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marty000123 last won the day on May 17 2017

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About marty000123

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  1. Hello there, me again, Since a week or so, everytime we (re)start our resources, the server lags for about 7-8 seconds. This is very annoying and unhandy because we can barely update our resources using the ingame script editor without having complaints by the players about server lag... The server is hosted for about 5 years already and this was never a problem. What could this be? Anyone who has any idea or experience with such an issue?
  2. Thanks, something did indeed mess up the function.kickPlayer, mute permissions etc.!
  3. https://pastebin.com/VJU5NKCv
  4. Permissions seem to be screwed as it's no longer possible for mods/admins/console to kick, ban, mute, /whois, etc. ''[2019-07-17 10:05:12] WARNING: [admin]\admin\server\admin_server.Lua:826: Access denied @ 'kickPlayer''' I have not changed anything in the script. These warnings and dysfunctionalities just randomly appeared at some point. Help would be appreciated.
  5. Hello! It's been a while since we last posted. But that doesn't mean the server died or anything. We're posting now to give a little update about our progress and state of the server alongside some (gameplay) screenshots. We have continued (re-)making (new) scripts for our server, making sure the experience for the players getting better than ever before. We still have some updates planned before we focus on FiveM, including our website (more on that soon)! The players are doing great on our server. A few days ago, our pb hit 30. They seem to enjoy themselves with the world we h
  6. Title says it all. ''Servers to play on'' isn't enough if you wanna advertise your community or network. We don't have a place for that yet. Could be a cool additional, shouldn't be too big of a hassle.
  7. A new update! We're actively working on the server to keep those updates rolling out. We've got quite some more content releases planned, so stay tuned for that! Our community has been renamed from the Dark Moon Community to the Renegade Network. I found this to be required. A lot has changed over the past few months. But our goals stay the same: We're going to 100% finish the development of The Zombie Invasion. Also, we will expand our Network with a FiveM server as well as a fresh new website and forum, and who knows what else! http://renegadenetwork.enjin.com/forum is
  8. Isn't this an edited gamemode from a couple of servers that already exist? Other than that, I must say it looks good.
  9. I mean, I thought I was pretty clear when I said ''here's my code'' and ''i added your line to it''. Even a baby can understand that my final code looks like the code I originally sent, plus the line you gave me. I also already said that it didn't work, hence my request for further help. So if you want to help me, then help me, appreciate it, but don't act like a :O. function katana(attacker, weapon, bodypart, loss) if getElementType(thePlayer) == "player" then if getTeamName(getPlayerTeam(attacker)) == "Infected" then if getPedWeapon(attacker) == 8 then setElementHealth(source,
  10. So ye can I get some additional help with this? Still haven't fixed it. The script doesn't work either.
  11. It's obviously that the peds attack is also being registered and checked. But since it doesn't have a team, it :Os up. I have done the check that if the element is a player, this and that happens, but it didn't seem to work.
  12. That worked, thanks! Now I have a similar problem with peds. Whenever a zombie hits me, the following 2 warnings happen (theyre connected but i cant figure out how to fix): WARNING: playerzombie/server.lua: BAd argument @ getPlayerTeam [expected player at argument 1, got ped] [DUP x2] WARNING: playerzombie/server.lua: Bad argumetn @ getTeamName [expected team at argument 1, got boolean] [DUP x2] function katana(attacker, weapon, bodypart, loss) if getTeamName(getPlayerTeam(attacker)) == "Infected" then if getPedWeapon(attacker) == 8 then setElementHealth(s
  13. ''WARNING: redzone/server.lua:6: Bad argument @ getAccountName [Expected account at argument 1, got boolean] [DUP x5]'' ''ERROR: redzone/server.lua:7: attempt to concatenate local √°ccName' (a boolean value)'' This doesn't happen when I have my zombies turned off. So the peds are :Oing up the script, does anyone know a solution to this? redzone = createRadarArea ( -978.54296875, -343.0224609375, 3900, 800, 255, 0, 0, 30) local redz = createColRectangle ( -978.54296875, -343.0224609375, 3900, 800 ) function hill_Enter ( thePlayer, matchingDimension ) local accName = getAccountN
  14. I've decided to rename the server to The Zombie Invasion again. The server is not just an ordinary server, it's a project that exists since early 2014, something that never dies. Renaming it in the first place was a mistake. Enjoy the server!
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