------------------- ----------------------------------------------------- local vehicleDataTableForTent = { {"Wood Pile"}, {"Bandage"}, { "Bouteille" }, {"Pasta Can"}, {"Beans Can"}, {"Burger"}, { "Box of Matches" }, {"M911 Mag"}, {"M9 SD Mag"}, { "Desert Eagle Mag" }, {"M911"}, {"M9 SD"}, { "Winchester 1866" }, {"PDW"}, { "Hunting Knife" }, {"Morphine"}, {"Hatchet"}, {"Pizza"}, { "Soda Bottle" }, { "Empty Gas Canister" }, { "Full Gas Canister" }, {"Roadflare"}, {"Milk"}, {"PDW Mag"}, {"MP5A5 Mag"}, {"AK Mag"}, {"M4 Mag"}, {"Tear Gas"}, {"Grenade"}, { "Desert Eagle" }, { "Sawn-Off Shotgun" }, { "SPAZ-12 Combat Shotgun" }, {"MP5A5"}, {"Watch"}, {"Medic Kit"}, {"Heat Pack"}, { "Lee Enfield" }, {"AK-47"}, {"Blood Bag"}, {"GPS"}, {"Map"}, {"Toolbox"}, {"Wire Fence"}, {"Tire"}, {"Engine"}, {"Tank Parts"}, {"CZ 550 Mag"}, { "Lee Enfield Mag" }, {"M4"}, {"CZ 550"}, {"Satchel"}, { "Infrared Goggles" }, { "Night Vision Goggles" }, {"Tent"}, {"Raw Meat"}, { "Cooked Meat" }, { "Camouflage[M] Clothing" }, { "Ghillie[M] Suit" }, { "Civilian[M] Clothing" }, { "Survivor[M] Clothing" }, { "Survivor[F] Clothing" }, { "Civilian[F] Clothing" }, { "Camouflage[F] Clothing" }, { "Ghillie[F] Suit" }, {"Painkiller"}, {"Binoculars"}, { "Empty Water Bottle" }, { "Empty Soda Cans" }, { "Scruffy Burgers" }, {"1866 Slug"}, {"2Rnd. Slug"}, { "SPAZ-12 Pellet" }, { "Assault Pack (ACU)" }, {"Alice Pack"}, { "Radio Device" }, { "Coyote Backpack" }, { "Czech Backpack" }, { "Baseball Bat" }, {"Shovel"}, {"Golf Club"} } weaponAmmoTable = { ["M1911 Mag"] = { {"M1911", 22} }, ["M9 SD Mag"] = { {"M9 SD", 23} }, ["Desert Eagle Mag"] = { { "Desert Eagle", 24 } }, ["PDW Mag"] = { {"PDW", 28} }, ["MP5A5 Mag"] = { {"MP5A5", 29} }, ["AK Mag"] = { {"AK-47", 30} }, ["M4 Mag"] = { {"M4", 31} }, ["1866 Slug"] = { { "Winchester 1866", 25 } }, ["2Rnd. Slug"] = { { "Sawn-Off Shotgun", 26 } }, ["SPAZ-12 Pellet"] = { { "SPAZ-12 Combat Shotgun", 27 } }, ["CZ 550 Mag"] = { {"CZ 550", 34} }, ["Lee Enfield Mag"] = { { "Lee Enfield", 33 } }, ["M136 Rocket"] = { { "Heat-Seeking RPG", 36 }, { "M136 Rocket Launcher", 35 } }, ["others"] = { {"Parachute", 46}, {"Satchel", 39}, {"Tear Gas", 17}, {"Grenade", 16}, {"Hunting Knife", 4}, {"Hatchet", 8}, {"Binoculars", 43}, {"Baseball Bat", 5}, {"Shovel", 6}, {"Golf Club", 2}, {"Radio Device", 1} } } function getWeaponAmmoType(weaponName, notOthers) if not notOthers then for i, weaponData in ipairs(weaponAmmoTable.others) do if weaponName == weaponData[1] then return weaponData[1], weaponData[2] end end end for i, weaponData in ipairs(weaponAmmoTable["M1911 Mag"]) do if weaponName == weaponData[1] then return "M1911 Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["M9 SD Mag"]) do if weaponName == weaponData[1] then return "M9 SD Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["Desert Eagle Mag"]) do if weaponName == weaponData[1] then
  9. function aduty ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then outputChatBox("Admin "..getPlayerName(player).." Is Now OnDuty!",getRootElement(),255,0,0) outputChatBox("",getRootElement(),255,0,0) outputServerLog("Admin "..getPlayerName(player).." Is Now OnDuty!") setElementData( player, "blood", 999999999999999 ) heal = "999999999999999" end end addCommandHandler("aduty",aduty) function offaduty ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then outputChatBox("Admin "..getPlayerName(player).." Is No Longer OnDuty!",getRootElement(),255,0,0) outputChatBox("",getRootElement(),255,0,0) outputServerLog("Admin "..getPlayerName(player).." Is No Longer OnDuty!") setElementData( player, "blood", 12000 ) end end addCommandHandler("offduty",offaduty) function heal_func ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then if heal == "an" then setElementData( player, "food", 250 ) setElementData( player, "thirst", 250 ) end end end setTimer(heal_func, 60000, 0)
  10. hmmm when i go to survivor system with it show wierd things
  11. hi guys i have a problem when i use medkit or any thing it never stop ._.
  12. hello i have a server and i have duty script i bought it but i got a problem it doesnt show the arrow on my head [ADMIN ON DUTY NO SHOOTING] and i get broken bone and bandge the second problem my health doesnt heal ;/ i have bought the script ;/
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