Blinker.
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Everything posted by Blinker.
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Many Thanks , I ran MTADiag and it has installed the latest update and Fixed The Problem!
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Hello Folks , i can't join 1.4 servers , it shows "Mandatory update" and when i click update it shows "Update are currently not available" , it's a really annoying problem... Any Help would be appreciated By the way , sorry if it was the wrong section , i didn't know where to write
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function createBaseMap() --Edificios edificio1 = createObject ( 4004, 2302.7998046875, -1406.7998046875, 686.59997558594, 0, 0, 0 ) edificio2 = createObject ( 4004, 2269.7001953125, -1322.599609375, 687.59997558594, 0, 0, 90 ) --Gas station main1 = createObject ( 11387, 2299.900390625, -1370.5, 678.90002441406, 0, 0, 0 ) --Barreras barrera1 = createObject ( 8651, 2280.5, -1387.900390625, 675.29998779297, 0, 90, 0 ) barrera2 = createObject ( 8651, 2281.1000976563, -1386.0999755859, 676.79998779297, 0, 0, 0.5 ) barrera3 = createObject ( 8651, 2281.1000976563, -1386.0999755859, 678.5, 0, 0, 0.5 ) barrera4 = createObject ( 8651, 2280.7998046875, -1370.7001953125, 678.5, 0, 0, 91.99951171875 ) barrera5 = createObject ( 8651, 2280.7998046875, -1370.7001953125, 676.5, 0, 0, 91.99951171875 ) barrera6 = createObject ( 8651, 2299.7001953125, -1338.7998046875, 678.5, 0, 0, 0 ) barrera7 = createObject ( 8651, 2299.7001953125, -1338.7998046875, 676.5, 0, 0, 0 ) barrera8 = createObject ( 8651, 2309.2001953125, -1338.2001953125, 678.5, 0, 0, 91.99951171875 ) barrera9 = createObject ( 8651, 2309.2001953125, -1338.2001953125, 676.5, 0, 0, 91.99951171875 ) --Markers Marker1 = createMarker ( 2279.9458007813, -1372.3173828125, 676.54766845703, "corona", 1.5, 255, 158, 0, 255, getRootElement() ) --Carros hunter = createVehicle ( 425, 1292, -793, 98, 0, 0, 155) --NPC's npc1 = createPed(25, 52312, -1360.7, 676.70001) npc2 = createPed(25, 52312, -1360.7, 676.70001) --DM Map dmCar1 = createVehicle(411, 2307.3000488281, -1408.3000488281, 688.29998779297, 0, 0, 325) dmPed1 = createPed(0, 2305.3999023438, -1407.3000488281, 688.5) createObject(688, 2315.1000976563, -1407.3000488281, 687.5, 0, 0, 0) createObject(688, 2300.8999023438, -1408.0999755859, 687.5, 0, 0, 0) --DD Map ddCar1 = createVehicle(426, 2275.1000976563, -1417, 692.20001220703, 0, 0, 90) ddCar2 = createVehicle(542, 2266.6000976563, -1423.0999755859, 692.20001220703, 0, 0, 0) ddPed1 = createPed(0, 2273.8000488281, -1415.5, 692.29998779297) ddPed2 = createPed(0, 2267.3999023438, -1422.1999511719, 692.29998779297) createObject(8838, 2265.8000488281, -1430.9000244141, 689.79998779297, 0, 0, 90) createObject(8838, 2294, -1430.6999511719, 689.79998779297, 0, 0, 90) createObject(8838, 2279.8999023438, -1416.4000244141, 689.79998779297, 0, 0, 0) createObject(8838, 2280.1999511719, -1428.9000244141, 689.79998779297, 0, 0, 0) createObject(8838, 2279.6999511719, -1444.9000244141, 689.79998779297, 0, 0, 0) createObject(896, 2303.6999511719, -1420.3000488281, 690.20001220703, 0, 0, 0) createObject(896, 2303.8999023438, -1434, 690.20001220703, 0, 0, 0) createObject(896, 2304.1999511719, -1451.1999511719, 690.20001220703, 0, 0, 0) createObject(896, 2293.6000976563, -1457.1999511719, 690.20001220703, 0, 0, 0) createObject(896, 2278.3999023438, -1455.1999511719, 690.20001220703, 0, 0, 0) createObject(896, 2266.6999511719, -1454.1999511719, 690.20001220703, 0, 0, 0) createObject(896, 2254.8000488281, -1450.5999755859, 690.20001220703, 0, 0, 0) createObject(896, 2255, -1438.9000244141, 690.20001220703, 0, 0, 0) createObject(896, 2255.5, -1425.9000244141, 690.20001220703, 0, 0, 0) createObject(896, 2254.8000488281, -1416.4000244141, 690.20001220703, 0, 0, 0) createObject(896, 2280.6999511719, -1435.4000244141, 690.20001220703, 0, 0, 40) --Hunter Map htCar1 = createVehicle(425, 2236.8999023438, -1406.8000488281, 693.59997558594, 0, 0, 245) createPed(0, 2240.1000976563, -1406.0999755859, 692.79998779297, 90) createObject(4726, 2233.3999023438, -1409.0999755859, 690.5, 0, 0, 0) createObject(8357, 2228.5, -1416.9000244141, 711.29998779297, 90, 0, 180) createObject(8357, 2223.5, -1396, 711.29998779297, 90, 0, 0) createObject(8357, 2221.6000976563, -1413.9000244141, 691.79998779297, 0, 90, 0) createObject(672, 2241.3999023438, -1413.8000488281, 691.79998779297, 0, 0, 0) createObject(672, 2241.1999511719, -1398.4000244141, 691.79998779297, 0, 0, 0) createObject(672, 2226, -1413.3000488281, 691.79998779297, 0, 0, 0 ) createObject(672, 2224.6999511719, -1398.5999755859, 691.79998779297, 0, 0, 0) end addEventHandler( "onResourceStart", resourceRoot, createBaseMap )
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You need to edit your race folder , destructionderby.lua
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Thanks to both , but the problem is How would i be able to get the Resource Name from its meta name? if i try this exports.mapmanager:changeGamemodeMap (getResourceFromName("[DD] Cross XL") ,nil,true) it won't work i need something like this exports.mapmanager:changeGamemodeMap (getResourceFromName(getResourceName(??????)) ,nil,true) i still can't figure it out Thanks.
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Hello , i tried to set next map through runcode and i got an error "ERROR: mapmanager\mapmanager_exports.lua:64: mapmanager: Invalid map specified." well, i don't know how to define the map. i've tried that: exports.mapmanager:changeGamemodeMap ("[DD] Cross XL" ,true) Thanks.
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getElementPosition --example local x , y ,z = getElementPosition(getPlayerFromName("MyName"))
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getPlayerName(string.gsub(player, "#%x%x%x%x%x%x", ""))
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onClientGUIClick takePlayerMoney giveWeapon
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if you meant to draw the text "km/h" on the right bottom of the screen and to appear the same on all resolutions then this is what you need: local sWidth,sHeight = guiGetScreenSize() function render() dxDrawText("km/h", sWidth - 130 ,sHeight - 65 , sWidth*0.94921875, sHeight*0.9427083333333333, tocolor(195, 195, 195, 255), 2.30, "pricedown", "left", "top", false, false, true, false, false) end addEventHandler("onClientRender",root,render)
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well , I don't think so , but If you use guiGetScreenSize the text won't get out of the screen an example: local sw , sh = guiGetScreenSize() dxDrawText("",sw/2 , sh/2 ....)
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You could use relatives
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Any Help please?
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An example please?
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Hello folks, I would like to know how to use 'in next' to get top money or any other data Any Help is appreciated Thanks
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Your server needs to be stopped before editing the acl. stop your server , edit the acl and then start it again
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Hello , i have a problem enabling/disabling water shader , when i start the resource and i click on enable/disable buttons the shader will be disabled / enabled but on the next map the shader can't be disabled / enabled , i couldn't figure out the problem here's my code: function onGuiClick1 () if (source == enablewater) then W = dxCreateShader ( "water.fx" ) if W then local textureVol = dxCreateTexture ( "smallnoise3d.dds" ); local textureCube = dxCreateTexture ( "cube_env256.dds" ); dxSetShaderValue ( W, "microflakeNMapVol_Tex", textureVol ); dxSetShaderValue ( W, "showroomMapCube_Tex", textureCube ); engineApplyShaderToWorldTexture ( W, "waterclear256" ) applyWaterColor ( ) end elseif (source == disablewater) then engineRemoveShaderFromWorldTexture(W,"waterclear256") end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick1) Many Thanks, Blinker
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That Worked , Thank you a lot . Thank you Et-win too.
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i didn't mean how to edit , but i meant what to edit i have no idea what can fix this thing
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well how can i edit the scoreboard?
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Now when i click one time Money column will hide , but doesnt work if i click another time , and still the same problem (show/hide for all players not for 1 )
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well i guess remove / add scoreboardcolumn only works server-side , i tried it now and it showed call:Failed to call 'scoreboard:removeScoreboardcolumn and addScoreboardColumn
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Hello , i made a script to show/hide scoreboard columns , if a player clicks on a checkbox , a named column should hide / appear. the problem is when a player clicks on a checkbox it shows/hides the column for all , not only for the player that clicked on it.. Below you can see my code -- client side function click() if ( source == checkboxmoney ) then if guiCheckBoxGetSelected(checkboxmoney) then triggerServerEvent("deleteexportmoney",root,deleteexportmoney) else triggerServerEvent("addexportmoney",root,addexportmoney) end end end addEventHandler("onClientGUIClick",root,click) -- server side function deleteexportmoney() exports.scoreboard:addScoreboardColumn('Money') end addEvent("deleteexportmoney",true) addEventHandler("deleteexportmoney",root,deleteexportmoney) function addexportmoney() exports.scoreboard:removeScoreboardColumn('Money') end addEvent("addexportmoney",true) addEventHandler("addexportmoney",root,addexportmoney) Thanks in Advance