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@Connect

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  1. thanks for the tip NearGreen
  2. How can I stop breathing with god mod? I have no idea minimum. Sorry my English.
  3. desculpa o incomodo ai obrigado pela ajuda pode apagar o tópico
  4. Resolvido desculpa encomodar
  5. Hi guys, I played on a server that Samp was possible to take high-fire weapons with one hand; image: http://i.imgur.com/thCAV5G.png how can I do this for the MTA? please help me that would be very useful for my server war to take high rank in a hand, Sorry my bad english. setWeaponProperty?
  6. @Connect

    Resolved

    Resolved. delete topic.
  7. Hi, wanted to know how a gun lock, because my server has minigun but do not want her fire, the only players to have as garnish, I visited the wiki sa mta and did not find any function that could block some gun shooting if you can help me thank you very much! @ Sorry my english
  8. @Connect

    animation

    Yes, my friend acquired a0.4 with the Official Map, my server is kinda old but many things are updated; If you want proof I can talk to my friend think he should still have.
  9. @Connect

    animation

    Speaking staff; Well I have a server MTA DayZ and was wondering how do i add an animation when the player opens the inventory (animation squat), I already have a code but does not work, the code is this: --Code function showInventory(key, keyState) if getElementData(getLocalPlayer(), "logedin") and keyState == "down" then guiSetVisible(inventoryWindows, not guiGetVisible(inventoryWindows)) showCursor(not isCursorShowing()) refreshInventory() if guiGetVisible(inventoryWindows) == true then onClientOpenInventoryStopMenu() setPedAnimation(source, "BOMBER", "BOM_Plant_Crouch_Out", nil, false, false, false, true) else hideRightClickInventoryMenu() setPedAnimation(source, "BOMBER", "BOM_Plant_Loop", nil, false, false, nil, false) end if isPlayerInLoot() then local col = getElementData(getLocalPlayer(), "currentCol") local gearName = getElementData(getLocalPlayer(), "lootname") refreshLoot(col, gearName) end end end bindKey("j", "down", showInventory) function showInventoryManual () guiSetVisible(inventoryWindows,not guiGetVisible(inventoryWindows)) showCursor(not isCursorShowing()) refreshInventory() if guiGetVisible(inventoryWindows) == true then onClientOpenInventoryStopMenu () end end
  10. hi guys i was wondering how do I add an image to rotate: the image code here: dxDrawImage (0:44 x *, x * 0.3, 100, 100, "images / timer.png", 0,0,0, tocolor (0,255,0)) Thank you for your attention
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