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Johnny Killstone

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Everything posted by Johnny Killstone

  1. That resource is outdated as it says in it's description. Use downloadFile, you may also try this one here: https://community.multitheftauto.com/index.php?p=resources&s=details&id=8249 by xXMADEXx which let's you download mods from a local (and maybe even external web servers), I tried this on a local machine using apache2 and it works very well in my opinion.
  2. Well isn't freeroam spawning the vehicles a bit up in the air so they'll fall down a bit and then balance up? I agree that it'll look more nice if you use isPedOnGround but the problem itself can't be that hard to workaround.
  3. Good job there, simple to install and use and works pretty good, are there any planned updates btw?
  4. What are you trying to say? Any group system could work with any turf system but I don't think there is any of them that works out of the box for that purpose, use open source systems and if you don't know how to script at all I recommend you to start with something more simple maybe. Making a group system work with a turf system is not an easy task, there are usually ~1000 lines of code in each one of them. We are here to help you but noone is going to do the entire job for you.
  5. First of all you need to save the stat's data into a user account preferably, then print it on command execution of /stats, how hard could it be? Don't be lazy, If you need any help I'm ready to help you.
  6. Damn it was hard to install, but I did make it to work after a while, nice resource, thanks.
  7. Anny errors on /debugscript 3?
  8. local variable = 45 variable = nil Simple as that?
  9. As long you're not planning to share data between multiple servers I would recommend SQLite, it's faster and easier to use and manage. Also you might try this: http://sourceforge.net/projects/sqlitebrowser/ to edit your SQLite databases. Mysql on the other hand is generally pretty hard to setup but if you have an external host or something it might work.
  10. I think lua is based on C so you won't need stuff like garbage collections, that's more of a java feature, all variables in lua are pointers which you can set to nil to free some space in your memory, also in general MTA servers doesn't seem to consume much RAM at all so no need to worry about "garbage".
  11. There is a resource named 'headshot' in the default resources too, I recommend you to use that, it's easy to modify as well in case you need that.
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