buttono = GUIEditor.button[1]
isPlayerClicked = false
function click( Elbutton )
if Elbutton == buttono then
if not ( isPlayerClicked == true ) then
timero = setTimer( Elfun, 10000, 1 )
isPlayerClicked = true
guiSetEnabled( buttono, false )
else return guiSetEnabled ( buttono, true ) end
end
end
addEventHandler("onClientGUIClick", root, click)
function Elfun( )
if isPlayerClicked == true then
isPlayerClicked = false
guiSetEnabled( buttono, true )
else return guiSetEnabled( buttono, false ) end
end