-
Posts
145 -
Joined
-
Last visited
Everything posted by Dimmitry007
-
great job
-
there's a guy who stole our server data called "donna" so i've lost all the scripts but i remeber i had my wallhack admin script and i'm trying to bring life or die and how did you get my script 0.0
-
do you know LoD ? this script from lod i made it. but alot of things happened to lod like alot of ppl stole the scripts... you know Manul? i think you don't know so yeah i wanted to sell my script..
-
i wanted to change it lol
-
addEvent( "helmet", true ) local cases = {} for i,v in ipairs(getElementsByType("player"))do setElementData(v, "helmet", 0) end function helmet( source ) if (getResourceState(getResourceFromName("bone_attach")) == "running") then if (getElementData(source, "helmet") ~=1) then setElementData(source, "helmet", 1) case = createObject(1210,0,0,0) exports.bone_attach:attachElementToBone(case,source,12,0,0.05,0.27,0,180,0) cases[source] = case outputChatBox("Helmet:- True.", source, 0, 255, 0) else setElementData(source, "helmet", 0) exports.bone_attach:detachElementFromBone(cases[source]) destroyElement(cases[source]) outputChatBox("Helmet:- False.", source, 255, 50, 0) end else outputChatBox("ERROR #2 Resource not found.", source, 255, 50, 0) end end addEventHandler( "helmet", root, helmet ) elseif (itemID==90) then triggerServerEvent("helmet", root, source) takeItemFromSlot(source, itemSlot)
-
any errors in /debugscript 3?
-
k then 2 euros yolo but it's not 30 lines it's about 65 lines
-
hello guys i made wallhack script for admins you just type /wallon and /walloff you can change it to what ever you want i sell this script for 2 euros you can go to this website multimodes.enjin.com register and then donate and i'll add you friend and i'll send you link to download it here's a screen shot for the script it works 10/10 peace out
-
you're using player instead of source addEvent( "helmet", true ) local cases = {} for i,v in ipairs(getElementsByType("player"))do setElementData(v, "helmet", 0) end function helmet( source ) if (getResourceState(getResourceFromName("bone_attach")) == "running") then if (getElementData(source, "helmet") ~=1) then setElementData(source, "helmet", 1) case = createObject(1210,0,0,0) exports.bone_attach:attachElementToBone(case,player,12,0,0.05,0.27,0,180,0) cases[source] = case outputChatBox("Helmet:- True.", source, 0, 255, 0) else setElementData(source, "helmet", 0) exports.bone_attach:detachElementFromBone(cases[source]) destroyElement(cases[source]) outputChatBox("Helmet:- False.", source, 255, 50, 0) end else outputChatBox("ERROR #2 Resource not found.", source, 255, 50, 0) end end addEventHandler( "helmet", root, helmet )
-
ffs in your "offical dayz" you have anime bug you must fix it
-
Ok i want it for admins only
-
Yea i have another code for duty
-
Didn't understand but yea i want the arrow for who use the command
-
like function arrow ( thePlayer ) local arrow = createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 175 ) local duty = getElementData(thePlayer, "duty") or 0 if duty == 0 then attachElements ( arrow, thePlayer, 0, 0, 2 ) else destroyElement ( arrow ) end end end addCommandHandler("aduty",arrow)
-
okay i want to remove it from my head how i can do that?
-
hello i want to make a script when you getelemtdata ( thePlayer, balala, true it bind key but if it getelemtdata balala false it get unbinded i want to unbind admin panel if it get element data false and i want it to bind it when it getelementdata true how i can do that i try to maked one but seems it doesn't work? look function script ( thePlayer ) local duty = getElementData(player, "duty") or 0 if duty == 0 then unbindKey("p","down", "admin") else bindKey("p","down", "admin") end addCommandHandler("aduty",script)
-
txd = engineLoadTXD ( "goku.txd" ) engineImportTXD ( txd, 189 ) dff = engineLoadDFF ( "goku.dff", 0 ) engineReplaceModel ( dff, 189 ) ^^
-
ok can some one test this i'm not in my home to test it will it work? please test it function arrow ( thePlayer ) getElementPosition ( thePlayer ) createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 175 ) attachElements ( arrow, thePlayer, 0, 0, 2 ) end end addCommandHandler ( "aduty", arrow )
-
K it works thanks but it's not up in my head
-
can you just give me full createmarker code for arrow just pleasw.
-
hello any body knows how to Make arrow on head ? like this http://i.imgur.com/6LnrMO8.png
-
YUP! it worked Thanks!