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lucascba

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Everything posted by lucascba

  1. but as the gang get the player because it is with getElementData but as would be the line? To explain better what I did with the "Team" of a player not with the gang look: function Funcion (source) playerTeam = getPlayerTeam ( source ) Clann = getTeamFromName ( "TeamName" ) As would be with the gang system? sorry for my bad English
  2. Hi,I would like to know how to make a door (gate) which will only be for a group of gang system of castillo. Thank you.
  3. Mira yo intente hacer con esto setWeaponProperty Esto es algo de lo que hice: function propSS () setWeaponProperty(24, "pro", "flags", 0x000200) end addEventHandler("onResourceStart",root,propSS) addEventHandler("onPlayerJoin",root,propSS) Pero no me funciona, Porque?
  4. Hola comunidad, me gustaria saber como hacer que teniendo la deagle no te puedas agachar, yo se que es con setWeaponProperty y poniedo el flag en arma pesada pero no me funciona
  5. Hola, me gustaria saber como puedo usar este resource, no lo pude hacer funcionar :l. Resource: https://community.multitheftauto.com/index.php?p= ... ls&id=6919
  6. I mean this, combokill add to the resource of killsmensage: Ej:
  7. Hello, I would like to know how guiComboBoxGetItemText added a resource of killmensages. I explained a little more, than when a player kills 2 segidos players in the kill message is put a (x2) PS: sorry for my bad English
  8. thanks helped me with my problem.
  9. worked for me thanks, but as I do to put it in another resource, for example a Job?
  10. does not work, look here let the entire script of how I'm doing: addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()), function() local allGreenzones = getElementsByType ("radararea") for i,v in ipairs (allGreenzones) do local r,g,b,a = getRadarAreaColor (v) if (r == 0) and (g == 255) and (b == 0) and (a == 127) then local x,y = getElementPosition (v) local sx,sy = getRadarAreaSize (v) local col = createColCuboid (x,y, -50, sx,sy, 7500) setElementID (col, "greenzoneColshape") end end end) addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchingDimension) if (isElement(hitElement)) and (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then exports.notifications:showBox("info","ZonaProtegida") toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", true) toggleControl (hitElement, "previous_weapon", true) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) outputDebugString (getPlayerName(hitElement) .. " has entered the greenzone") end end) addEventHandler ("onColShapeLeave", getRootElement(), function(leaveElement, matchingDimension) if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("Usted salio de la zona Protegida", leaveElement, 255, 0, 0, false) toggleControl (leaveElement, "fire", true) toggleControl (leaveElement, "next_weapon", true) toggleControl (leaveElement, "previous_weapon", true) toggleControl (leaveElement, "aim_weapon", true) toggleControl (leaveElement, "vehicle_fire", true) showPlayerHudComponent (leaveElement, "ammo", true) showPlayerHudComponent (leaveElement, "weapon", true) triggerClientEvent (leaveElement, "disableGodMode", leaveElement) outputDebugString (getPlayerName(leaveElement) .. " has left the greenzone") end end)
  11. Hello community, I would like to know how to use the script and tried to notifications for exports ['notifications']: showBox ("info", "test") and does not work, how do I run? this is the resource: https://community.multitheftauto.com/index.php?p= ... ls&id=5812 PD:sorry for my bad English
  12. Hola, me gustaria saber como agrego guiComboBoxGetItemText a resource de killmensages
  13. Hola a todos, me gustaria saber como hago que un arma en mi server haga menos daño como por ej la minigun hace mucho daño, como hago para que haga menos daño?
  14. No entiendo como debo hacer, y para que dse desactiven las armas al entrar?
  15. Hola, Me gustaria saber como hacer para cuando un jugador entre a una zona determinada sus armas se desactiven, como puedo hacer eso?
  16. mmm yo quiero desactivar el otro, que quede solo el de las zonas como lo ago?
  17. Me sale este error: CRIPT ERROR: safezone\safezone.lua:7: 'end' expected (to close 'function' at line 4) near 'else' ERROR: Loading script failed: safezone\safezone.lua:7: 'end' expected (to close 'function' at line 4) near 'else' No entiendo porque sale eso. Aca dejo las lineas: safecol = createColCuboid ( x, y, z, 255, 255, 255 ) -- pones tu posición RadarArea = createRadarArea ( x, y, 100, 100, 255, 0, 0, 10 ) -- pones la misma posición en " x, y, " function EntrarALaZona(hitPlayer,thePlayer) toggleControl (hitPlayer, "aim_weapon", true) outputChatBox("Aqui tu mensaje de Entrada", hitPlayer, 0, 255, 0) else end end addEventHandler( "onColShapeHit", safecol, EntrarALaZona ) function SalirDeLaZona(hitPlayer,thePlayer) toggleControl (hitPlayer, "aim_weapon", false) outputChatBox("Aqui tu mensaje de salida", hitPlayer, 255, 0, 0) end end addEventHandler( "onColShapeLeave", safecol, SalirDeLaZona )
  18. Hola, tengo un problema, tengo un resource que te muestra la zona en la que que esbribes: (LS),(LV),(SF) me sale de donde escribo pero el problema es que se pone 2 veces el mensaje. Asi me sale: Me gustaria saber si hay alguna solucion? Este es el codigo: local tab = { [ 'Los Santos' ] = 'LS'; [ 'Las Venturas' ] = 'LV'; [ 'San Fierro' ] = 'SF'; } function chatbox ( text, msgtype ) if ( msgtype == 0 ) then local name = getPlayerName ( source ) local playerX, playerY, playerZ = getElementPosition ( source ) local playerZoneName = getZoneName ( playerX, playerY, playerZ, true ) local playerZoneName = ( tab [ playerZoneName ] or "None" ) local team = getPlayerTeam ( source ) local r, g, b = unpack ( team and { getTeamColor ( team ) } or { getPlayerNametagColor ( source ) } ) for _, player in ipairs ( getElementsByType ( "player" ) ) do local playerX, playerY, playerZ = getElementPosition ( player ) local zoneName = getZoneName ( playerX, playerY, playerZ, true ) local zoneName = ( tab [ zoneName ] or "None" ) if ( zoneName == playerZoneName ) then outputChatBox ( "(".. playerZoneName ..")".. name ..":".. text, player, r, g, b, true ) end end cancelEvent ( ) end end addEventHandler ( "onPlayerChat", root, chatbox ) PD:El resource de zonechats no es mio.
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